Player Matchup

Zhong Kui
Zhong Kui
Bluefoxz
Zhong Kui
Level 150
God Stats
25W - 14L
1,705 SR
Queue Stats
129W - 117L
1,573 Elo+
Party 1
Bacchus
Bacchus
Crayvita
Bacchus
Level 67
God Stats
11W - 5L
1,665 SR
Queue Stats
89W - 78L
1,603 Elo+
Party 1
Zeus
Zeus
Regular_Pancake
Zeus
Level 107
God Stats
19W - 16L
1,492 SR
Queue Stats
169W - 152L
1,475 Elo+
Party 2
Lancelot
Lancelot
SlushyGryphon77
Lancelot
Level 124
God Stats
4W - 3L
1,639 SR
Queue Stats
296W - 278L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
Tionidas96
Ne Zha
Level 59
God Stats
2W - 1L
1,743 SR
Queue Stats
59W - 55L
1,557 Elo+
Party 1
Team Averages
Level 101
1,649 SR
1,528 Elo+

VS

Team Averages
Level 50
1,530 SR
1,454 Elo+
Neith
Neith
Addidee
Neith
Level 61
God Stats
116W - 109L
1,518 SR
Queue Stats
316W - 340L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Freyva
Baron Samedi
Level 41
God Stats
1W - 2L
1,322 SR
Queue Stats
143W - 155L
1,444 Elo+
Solo
Vulcan
Vulcan
GopXlop
Vulcan
Level 38
God Stats
4W - 3L
1,807 SR
Queue Stats
45W - 65L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
Weslex1
Erlang Shen
Level 68
God Stats
4W - 7L
1,505 SR
Queue Stats
210W - 198L
1,495 Elo+
Solo
Bastet
Bastet
eckardo76
Bastet
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bluefoxz
Zhong Kui
7
3 / 0 / 1
4,379
730
3,529
2,725
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Crayvita
Bacchus
6
1 / 0 / 2
4,239
707
1,579
4,200
3,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 0
4,208
701
1,911
3,835
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
8
2 / 1 / 0
4,701
784
1,375
3,421
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Tionidas96
Ne Zha
6
0 / 0 / 3
3,627
605
1,589
3,792
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addidee
Neith
6
0 / 1 / 0
3,299
550
1,507
3,439
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Freyva
Baron Samedi
6
0 / 2 / 0
3,308
551
2,313
4,262
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
GopXlop
Vulcan
7
1 / 1 / 0
4,315
719
2,587
2,966
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Weslex1
Erlang Shen
5
0 / 0 / 0
3,034
506
78
890
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
eckardo76
Bastet
7
0 / 3 / 0
3,721
620
1,513
6,428
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Addidee
Neith
0
1
0
0
W
Zhong Kui
Bluefoxz
Zhong Kui
3
0
1
3.5
W
Bacchus
Crayvita
Bacchus
1
0
2
2
L
Baron Samedi
Freyva
Baron Samedi
0
2
0
0
L
Vulcan
GopXlop
Vulcan
1
1
0
1
W
1
1
0
1
W
Lancelot
2
1
0
2
W
Ne Zha
Tionidas96
Ne Zha
0
0
3
1.5
L
Erlang Shen
Weslex1
Erlang Shen
0
0
0
0
L
Bastet
eckardo76
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,983
Damage
7,998
17,973
Taken
17,985
8,902
Mitigated
6,300
5,118
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Addidee
Neith
1,507
321
0
931
3,439
1,029
0
1,421
2,018
0
18,429
W
Zhong Kui
Bluefoxz
Zhong Kui
3,529
1,138
0
1,280
2,725
1,942
0
843
1,882
21,078
6,172
W
Bacchus
Crayvita
Bacchus
1,579
395
0
1,282
4,200
3,289
0
1,155
3,045
8,507
0
L
Baron Samedi
Freyva
Baron Samedi
2,313
112
148
959
4,262
1,630
0
2,463
1,799
13,686
0
L
Vulcan
GopXlop
Vulcan
2,587
96
0
574
2,966
1,086
0
1,895
1,071
18,523
1,092
W
1,911
293
0
1,250
3,835
1,219
0
2,582
1,253
22,192
1,038
W
Lancelot
1,375
516
0
848
3,421
1,183
0
0
3,421
0
27,054
W
Ne Zha
Tionidas96
Ne Zha
1,589
446
0
458
3,792
1,269
0
315
3,477
0
16,108
L
Erlang Shen
Weslex1
Erlang Shen
78
0
0
280
890
250
0
0
890
0
2,993
L
Bastet
eckardo76
Bastet
1,513
480
0
1,212
6,428
2,305
0
903
5,525
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
17,677
180
Minions Killed
151
0
Camps Cleared
0
687,827
Distance Traveled
548,127
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,299
550
28
5
0
121,041
0
W
Zhong Kui
4,379
730
40
7
0
128,398
0
W
Bacchus
4,239
707
16
3
0
155,541
3
L
Baron Samedi
3,308
551
28
5
0
124,332
4
L
Vulcan
4,315
719
44
7
0
117,430
1
W
Zeus
4,208
701
44
7
0
113,025
0
W
Lancelot
4,701
784
50
8
0
129,288
0
W
Ne Zha
3,627
605
30
5
0
161,575
0
L
Erlang Shen
3,034
506
7
1
0
34,972
0
L
Bastet
3,721
620
44
7
0
150,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role