Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gotherobdu
Medusa
Level 125
God Stats
5W - 6L
1,725 SR
Queue Stats
314W - 241L
1,589 Elo+
Solo
Guan Yu
Guan Yu
Joomppe
Guan Yu
Level 159
God Stats
5W - 3L
1,591 SR
Queue Stats
226W - 202L
1,611 Elo+
Party 1
Vulcan
Vulcan
Jupě
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,629 Elo+
Party 1
Da Ji
Da Ji
nikkenakke00
Da Ji
Level 153
God Stats
1W - 1L
1,275 SR
Queue Stats
91W - 75L
1,629 Elo+
Party 1
Team Averages
Level 143
1,518 SR
1,592 Elo+

VS

Team Averages
Level 136
1,628 SR
1,563 Elo+
Ganesha
Ganesha
StorySnail
Ganesha
Level 85
God Stats
5W - 4L
1,793 SR
Queue Stats
117W - 116L
1,549 Elo+
Party 2
Vulcan
Vulcan
Tereryo
Vulcan
Level 170
God Stats
0W - 1L
1,738 SR
Queue Stats
92W - 66L
1,604 Elo+
Solo
Bastet
Bastet
chiccco
Bastet
Level 150
God Stats
1W - 2L
1,637 SR
Queue Stats
227W - 212L
1,580 Elo+
Party 2
Mulan
Mulan
weyrdket
Mulan
Level 158
God Stats
0W - 1L
1,471 SR
Queue Stats
148W - 150L
1,544 Elo+
Party 2
Olorun
Olorun
σςDaneZσς
Olorun
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 8
6,152
615
2,734
8,279
4,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Gotherobdu
Medusa
12
3 / 2 / 3
6,361
636
9,003
6,906
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Joomppe
Guan Yu
13
4 / 0 / 0
7,612
761
6,730
8,200
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Jupě
Vulcan
12
2 / 3 / 1
6,738
674
5,660
5,165
2,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
7 / 1 / 2
6,627
663
4,973
6,898
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
StorySnail
Ganesha
9
0 / 2 / 3
5,270
527
3,013
9,033
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Tereryo
Vulcan
11
1 / 3 / 2
5,844
584
2,092
4,846
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
chiccco
Bastet
9
5 / 3 / 0
5,464
546
5,939
8,967
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
weyrdket
Mulan
10
0 / 4 / 0
5,319
532
2,858
9,969
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,924
492
3,132
7,238
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
W
Medusa
Gotherobdu
Medusa
3
2
3
2.25
W
Guan Yu
Joomppe
Guan Yu
4
0
0
4
W
Vulcan
Jupě
Vulcan
2
3
1
0.83
L
Ganesha
StorySnail
Ganesha
0
2
3
0.75
L
Vulcan
Tereryo
Vulcan
1
3
2
0.67
L
Bastet
chiccco
Bastet
5
3
0
1.67
W
7
1
2
8
L
Mulan
weyrdket
Mulan
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
17,034
35,448
Taken
40,053
17,797
Mitigated
16,438
15,255
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,734
629
1,743
2,846
8,279
4,899
0
2,812
5,437
19,335
336
W
Medusa
Gotherobdu
Medusa
9,003
3,268
0
1,617
6,906
2,801
342
2,378
4,528
0
58,425
W
Guan Yu
Joomppe
Guan Yu
6,730
1,346
0
4,696
8,200
5,424
0
0
8,200
0
62,309
W
Vulcan
Jupě
Vulcan
5,660
364
0
500
5,165
2,024
0
1,762
3,201
50,763
1,328
L
Ganesha
StorySnail
Ganesha
3,013
812
0
2,024
9,033
6,201
0
2,918
6,067
14,160
0
L
Vulcan
Tereryo
Vulcan
2,092
35
0
130
4,846
1,579
0
2,401
2,288
43,044
0
L
Bastet
chiccco
Bastet
5,939
2,316
0
3,603
8,967
3,250
0
1,831
7,076
0
31,184
W
4,973
1,866
0
3,853
6,898
2,649
0
899
5,929
0
47,857
L
Mulan
weyrdket
Mulan
2,858
355
0
1,953
9,969
3,000
0
0
9,486
0
36,027
L
3,132
1,553
252
1,723
7,238
2,408
0
791
6,447
31,256
3,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
26,821
392
Minions Killed
295
0
Camps Cleared
0
1,045,873
Distance Traveled
1,034,472
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,152
615
1
0
0
202,048
1
W
Medusa
6,361
636
110
11
0
192,134
1
W
Guan Yu
7,612
761
99
10
0
192,498
2
W
Vulcan
6,738
674
103
10
0
223,318
1
L
Ganesha
5,270
527
3
0
0
204,104
3
L
Vulcan
5,844
584
109
11
0
206,241
0
L
Bastet
5,464
546
47
5
0
233,080
0
W
Da Ji
6,627
663
79
8
0
235,875
2
L
Mulan
5,319
532
71
7
0
199,801
2
L
Olorun
4,924
492
65
7
0
191,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role