Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dylan15dizzy25
Bellona
Level 66
God Stats
13W - 9L
1,508 SR
Queue Stats
78W - 92L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
July XII
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,378 Elo+
Solo
Anubis
Anubis
NobleNtNt
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 211L
1,362 Elo+
Party 1
Medusa
Medusa
TheRealGl1tch
Medusa
Level 65
God Stats
6W - 3L
1,517 SR
Queue Stats
163W - 161L
1,383 Elo+
Party 1
Team Averages
Level 79
1,505 SR
1,404 Elo+

VS

Team Averages
Level 92
1,652 SR
1,412 Elo+
Merlin
Merlin
AidsAdvocate
Merlin
Level 143
God Stats
1W - 2L
1,645 SR
Queue Stats
120W - 107L
1,472 Elo+
Solo
Medusa
Medusa
MultiBoii
Medusa
Level 40
God Stats
8W - 4L
1,693 SR
Queue Stats
87W - 102L
1,382 Elo+
Party 2
Athena
Athena
ThatOneJmanGuy
Athena
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,411 Elo+
Solo
Camazotz
Camazotz
TheTensionXp
Camazotz
Level 69
God Stats
7W - 6L
1,844 SR
Queue Stats
60W - 67L
1,360 Elo+
Party 2
Bellona
Bellona
bee____sea
Bellona
Level 88
God Stats
8W - 6L
1,576 SR
Queue Stats
184W - 187L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 1
5,879
653
1,747
4,002
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 2
5,828
648
2,074
5,562
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
July XII
Baron Samedi
10
1 / 2 / 7
5,843
649
3,097
5,744
3,750
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NobleNtNt
Anubis
10
0 / 0 / 0
5,536
615
1,046
2,593
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 2 / 1
6,152
684
8,417
6,542
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 0
5,247
583
1,663
2,566
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MultiBoii
Medusa
7
1 / 5 / 2
4,583
509
5,091
7,463
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
2 / 2 / 0
4,262
474
1,865
5,430
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
TheTensionXp
Camazotz
9
1 / 2 / 1
4,782
531
1,829
8,302
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
bee____sea
Bellona
4
0 / 2 / 0
3,593
399
194
3,571
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
1
1.5
L
Merlin
0
0
0
0
W
2
0
2
3
W
Baron Samedi
July XII
Baron Samedi
1
2
7
2.25
L
Medusa
MultiBoii
Medusa
1
5
2
0.4
W
Anubis
NobleNtNt
Anubis
0
0
0
0
L
2
2
0
1
W
7
2
1
3.75
L
Camazotz
TheTensionXp
Camazotz
1
2
1
0.75
L
Bellona
bee____sea
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
10,642
24,443
Taken
27,332
12,007
Mitigated
11,229
10,759
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,747
416
0
954
4,002
1,487
83
0
4,002
35,490
1,442
L
Merlin
1,663
41
0
500
2,566
793
0
464
2,102
34,919
1,153
W
2,074
916
0
2,788
5,562
3,264
0
735
4,761
0
40,585
W
Baron Samedi
July XII
Baron Samedi
3,097
703
224
2,571
5,744
3,750
198
627
5,117
20,761
0
L
Medusa
MultiBoii
Medusa
5,091
1,401
0
715
7,463
2,317
0
1,853
5,610
0
24,367
W
Anubis
NobleNtNt
Anubis
1,046
40
0
1,189
2,593
1,169
45
830
1,619
38,334
0
L
1,865
586
0
1,259
5,430
3,870
0
881
4,549
6,209
0
W
8,417
3,488
0
3,033
6,542
2,337
516
1,092
5,450
0
38,146
L
Camazotz
TheTensionXp
Camazotz
1,829
242
0
3,373
8,302
2,473
9
945
7,357
0
22,808
L
Bellona
bee____sea
Bellona
194
0
0
1,281
3,571
1,776
0
1,747
1,824
0
7,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
22,467
290
Minions Killed
182
0
Camps Cleared
0
839,303
Distance Traveled
681,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,879
653
62
7
0
145,028
0
L
Merlin
5,247
583
79
9
0
156,089
0
W
Bellona
5,828
648
65
7
0
204,508
0
W
Baron Samedi
5,843
649
26
3
0
147,133
0
L
Medusa
4,583
509
43
5
0
165,937
0
W
Anubis
5,536
615
75
8
0
171,648
0
L
Athena
4,262
474
7
1
0
105,404
1
W
Medusa
6,152
684
62
7
0
170,986
0
L
Camazotz
4,782
531
41
5
0
194,502
0
L
Bellona
3,593
399
12
1
0
59,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role