Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AlarmeArgent82
Ra
Level 40
God Stats
0W - 2L
1,228 SR
Queue Stats
100W - 123L
1,414 Elo+
Party 1
Hera
Hera
Assassingod1794
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 140L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
D4D Gurdyll
Sun Wukong
Level 129
God Stats
2W - 2L
1,616 SR
Queue Stats
136W - 140L
1,451 Elo+
Party 1
Ares
Ares
Yubhabba
Ares
Level 123
God Stats
0W - 3L
1,269 SR
Queue Stats
165W - 181L
1,443 Elo+
Party 1
Team Averages
Level 92
1,423 SR
1,453 Elo+

VS

Team Averages
Level 126
1,371 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DopierThunder46
Atlas
Level 122
God Stats
3W - 3L
1,312 SR
Queue Stats
593W - 595L
1,455 Elo+
Solo
Ares
Ares
Erubious
Ares
Level 118
God Stats
2W - 4L
1,205 SR
Queue Stats
155W - 184L
1,441 Elo+
Party 2
Medusa
Medusa
YeeYEENati0n
Medusa
Level 119
God Stats
5W - 5L
1,479 SR
Queue Stats
188W - 246L
1,458 Elo+
Party 2
Ra
Ra
galeli5714
Ra
Level 117
God Stats
4W - 6L
1,361 SR
Queue Stats
545W - 597L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 1 / 1
7,449
745
7,435
7,758
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
0 / 3 / 1
6,551
655
5,298
8,091
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 1 / 1
6,691
669
8,993
4,565
3,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
D4D Gurdyll
Sun Wukong
13
0 / 1 / 3
6,942
694
7,474
12,125
15,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
0 / 5 / 2
6,724
672
3,111
12,239
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 2 / 5
8,124
812
6,856
16,817
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 6
8,506
851
10,791
10,714
11,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
16
3 / 0 / 7
8,480
848
9,135
14,195
10,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
1 / 0 / 1
6,969
697
2,586
1,472
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 0 / 9
8,523
852
10,442
6,411
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
11
11
Deaths
3
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
1
1
2.5
W
Gilgamesh
 
Gilgamesh
3
2
5
2.75
L
0
3
1
0.17
L
1
1
1
1.5
L
Sun Wukong
D4D Gurdyll
Sun Wukong
0
1
3
1.5
W
3
1
6
6
W
Ares
3
0
7
6.5
W
Medusa
1
0
1
1.5
L
Ares
0
5
2
0.2
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
39,810
44,778
Taken
49,609
42,832
Mitigated
38,389
11,891
Healing
26,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,435
78
576
1,424
7,758
4,084
0
4,247
3,192
0
22,375
W
Gilgamesh
 
Gilgamesh
6,856
784
906
6,334
16,817
11,782
0
5,505
11,312
0
13,439
L
5,298
764
2,753
1,940
8,091
4,434
0
5,860
2,140
13,164
0
L
8,993
2,711
0
1,083
4,565
3,244
0
2,845
1,450
13,831
588
L
Sun Wukong
D4D Gurdyll
Sun Wukong
7,474
1,262
799
2,379
12,125
15,981
0
8,557
3,246
0
18,335
W
10,791
3,732
1,609
2,030
10,714
11,737
334
3,238
7,362
29,534
0
W
Ares
9,135
835
950
5,683
14,195
10,793
186
5,038
9,050
12,649
0
W
Medusa
2,586
778
0
246
1,472
708
990
371
1,101
0
8,158
L
Ares
3,111
446
0
937
12,239
15,089
0
8,080
3,671
4,984
854
W
10,442
1,042
5,201
3,422
6,411
3,369
830
2,152
4,259
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
40,602
83
Minions Killed
116
0
Camps Cleared
0
909,281
Distance Traveled
847,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,449
745
23
2
0
213,982
0
W
Gilgamesh
8,124
812
11
1
0
183,412
0
L
Ra
6,551
655
18
2
0
146,592
0
L
Hera
6,691
669
15
2
0
186,619
0
L
Sun Wukong
6,942
694
22
2
0
199,479
0
W
Atlas
8,506
851
24
2
0
203,443
0
W
Ares
8,480
848
9
1
0
193,596
0
W
Medusa
6,969
697
16
2
0
48,731
0
L
Ares
6,724
672
5
1
0
162,609
0
W
Ra
8,523
852
56
6
0
217,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role