Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
M0TH_XIV
Maui
Level 159
God Stats
3W - 1L
1,515 SR
Queue Stats
71W - 63L
1,491 Elo+
Party 2
Olorun
Olorun
art of war 03
Olorun
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,691 Elo+
Party 2
Skadi
Skadi
balalaika82
Skadi
Level 126
God Stats
16W - 11L
1,562 SR
Queue Stats
243W - 218L
1,504 Elo+
Solo
Guan Yu
Guan Yu
wexblind
Guan Yu
Level 171
God Stats
3W - 0L
1,735 SR
Queue Stats
55W - 72L
1,394 Elo+
Solo
Team Averages
Level 150
1,562 SR
1,516 Elo+

VS

Team Averages
Level 158
1,581 SR
1,485 Elo+
King Arthur
King Arthur
AlxndrtheGreat
King Arthur
Level 103
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 16L
1,484 Elo+
Party 1
Poseidon
Poseidon
DahomieSteve
Poseidon
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Mickeyyaboi
Gilgamesh
Level 154
God Stats
9W - 7L
1,626 SR
Queue Stats
343W - 323L
1,516 Elo+
Solo
Sobek
Sobek
Natezewiz666
Sobek
Level 124
God Stats
17W - 11L
1,536 SR
Queue Stats
120W - 106L
1,574 Elo+
Solo
Nut
Nut
XdOnGoRx
Nut
Level 241
God Stats
2W - 7L
1,492 SR
Queue Stats
195W - 202L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 0 / 1
4,928
493
3,607
10,298
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
9
0 / 0 / 3
5,616
562
4,160
5,181
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 1
5,421
542
2,611
5,330
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
3 / 1 / 0
6,134
613
4,913
4,293
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
wexblind
Guan Yu
12
3 / 2 / 0
6,895
690
5,265
8,749
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlxndrtheGreat
King Arthur
9
1 / 3 / 1
5,736
574
4,873
9,284
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
DahomieSteve
Poseidon
9
0 / 0 / 0
5,342
534
2,691
2,774
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
Mickeyyaboi
Gilgamesh
12
3 / 1 / 1
6,174
617
4,828
10,591
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
1 / 0 / 1
5,239
524
3,063
11,081
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
0 / 2 / 1
5,217
522
2,298
5,924
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
1
0.5
L
King Arthur
AlxndrtheGreat
King Arthur
1
3
1
0.5
L
Poseidon
DahomieSteve
Poseidon
0
0
0
0
W
Maui
0
0
3
1.5
L
Gilgamesh
Mickeyyaboi
Gilgamesh
3
1
1
3.5
L
1
0
1
1.5
L
0
2
1
0.25
W
0
2
1
0.25
W
3
1
0
3
W
Guan Yu
wexblind
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
17,753
33,851
Taken
39,654
18,488
Mitigated
27,456
10,725
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,607
1,823
0
3,609
10,298
4,762
0
1,058
9,240
0
42,129
L
King Arthur
AlxndrtheGreat
King Arthur
4,873
1,021
0
986
9,284
8,281
0
0
9,284
79
34,571
L
Poseidon
DahomieSteve
Poseidon
2,691
428
0
847
2,774
910
0
1,089
1,685
32,880
1,622
W
Maui
4,160
819
0
2,036
5,181
3,145
0
1,218
3,963
16,026
1,770
L
Gilgamesh
Mickeyyaboi
Gilgamesh
4,828
1,687
0
1,532
10,591
6,240
21
1,104
9,487
0
50,059
L
3,063
376
390
4,634
11,081
9,801
0
2,715
8,366
19,782
0
L
2,298
812
0
1,432
5,924
2,224
0
1,449
4,475
0
36,982
W
2,611
1,442
0
880
5,330
2,093
0
2,573
2,757
40,972
0
W
4,913
1,981
0
2,334
4,293
1,519
0
892
3,401
0
51,564
W
Guan Yu
wexblind
Guan Yu
5,265
1,720
0
1,866
8,749
6,969
0
79
8,670
0
51,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
27,708
334
Minions Killed
295
0
Camps Cleared
0
986,459
Distance Traveled
1,061,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,928
493
57
6
0
223,007
0
L
King Arthur
5,736
574
61
6
0
232,393
0
L
Poseidon
5,342
534
61
6
0
146,122
2
W
Maui
5,616
562
23
2
0
222,714
0
L
Gilgamesh
6,174
617
79
8
0
240,621
0
L
Sobek
5,239
524
16
2
0
245,204
0
L
Nut
5,217
522
78
8
0
196,823
0
W
Olorun
5,421
542
67
7
0
187,075
0
W
Skadi
6,134
613
88
9
0
189,519
0
W
Guan Yu
6,895
690
99
10
0
164,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role