Player Matchup

Ishtar
Ishtar
KaptenDiabet
Ishtar
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,346 Elo+
Party 2
Tiamat
Tiamat
MaskedGreed
Tiamat
Level 109
God Stats
4W - 0L
1,888 SR
Queue Stats
94W - 104L
1,455 Elo+
Solo
Skadi
Skadi
Skermi
Skadi
Level 105
God Stats
3W - 1L
1,441 SR
Queue Stats
73W - 57L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Szakusiek
Cthulhu
Level 101
God Stats
3W - 3L
1,253 SR
Queue Stats
358W - 345L
1,524 Elo+
Solo
Hun Batz
Hun Batz
sinalcko1
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,293 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,424 Elo+

VS

Team Averages
Level 109
1,434 SR
1,492 Elo+
He Bo
He Bo
Le Zephire
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 180L
1,453 Elo+
Solo
Neith
Neith
Lukazario
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,517 Elo+
Solo
The Morrigan
The Morrigan
Oh_Bane
The Morrigan
Level 149
God Stats
0W - 3L
1,162 SR
Queue Stats
56W - 49L
1,502 Elo+
Party 1
Chernobog
Chernobog
Theblackgenius
Chernobog
Level 79
God Stats
5W - 2L
1,508 SR
Queue Stats
150W - 138L
1,493 Elo+
Solo
Ullr
Ullr
bellisdom
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 5 / 17
9,266
842
6,669
10,243
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
7 / 3 / 16
10,340
940
10,775
10,082
8,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Skermi
Skadi
18
14 / 2 / 11
11,150
1,014
19,144
9,271
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Szakusiek
Cthulhu
16
2 / 4 / 19
9,742
886
9,011
15,290
21,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
sinalcko1
Hun Batz
14
4 / 7 / 9
9,345
850
5,737
11,794
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
7 / 7 / 3
9,374
852
7,747
10,950
4,272
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lukazario
Neith
13
2 / 5 / 11
7,986
726
9,138
11,814
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Oh_Bane
The Morrigan
15
4 / 6 / 8
8,859
805
6,384
8,967
3,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Theblackgenius
Chernobog
15
4 / 6 / 8
8,762
797
11,685
11,076
4,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
15
4 / 6 / 10
9,218
838
10,148
13,470
5,889
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
30
Kills
21
21
Deaths
30
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
5
17
2.3
L
He Bo
7
7
3
1.21
L
Neith
Lukazario
Neith
2
5
11
1.5
W
Tiamat
7
3
16
5
L
The Morrigan
Oh_Bane
The Morrigan
4
6
8
1.33
W
Skadi
Skermi
Skadi
14
2
11
9.75
W
Cthulhu
Szakusiek
Cthulhu
2
4
19
2.88
L
Chernobog
Theblackgenius
Chernobog
4
6
8
1.33
L
Ullr
4
6
10
1.5
W
Hun Batz
sinalcko1
Hun Batz
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
45,102
56,680
Taken
56,277
46,866
Mitigated
23,365
12,546
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,669
3,793
0
923
10,243
5,008
1,466
3,185
7,058
0
16,165
L
He Bo
7,747
494
261
279
10,950
4,272
0
3,423
7,527
16,289
840
L
Neith
Lukazario
Neith
9,138
2,627
170
1,838
11,814
4,801
0
3,452
8,362
549
16,189
W
Tiamat
10,775
481
1,687
3,921
10,082
8,740
797
2,628
7,454
24,761
1,125
L
The Morrigan
Oh_Bane
The Morrigan
6,384
1,289
885
2,228
8,967
3,690
41
3,840
5,107
13,075
0
W
Skadi
Skermi
Skadi
19,144
6,158
1,335
1,983
9,271
4,490
2,366
2,232
7,039
0
33,140
W
Cthulhu
Szakusiek
Cthulhu
9,011
280
20
2,109
15,290
21,749
136
2,970
12,320
19,524
0
L
Chernobog
Theblackgenius
Chernobog
11,685
7,254
387
343
11,076
4,713
0
3,545
7,531
0
18,942
L
Ullr
10,148
4,243
291
2,236
13,470
5,889
0
5,218
8,252
0
22,022
W
Hun Batz
sinalcko1
Hun Batz
5,737
607
48
520
11,794
6,879
0
2,919
8,875
0
11,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
44,199
130
Minions Killed
101
0
Camps Cleared
0
974,278
Distance Traveled
881,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,266
842
20
2
0
174,628
0
L
He Bo
9,374
852
28
3
0
178,597
0
L
Neith
7,986
726
17
2
0
184,143
0
W
Tiamat
10,340
940
33
3
0
223,849
0
L
The Morrigan
8,859
805
23
2
0
160,203
0
W
Skadi
11,150
1,014
40
4
0
192,933
0
W
Cthulhu
9,742
886
23
2
0
198,581
0
L
Chernobog
8,762
797
18
2
0
173,942
0
L
Ullr
9,218
838
15
1
0
184,163
0
W
Hun Batz
9,345
850
14
1
0
184,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role