Player Matchup

Discordia
Discordia
Silver I
Augury 2X
Discordia
Silver I
Level 109
God Stats
8W - 17L
1,335 SR
Queue Stats
79W - 98L
1,090 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
En Claireity
Cu Chulainn
Silver III
Level 108
God Stats
21W - 31L
1,399 SR
Queue Stats
76W - 89L
933 MMR
Solo
Danzaburou
Danzaburou
Silver V
lwater45
Danzaburou
Silver V
Level 94
God Stats
31W - 28L
1,339 SR
Queue Stats
102W - 129L
646 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,358 SR
890 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,492 SR
1,141 MMR
Achilles
Achilles
Silver I
ImFearedMost
Achilles
Silver I
Level 127
God Stats
4W - 3L
1,569 SR
Queue Stats
279W - 282L
1,311 MMR
Party 1
Neith
Neith
Silver III
She So Bad
Neith
Silver III
Level 108
God Stats
14W - 12L
1,474 SR
Queue Stats
135W - 152L
982 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
meowman420
Zhong Kui
Silver II
Level 155
God Stats
9W - 12L
1,433 SR
Queue Stats
322W - 337L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Augury 2X
Discordia
17
2 / 2 / 3
10,672
667
12,448
12,167
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
En Claireity
Cu Chulainn
16
3 / 2 / 3
10,557
660
16,354
20,402
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lwater45
Danzaburou
14
1 / 7 / 2
9,744
609
7,083
17,084
7,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothAresNe ZhaPersephoneBacchus

VS

Bans
VulcanKuzenboCupidCthulhuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImFearedMost
Achilles
16
3 / 2 / 4
11,004
688
12,562
16,272
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
2 / 2 / 6
11,573
723
16,805
16,014
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
meowman420
Zhong Kui
18
5 / 2 / 5
12,855
803
13,286
13,671
12,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
11
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Augury 2X
Discordia
2
2
3
1.75
L
Cu Chulainn
En Claireity
Cu Chulainn
3
2
3
2.25
W
Achilles
ImFearedMost
Achilles
3
2
4
2.5
W
Neith
2
2
6
2.5
L
Danzaburou
lwater45
Danzaburou
1
7
2
0.29
W
Zhong Kui
meowman420
Zhong Kui
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
42,653
49,653
Taken
45,957
30,479
Mitigated
35,478
9,412
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Augury 2X
Discordia
12,448
169
0
2,093
12,167
5,014
0
2,177
9,445
51,374
0
L
Cu Chulainn
En Claireity
Cu Chulainn
16,354
2,476
49
5,510
20,402
18,231
0
6,008
13,613
0
33,037
W
Achilles
ImFearedMost
Achilles
12,562
2,229
195
3,908
16,272
15,757
0
3,932
11,915
79
20,147
W
Neith
16,805
4,561
0
4,115
16,014
7,674
360
5,951
9,380
0
62,901
L
Danzaburou
lwater45
Danzaburou
7,083
4,163
0
1,760
17,084
7,234
605
4,508
12,229
0
26,279
W
Zhong Kui
meowman420
Zhong Kui
13,286
854
0
5,290
13,671
12,047
1,087
2,640
10,568
61,091
3,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
35,432
164
Minions Killed
208
0
Camps Cleared
0
902,736
Distance Traveled
960,730
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,672
667
98
6
0
319,067
1
L
Cu Chulainn
10,557
660
33
2
0
301,832
7
W
Achilles
11,004
688
13
1
0
349,449
1
W
Neith
11,573
723
90
6
0
307,356
0
L
Danzaburou
9,744
609
33
2
0
281,837
0
W
Zhong Kui
12,855
803
105
7
0
303,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role