Player Matchup

Skadi
Skadi
AgusRam05
Skadi
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 184L
1,520 Elo+
Party 3
Charon
Charon
GuilleJP
Charon
Level 59
God Stats
2W - 2L
1,735 SR
Queue Stats
182W - 132L
1,568 Elo+
Party 3
Jormungandr
Jormungandr
MakakSlayer
Jormungandr
Level 84
God Stats
2W - 1L
1,683 SR
Queue Stats
269W - 218L
1,533 Elo+
Party 3
Da Ji
Da Ji
MikuNakanoUwU
Da Ji
Level 158
God Stats
0W - 1L
1,727 SR
Queue Stats
61W - 36L
1,652 Elo+
Party 1
Nut
Nut
eICigarr0
Nut
Level 178
God Stats
1W - 1L
1,427 SR
Queue Stats
79W - 58L
1,572 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,569 Elo+

VS

Team Averages
Level 167
1,496 SR
1,518 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ReyNow CooKo
Skadi
Level 162
God Stats
2W - 1L
1,267 SR
Queue Stats
183W - 191L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
aciddd
Zhong Kui
Level 185
God Stats
2W - 1L
1,714 SR
Queue Stats
184W - 172L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AgusRam05
Skadi
10
1 / 1 / 0
5,743
522
4,608
6,737
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
GuilleJP
Charon
8
0 / 1 / 0
5,179
471
2,212
6,786
3,852
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jormungandr
MakakSlayer
Jormungandr
10
0 / 4 / 0
5,644
513
4,389
10,262
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,301
482
2,019
10,084
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,649
514
2,926
5,618
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 0
7,332
667
6,481
8,978
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
 
Loki
12
2 / 0 / 2
6,107
555
4,624
7,938
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
10
0 / 0 / 2
5,905
537
4,452
4,622
3,593
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 1
6,500
591
3,459
6,580
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
aciddd
Zhong Kui
11
2 / 0 / 0
6,137
558
4,859
7,272
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
0
4
W
Loki
 
Loki
2
0
2
3
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Skadi
AgusRam05
Skadi
1
1
0
1
L
Charon
GuilleJP
Charon
0
1
0
0
L
Jormungandr
MakakSlayer
Jormungandr
0
4
0
0
L
0
3
0
0
W
1
0
1
1.5
W
Zhong Kui
aciddd
Zhong Kui
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
23,875
39,487
Taken
35,390
18,631
Mitigated
19,954
16,572
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,481
1,075
0
2,235
8,978
5,716
0
3,409
4,971
40,769
4,213
W
Loki
 
Loki
4,624
1,364
0
2,213
7,938
2,746
0
392
7,512
0
51,219
W
Baron Samedi
 
Baron Samedi
4,452
648
476
2,063
4,622
3,593
0
1,134
3,488
22,180
2,640
L
Skadi
AgusRam05
Skadi
4,608
1,898
0
1,036
6,737
2,356
6
2,663
4,056
0
35,364
L
Charon
GuilleJP
Charon
2,212
349
1,289
1,964
6,786
3,852
0
2,392
4,394
11,134
0
L
Jormungandr
MakakSlayer
Jormungandr
4,389
1,057
0
3,686
10,262
6,660
0
5,687
3,737
37,463
523
L
2,019
655
0
5,191
10,084
3,791
0
2,298
7,786
0
43,916
W
3,459
1,324
0
2,774
6,580
2,329
0
794
5,786
0
57,631
W
Zhong Kui
aciddd
Zhong Kui
4,859
620
0
4,025
7,272
5,570
0
1,031
6,197
49,495
1,315
L
2,926
1,835
0
3,406
5,618
1,972
0
1,308
4,310
0
50,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
31,981
309
Minions Killed
389
0
Camps Cleared
0
1,060,647
Distance Traveled
1,111,782
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,332
667
86
8
0
202,470
1
W
Loki
6,107
555
68
6
0
277,542
0
W
Baron Samedi
5,905
537
26
2
0
199,644
3
L
Skadi
5,743
522
61
6
0
202,252
0
L
Charon
5,179
471
11
1
0
227,956
1
L
Jormungandr
5,644
513
61
6
0
192,304
1
L
Da Ji
5,301
482
80
7
0
233,938
0
W
Skadi
6,500
591
107
10
0
208,105
1
W
Zhong Kui
6,137
558
102
9
0
224,021
2
L
Nut
5,649
514
96
9
0
204,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role