Player Matchup

Zeus
Zeus
Odyyseus_
Zeus
Level 30
God Stats
3W - 0L
1,799 SR
Queue Stats
48W - 67L
1,375 Elo+
Party 2
Anhur
Anhur
TuuBe_AiimZ
Anhur
Level 38
God Stats
3W - 10L
1,398 SR
Queue Stats
42W - 63L
1,314 Elo+
Party 2
Arachne
Arachne
Viqex_
Arachne
Level 47
God Stats
37W - 26L
1,659 SR
Queue Stats
46W - 60L
1,414 Elo+
Party 2
Maui
Maui
xTonyLilx
Maui
Level 172
God Stats
8W - 16L
1,547 SR
Queue Stats
109W - 137L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Енкис
Cthulhu
Level 146
God Stats
1W - 0L
1,556 SR
Queue Stats
13W - 8L
1,553 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,412 Elo+

VS

Team Averages
Level 124
1,641 SR
1,483 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EquinoxRus
Serqet
Level 85
God Stats
7W - 17L
1,319 SR
Queue Stats
116W - 117L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
LuciferrStar
Baron Samedi
Level 89
God Stats
1W - 1L
1,822 SR
Queue Stats
7W - 8L
1,470 Elo+
Solo
Charybdis
Charybdis
Tobbez1
Charybdis
Level 158
God Stats
5W - 1L
2,002 SR
Queue Stats
149W - 167L
1,489 Elo+
Party 3
Anubis
Anubis
venomace93
Anubis
Level 140
God Stats
2W - 3L
1,562 SR
Queue Stats
243W - 254L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 3 / 1
7,327
523
6,529
7,167
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 3
6,753
482
7,471
6,663
2,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Viqex_
Arachne
13
6 / 3 / 4
7,888
563
7,225
12,738
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
5 / 1 / 3
8,086
578
7,352
13,350
10,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Енкис
Cthulhu
12
4 / 2 / 5
7,254
518
7,568
13,998
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 2
6,910
494
3,808
10,591
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
EquinoxRus
Serqet
13
6 / 1 / 2
7,642
546
7,733
9,975
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LuciferrStar
Baron Samedi
11
0 / 4 / 3
6,188
442
7,031
9,857
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tobbez1
Charybdis
11
0 / 5 / 4
6,598
471
7,815
10,806
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
venomace93
Anubis
13
2 / 6 / 2
7,690
549
7,104
9,193
4,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
10
10
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
2
1.5
L
Serqet
EquinoxRus
Serqet
6
1
2
7
L
Baron Samedi
LuciferrStar
Baron Samedi
0
4
3
0.38
W
Zeus
0
3
1
0.17
L
Charybdis
Tobbez1
Charybdis
0
5
4
0.4
W
3
1
3
4.5
W
Arachne
Viqex_
Arachne
6
3
4
2.67
L
Anubis
venomace93
Anubis
2
6
2
0.5
W
Maui
5
1
3
6.5
W
Cthulhu
Енкис
Cthulhu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
33,491
53,916
Taken
50,422
31,206
Mitigated
28,234
14,374
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,808
1,252
0
3,425
10,591
9,471
0
3,990
6,381
14,000
0
L
Serqet
EquinoxRus
Serqet
7,733
1,086
0
3,599
9,975
4,186
0
1,146
8,741
0
40,160
L
Baron Samedi
LuciferrStar
Baron Samedi
7,031
892
191
2,083
9,857
5,331
0
6,246
3,567
40,640
0
W
Zeus
6,529
1,336
0
360
7,167
2,850
49
4,895
2,272
47,953
602
L
Charybdis
Tobbez1
Charybdis
7,815
3,006
0
2,091
10,806
4,409
0
4,128
6,177
0
58,418
W
7,471
3,840
0
3,153
6,663
2,369
104
1,573
5,000
0
34,493
W
Arachne
Viqex_
Arachne
7,225
4,593
0
4,414
12,738
4,799
572
2,927
9,437
0
55,788
L
Anubis
venomace93
Anubis
7,104
469
0
2,715
9,193
4,837
233
4,056
5,137
49,878
902
W
Maui
7,352
1,887
0
3,720
13,350
10,310
70
5,463
7,575
36,394
12,780
W
Cthulhu
Енкис
Cthulhu
7,568
693
57
2,670
13,998
10,878
0
2,846
10,903
36,275
2,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
35,028
373
Minions Killed
313
0
Camps Cleared
0
1,321,802
Distance Traveled
1,259,196
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,910
494
13
1
0
289,077
0
L
Serqet
7,642
546
65
5
0
285,296
4
L
Baron Samedi
6,188
442
58
4
0
227,838
0
W
Zeus
7,327
523
83
6
0
246,643
6
L
Charybdis
6,598
471
87
6
0
223,781
0
W
Anhur
6,753
482
56
4
0
273,399
0
W
Arachne
7,888
563
90
6
0
250,894
0
L
Anubis
7,690
549
90
6
0
233,204
2
W
Maui
8,086
578
85
6
0
245,965
0
W
Cthulhu
7,254
518
59
4
0
304,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role