Player Matchup

Charon
Charon
Elsti_E
Charon
Level 32
God Stats
8W - 12L
1,606 SR
Queue Stats
37W - 67L
1,439 Elo+
Party 2
Mulan
Mulan
Pusti21
Mulan
Level 114
God Stats
5W - 11L
1,418 SR
Queue Stats
13W - 34L
1,390 Elo+
Party 2
Bastet
Bastet
nicsto98
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,505 Elo+
Party 2
Hachiman
Hachiman
powned_by_Max
Hachiman
Level 29
God Stats
2W - 4L
1,257 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 2
Zeus
Zeus
xLeonx123
Zeus
Level 139
God Stats
12W - 11L
1,597 SR
Queue Stats
29W - 57L
1,444 Elo+
Party 2
Team Averages
Level 94
1,476 SR
1,439 Elo+

VS

Team Averages
Level 111
1,626 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ferris404
Medusa
Level 100
God Stats
2W - 3L
1,439 SR
Queue Stats
151W - 131L
1,434 Elo+
Party 1
Neith
Neith
LuTheSecond
Neith
Level 29
God Stats
2W - 1L
1,709 SR
Queue Stats
42W - 45L
1,451 Elo+
Party 1
Athena
Athena
missrosees
Athena
Level 82
God Stats
6W - 4L
1,643 SR
Queue Stats
191W - 219L
1,458 Elo+
Party 1
Mercury
Mercury
tuperuano
Mercury
Level 128
God Stats
14W - 3L
1,840 SR
Queue Stats
113W - 74L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Elsti_E
Charon
11
0 / 0 / 2
6,430
459
3,098
8,540
5,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Pusti21
Mulan
13
0 / 3 / 2
7,464
533
10,063
15,315
9,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
nicsto98
Bastet
13
5 / 3 / 1
7,425
530
8,305
13,851
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
powned_by_Max
Hachiman
12
1 / 2 / 1
6,579
470
3,133
8,582
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
13
0 / 5 / 1
7,087
506
4,869
7,751
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 1
8,829
631
7,069
13,213
11,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
Ferris404
Medusa
13
0 / 2 / 2
7,796
557
8,153
6,507
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

16
4 / 0 / 6
10,027
716
11,793
10,460
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
missrosees
Athena
11
0 / 2 / 1
7,184
513
1,437
8,853
7,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
tuperuano
Mercury
16
8 / 1 / 2
9,010
644
8,359
10,851
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
13
13
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Charon
Elsti_E
Charon
0
0
2
1
W
Medusa
Ferris404
Medusa
0
2
2
0.5
W
4
0
6
7
L
Mulan
Pusti21
Mulan
0
3
2
0.33
W
Athena
missrosees
Athena
0
2
1
0.25
L
Bastet
nicsto98
Bastet
5
3
1
1.83
L
Hachiman
powned_by_Max
Hachiman
1
2
1
0.75
W
Mercury
tuperuano
Mercury
8
1
2
9
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
36,811
54,039
Taken
49,884
26,509
Mitigated
30,146
16,061
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,069
2,233
0
6,935
13,213
11,130
0
627
12,586
74,552
2,231
L
Charon
Elsti_E
Charon
3,098
585
0
1,704
8,540
5,659
0
342
8,198
22,440
0
W
Medusa
Ferris404
Medusa
8,153
3,499
0
2,027
6,507
2,555
852
622
5,885
0
68,922
W
11,793
5,530
0
4,324
10,460
4,226
664
4,046
5,918
0
99,345
L
Mulan
Pusti21
Mulan
10,063
2,702
0
5,002
15,315
9,756
0
6,507
8,808
0
63,408
W
Athena
missrosees
Athena
1,437
537
0
2,033
8,853
7,465
97
2,115
6,670
16,658
1,745
L
Bastet
nicsto98
Bastet
8,305
2,268
0
6,070
13,851
5,608
0
878
12,973
0
57,194
L
Hachiman
powned_by_Max
Hachiman
3,133
1,625
0
2,451
8,582
3,179
0
181
8,401
0
41,941
W
Mercury
tuperuano
Mercury
8,359
4,899
0
1,460
10,851
4,770
920
552
10,295
0
66,360
L
Zeus
4,869
337
0
834
7,751
2,307
0
0
7,751
52,274
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
42,846
443
Minions Killed
506
0
Camps Cleared
0
1,367,033
Distance Traveled
1,379,261
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,829
631
115
8
0
212,415
2
L
Charon
6,430
459
25
2
0
308,481
0
W
Medusa
7,796
557
93
7
0
261,531
0
W
Neith
10,027
716
158
11
0
294,283
0
L
Mulan
7,464
533
120
9
0
243,830
2
W
Athena
7,184
513
41
3
0
292,308
0
L
Bastet
7,425
530
89
6
0
309,917
0
L
Hachiman
6,579
470
78
6
0
235,782
0
W
Mercury
9,010
644
99
7
0
318,724
0
L
Zeus
7,087
506
131
9
0
269,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role