Player Matchup

Hachiman
Hachiman
ThaWalkingL
Hachiman
Level 103
God Stats
0W - 3L
1,207 SR
Queue Stats
275W - 268L
1,406 Elo+
Party 1
Tiamat
Tiamat
radiactiveonion
Tiamat
Level 99
God Stats
8W - 15L
1,307 SR
Queue Stats
272W - 281L
1,457 Elo+
Solo
Shiva
Shiva
xNeopla123
Shiva
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 84L
1,435 Elo+
Party 1
Team Averages
Level 110
1,338 SR
1,433 Elo+

VS

Team Averages
Level 80
1,613 SR
1,481 Elo+
Medusa
Medusa
Devoreur2Porc
Medusa
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 13L
1,469 Elo+
Party 2
Achilles
Achilles
Pierre-D-Monkey
Achilles
Level 108
God Stats
46W - 37L
1,545 SR
Queue Stats
123W - 122L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
lobo_humilde7
Ah Puch
Level 125
God Stats
2W - 0L
1,794 SR
Queue Stats
29W - 26L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ThaWalkingL
Hachiman
10
0 / 4 / 0
6,031
603
2,332
6,757
2,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 0
6,219
622
3,996
9,521
4,611
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
9
0 / 4 / 0
5,864
586
7,420
11,420
8,422
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,198
820
11,508
7,144
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
5 / 0 / 6
8,203
820
8,757
9,951
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
12
1 / 0 / 5
7,236
724
3,248
4,340
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Achilles
5
0
6
8
L
Hachiman
ThaWalkingL
Hachiman
0
4
0
0
W
Ah Puch
1
0
5
3.5
L
0
3
0
0
L
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,748
Damage
23,513
27,698
Taken
21,435
15,535
Mitigated
12,095
3,955
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
4,389
0
2,436
7,144
3,029
1,194
1,802
5,325
0
33,237
W
Achilles
8,757
1,617
0
1,736
9,951
7,502
116
1,410
8,507
0
21,490
L
Hachiman
ThaWalkingL
Hachiman
2,332
715
0
230
6,757
2,502
0
1,122
5,608
0
19,621
W
Ah Puch
3,248
180
0
576
4,340
1,564
152
600
3,740
27,048
516
L
3,996
349
254
2,076
9,521
4,611
0
1,673
7,794
18,279
481
L
Shiva
7,420
671
0
1,395
11,420
8,422
0
397
11,002
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,114
Gold Earned
23,637
97
Minions Killed
137
0
Camps Cleared
0
444,334
Distance Traveled
598,167
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,198
820
58
6
0
203,173
2
W
Achilles
8,203
820
26
3
0
208,433
0
L
Hachiman
6,031
603
42
4
0
118,574
0
W
Ah Puch
7,236
724
53
5
0
186,561
0
L
Tiamat
6,219
622
30
3
0
161,438
0
L
Shiva
5,864
586
25
3
0
164,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role