Player Matchup

Sol
Sol
A DamFool
Sol
Level 85
God Stats
10W - 15L
1,550 SR
Queue Stats
217W - 228L
1,507 Elo+
Solo
Bakasura
Bakasura
FarmerCletus
Bakasura
Level 145
God Stats
21W - 19L
1,715 SR
Queue Stats
99W - 100L
1,599 Elo+
Solo
Anubis
Anubis
I3LeSSecl
Anubis
Level 129
God Stats
13W - 7L
1,500 SR
Queue Stats
39W - 51L
1,449 Elo+
Solo
Ymir
Ymir
MOEDAR
Ymir
Level 106
God Stats
48W - 32L
1,697 SR
Queue Stats
153W - 151L
1,473 Elo+
Solo
Hachiman
Hachiman
mike1563
Hachiman
Level 60
God Stats
10W - 10L
1,688 SR
Queue Stats
55W - 61L
1,494 Elo+
Solo
Team Averages
Level 105
1,630 SR
1,504 Elo+

VS

Team Averages
Level 115
1,533 SR
1,502 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AshtonAve
Neith
Level 145
God Stats
4W - 3L
1,544 SR
Queue Stats
36W - 49L
1,427 Elo+
Solo
Khepri
Khepri
DockedPepper121
Khepri
Level 65
God Stats
2W - 4L
1,559 SR
Queue Stats
82W - 72L
1,486 Elo+
Solo
Loki
Loki
sgtpeppermax
Loki
Level 138
God Stats
2W - 3L
1,561 SR
Queue Stats
34W - 21L
1,582 Elo+
Solo
Zeus
Zeus
xphoenix234389
Zeus
Level 81
God Stats
2W - 9L
1,500 SR
Queue Stats
453W - 456L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,907
988
4,638
3,888
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
FarmerCletus
Bakasura
14
5 / 1 / 2
9,362
1,170
9,066
9,345
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
I3LeSSecl
Anubis
14
2 / 1 / 5
8,438
1,055
4,799
2,836
1,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MOEDAR
Ymir
14
1 / 1 / 5
9,017
1,127
3,498
11,198
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
mike1563
Hachiman
13
0 / 3 / 6
7,658
957
5,970
9,130
3,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 1 / 3
8,379
1,047
10,785
2,946
1,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
AshtonAve
Neith
12
1 / 0 / 0
7,489
936
869
674
246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 4 / 4
7,775
972
3,323
14,234
13,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 3 / 5
8,172
1,022
9,840
8,764
3,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
8,651
1,081
7,892
5,031
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
9
Kills
6
6
Deaths
9
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
3
3.5
W
1
0
4
3
L
Neith
AshtonAve
Neith
1
0
0
1
L
0
4
4
0.5
W
Bakasura
FarmerCletus
Bakasura
5
1
2
6
W
Anubis
I3LeSSecl
Anubis
2
1
5
4.5
W
Ymir
MOEDAR
Ymir
1
1
5
3.5
W
Hachiman
mike1563
Hachiman
0
3
6
1
L
1
3
5
1.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
32,709
36,397
Taken
31,649
23,329
Mitigated
20,853
7,252
Healing
304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,785
1,549
0
0
2,946
1,487
0
1,268
1,619
26,300
0
W
4,638
1,187
0
1,207
3,888
1,147
0
2,886
1,002
12,391
0
L
Neith
AshtonAve
Neith
869
325
0
0
674
246
0
382
272
0
5,036
L
3,323
379
106
128
14,234
13,607
0
6,331
6,771
9,986
0
W
Bakasura
FarmerCletus
Bakasura
9,066
5,909
0
3,728
9,345
5,413
0
4,950
4,395
0
18,257
W
Anubis
I3LeSSecl
Anubis
4,799
95
0
350
2,836
1,604
0
1,596
1,240
21,370
0
W
Ymir
MOEDAR
Ymir
3,498
803
0
941
11,198
11,545
0
6,975
4,223
27,010
0
W
Hachiman
mike1563
Hachiman
5,970
3,765
0
1,026
9,130
3,620
0
5,593
3,537
0
14,950
L
9,840
1,390
0
0
8,764
3,488
0
3,313
4,807
0
30,412
L
7,892
753
0
70
5,031
2,025
0
1,641
3,072
25,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
40,466
160
Minions Killed
167
8
Camps Cleared
4
716,878
Distance Traveled
631,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,379
1,047
35
4
2
159,976
0
W
Sol
7,907
988
11
1
1
149,423
0
L
Neith
7,489
936
11
1
1
27,060
0
L
Khepri
7,775
972
16
2
0
140,579
0
W
Bakasura
9,362
1,170
43
5
6
157,817
0
W
Anubis
8,438
1,055
37
5
0
144,865
0
W
Ymir
9,017
1,127
42
5
0
125,980
0
W
Hachiman
7,658
957
27
3
1
138,793
0
L
Loki
8,172
1,022
60
8
1
176,902
0
L
Zeus
8,651
1,081
45
6
0
126,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role