Player Matchup

Chiron
Chiron
DyingStarBoi32
Chiron
Level 100
God Stats
1W - 2L
1,599 SR
Queue Stats
117W - 112L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
HammerJG
Jormungandr
Level 151
God Stats
2W - 4L
1,476 SR
Queue Stats
91W - 87L
1,514 Elo+
Solo
Khepri
Khepri
Scuba_steve5326
Khepri
Level 75
God Stats
21W - 29L
1,440 SR
Queue Stats
105W - 109L
1,531 Elo+
Party 1
Chang'e
Chang'e
Singersong02
Chang'e
Level 87
God Stats
14W - 5L
1,781 SR
Queue Stats
86W - 86L
1,491 Elo+
Party 1
Lancelot
Lancelot
YB_KillerInk
Lancelot
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 61L
1,423 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,493 Elo+

VS

Team Averages
Level 112
1,491 SR
1,477 Elo+
Hera
Hera
 
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Baformet
Osiris
Level 156
God Stats
22W - 16L
1,549 SR
Queue Stats
407W - 384L
1,537 Elo+
Party 2
Anubis
Anubis
Sandman1244
Anubis
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 64L
1,364 Elo+
Solo
Medusa
Medusa
angoon25
Medusa
Level 102
God Stats
13W - 12L
1,405 SR
Queue Stats
145W - 130L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,763
476
3,638
5,553
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
HammerJG
Jormungandr
11
1 / 1 / 0
6,260
626
3,528
6,548
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 3
5,028
503
2,498
8,557
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Singersong02
Chang'e
8
0 / 4 / 0
4,755
476
2,456
9,394
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
YB_KillerInk
Lancelot
10
4 / 1 / 0
6,005
601
5,046
9,746
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 1 / 1
6,469
647
5,378
4,772
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
10
1 / 1 / 0
5,812
581
2,864
6,990
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Baformet
Osiris
10
3 / 1 / 2
5,532
553
7,864
8,344
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
9
0 / 2 / 3
4,814
481
4,176
6,697
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
angoon25
Medusa
9
3 / 1 / 0
5,584
558
5,405
4,793
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
11
11
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
1
4.5
W
Nike
 
Nike
1
1
0
1
W
Osiris
Baformet
Osiris
3
1
2
4
L
1
2
2
1
L
Jormungandr
HammerJG
Jormungandr
1
1
0
1
W
Anubis
0
2
3
0.75
L
0
3
3
0.5
L
Chang'e
Singersong02
Chang'e
0
4
0
0
L
Lancelot
YB_KillerInk
Lancelot
4
1
0
4
W
Medusa
angoon25
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
25,687
39,798
Taken
31,596
18,403
Mitigated
14,468
10,205
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,378
1,553
0
1,090
4,772
1,711
0
1,925
2,847
47,284
1,560
W
Nike
 
Nike
2,864
590
0
1,676
6,990
3,538
0
2,734
3,899
0
42,628
W
Osiris
Baformet
Osiris
7,864
3,677
0
2,353
8,344
4,706
0
968
7,318
0
36,149
L
3,638
334
247
1,765
5,553
1,586
0
1,513
4,040
0
21,947
L
Jormungandr
HammerJG
Jormungandr
3,528
1,300
0
1,248
6,548
3,902
0
0
6,199
44,234
2,888
W
Anubis
4,176
396
0
2,911
6,697
2,841
0
1,326
5,371
23,252
0
L
2,498
421
29
2,190
8,557
5,167
0
2,842
5,715
12,486
187
L
Chang'e
Singersong02
Chang'e
2,456
427
0
2,211
9,394
3,232
0
4,763
4,631
27,994
0
L
Lancelot
YB_KillerInk
Lancelot
5,046
904
0
2,515
9,746
4,516
0
380
9,366
0
32,758
W
Medusa
angoon25
Medusa
5,405
2,366
0
1,301
4,793
1,672
0
900
3,893
0
37,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
28,211
219
Minions Killed
316
0
Camps Cleared
0
938,753
Distance Traveled
956,979
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,469
647
81
8
0
195,123
0
W
Nike
5,812
581
81
8
0
191,397
0
W
Osiris
5,532
553
61
6
0
221,111
0
L
Chiron
4,763
476
32
3
0
166,497
1
L
Jormungandr
6,260
626
76
8
0
163,505
0
W
Anubis
4,814
481
34
3
0
172,987
0
L
Khepri
5,028
503
16
2
0
200,694
5
L
Chang'e
4,755
476
39
4
0
187,981
2
L
Lancelot
6,005
601
56
6
0
220,076
2
W
Medusa
5,584
558
59
6
0
176,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role