Player Matchup

Danzaburou
Danzaburou
Bronze III
Abzentts
Danzaburou
Bronze III
Level 32
God Stats
14W - 5L
1,645 SR
Queue Stats
19W - 13L
1,674 MMR
Solo
Ganesha
Ganesha
Gold IV
KavehAhangar
Ganesha
Gold IV
Level 149
God Stats
4W - 1L
1,947 SR
Queue Stats
351W - 376L
1,454 MMR
Party 2
Nox
Nox
Platinum IV
saman2023
Nox
Platinum IV
Level 122
God Stats
2W - 2L
1,717 SR
Queue Stats
166W - 172L
1,630 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,770 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,524 SR
1,573 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Adviitam
Agni
Gold IV
Level 116
God Stats
3W - 5L
1,573 SR
Queue Stats
28W - 31L
1,609 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Krauw
Guan Yu
Gold IV
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abzentts
Danzaburou
12
2 / 4 / 1
7,731
703
11,502
11,869
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
KavehAhangar
Ganesha
12
0 / 3 / 1
6,684
608
5,130
12,899
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 0
7,391
672
3,562
10,991
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaThothChaacAchillesRavana

VS

Bans
KuzenboHou YiHerculesAnhurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 6
8,525
775
12,666
10,303
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
14
4 / 1 / 8
8,661
787
11,688
6,879
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
Krauw
Guan Yu
14
4 / 0 / 8
8,579
780
6,853
12,220
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
12
12
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
6
3.5
L
Danzaburou
Abzentts
Danzaburou
2
4
1
0.63
W
Agni
4
1
8
8
L
Ganesha
KavehAhangar
Ganesha
0
3
1
0.17
W
Guan Yu
Krauw
Guan Yu
4
0
8
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
31,207
35,759
Taken
29,402
21,414
Mitigated
20,206
8,564
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,666
7,370
0
3,227
10,303
3,948
316
2,447
7,810
0
42,143
L
Danzaburou
Abzentts
Danzaburou
11,502
5,557
0
2,735
11,869
5,168
329
3,673
7,771
0
36,673
W
Agni
11,688
1,343
0
1,245
6,879
2,602
566
2,883
3,996
37,324
735
L
Ganesha
KavehAhangar
Ganesha
5,130
689
0
2,920
12,899
10,706
0
3,781
8,652
14,193
1,204
W
Guan Yu
Krauw
Guan Yu
6,853
1,223
1,512
3,519
12,220
13,656
162
2,895
9,313
495
11,823
L
3,562
322
0
2,909
10,991
5,540
132
4,239
6,583
20,884
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,806
Gold Earned
25,765
117
Minions Killed
124
0
Camps Cleared
0
612,006
Distance Traveled
647,871
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,525
775
54
5
0
184,059
0
L
Danzaburou
7,731
703
67
6
0
196,915
0
W
Agni
8,661
787
52
5
0
228,678
0
L
Ganesha
6,684
608
1
0
0
215,118
0
W
Guan Yu
8,579
780
18
2
0
235,134
0
L
Nox
7,391
672
49
4
0
199,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role