Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bambamspaghett
Agni
Level 154
God Stats
23W - 12L
1,751 SR
Queue Stats
210W - 200L
1,500 Elo+
Party 2
Cerberus
Cerberus
SoftPreτzel
Cerberus
Level 83
God Stats
4W - 4L
1,557 SR
Queue Stats
93W - 103L
1,526 Elo+
Party 2
Thanatos
Thanatos
TheLastChew
Thanatos
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 86L
1,461 Elo+
Party 2
Cupid
Cupid
diqie
Cupid
Level 30
God Stats
14W - 12L
1,534 SR
Queue Stats
30W - 30L
1,454 Elo+
Party 2
Team Averages
Level 66
1,568 SR
1,488 Elo+

VS

Team Averages
Level 87
1,613 SR
1,514 Elo+
Bellona
Bellona
Danyp 33
Bellona
Level 142
God Stats
5W - 3L
1,898 SR
Queue Stats
204W - 210L
1,531 Elo+
Solo
Ares
Ares
Ev0 Wolf
Ares
Level 69
God Stats
4W - 4L
1,661 SR
Queue Stats
265W - 255L
1,520 Elo+
Party 3
Sol
Sol
Ev0Shaman
Sol
Level 88
God Stats
57W - 46L
1,573 SR
Queue Stats
457W - 446L
1,515 Elo+
Party 3
Bastet
Bastet
Kaiju_2K
Bastet
Level 113
God Stats
5W - 5L
1,434 SR
Queue Stats
163W - 153L
1,496 Elo+
Party 1
Thoth
Thoth
Tatsumaki_Szn
Thoth
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 93L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 0 / 0
5,539
692
5,344
7,485
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,154
644
1,482
3,980
1,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SoftPreτzel
Cerberus
8
1 / 0 / 3
5,213
652
2,588
4,581
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
TheLastChew
Thanatos
8
2 / 1 / 0
4,340
543
1,720
7,514
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
diqie
Cupid
9
1 / 0 / 2
4,977
622
1,943
2,910
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danyp 33
Bellona
8
1 / 2 / 0
4,629
579
2,876
8,939
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
4
0 / 0 / 0
3,557
445
688
2,687
1,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 3 / 0
3,248
406
1,372
2,651
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Kaiju_2K
Bastet
8
1 / 1 / 1
4,302
538
2,126
5,437
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 1
4,790
599
2,297
2,541
693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
0
2
W
0
2
1
0.25
L
Bellona
Danyp 33
Bellona
1
2
0
0.5
L
Ares
0
0
0
0
L
0
3
0
0
L
Bastet
Kaiju_2K
Bastet
1
1
1
1.5
W
Cerberus
SoftPreτzel
Cerberus
1
0
3
2.5
L
1
0
1
1.5
W
Thanatos
TheLastChew
Thanatos
2
1
0
2
W
Cupid
diqie
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
9,359
26,470
Taken
22,255
12,168
Mitigated
11,297
13,805
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,344
2,296
0
3,470
7,485
4,104
0
0
7,485
0
33,027
W
1,482
298
0
1,494
3,980
1,287
0
1,143
2,837
37,508
548
L
Bellona
Danyp 33
Bellona
2,876
1,207
0
2,289
8,939
6,956
0
435
7,893
0
23,758
L
Ares
688
107
51
898
2,687
1,352
0
770
1,917
5,296
0
L
1,372
861
0
144
2,651
692
0
892
1,759
5,767
796
L
Bastet
Kaiju_2K
Bastet
2,126
369
0
3,234
5,437
1,604
0
951
4,486
0
22,629
W
Cerberus
SoftPreτzel
Cerberus
2,588
379
0
2,454
4,581
2,865
0
1,126
3,455
22,068
1,485
L
2,297
83
0
1,210
2,541
693
0
828
1,713
30,826
0
W
Thanatos
TheLastChew
Thanatos
1,720
381
0
4,674
7,514
2,914
0
1,111
6,403
0
25,353
W
Cupid
diqie
Cupid
1,943
1,106
319
1,394
2,910
998
792
895
2,015
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
20,526
284
Minions Killed
168
0
Camps Cleared
0
834,522
Distance Traveled
680,100
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,539
692
66
8
0
161,900
0
W
Agni
5,154
644
81
10
0
158,178
0
L
Bellona
4,629
579
46
6
0
158,767
0
L
Ares
3,557
445
7
1
0
69,805
0
L
Sol
3,248
406
12
2
0
125,719
1
L
Bastet
4,302
538
45
6
0
166,505
0
W
Cerberus
5,213
652
35
4
0
174,945
1
L
Thoth
4,790
599
58
7
0
159,304
0
W
Thanatos
4,340
543
44
6
0
182,404
1
W
Cupid
4,977
622
58
7
0
157,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role