Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BIGUPDACHEF1
Kali
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Its2-Pump_Papi
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,440 Elo+
Solo
Surtr
Surtr
Spl_winner
Surtr
Level 128
God Stats
10W - 8L
1,586 SR
Queue Stats
519W - 503L
1,425 Elo+
Solo
The Morrigan
The Morrigan
bourbonbiscuit6
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,424 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,446 Elo+

VS

Team Averages
Level 58
1,500 SR
1,395 Elo+
Anubis
Anubis
Frabbit24
Anubis
Level 104
God Stats
45W - 35L
1,588 SR
Queue Stats
150W - 155L
1,465 Elo+
Party 2
Thanatos
Thanatos
RisingWave98
Thanatos
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 55L
1,392 Elo+
Party 2
Achilles
Achilles
RuneStorm29
Achilles
Level 103
God Stats
7W - 5L
1,487 SR
Queue Stats
50W - 62L
1,364 Elo+
Party 2
Neith
Neith
Shrimpychan
Neith
Level 36
God Stats
18W - 22L
1,396 SR
Queue Stats
86W - 97L
1,413 Elo+
Solo
Surtr
Surtr
nareli1337
Surtr
Level 38
God Stats
5W - 6L
1,529 SR
Queue Stats
162W - 167L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 1
5,707
519
5,837
6,856
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
5,301
482
1,577
11,069
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
5,614
510
4,234
3,176
1,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
2 / 0 / 0
6,907
628
6,270
6,999
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Morrigan
bourbonbiscuit6
The Morrigan
9
0 / 4 / 0
5,634
512
1,747
6,210
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frabbit24
Anubis
14
6 / 0 / 0
8,084
735
7,271
5,652
2,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RisingWave98
Thanatos
9
1 / 0 / 1
5,194
472
846
5,566
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
RuneStorm29
Achilles
8
0 / 1 / 1
5,292
481
2,447
7,589
5,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 1
4,835
440
4,235
7,972
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
11
0 / 2 / 0
5,704
519
3,854
11,599
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
8
9
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
0
3
1
0.17
W
Anubis
Frabbit24
Anubis
6
0
0
6
L
1
1
1
1.5
W
Thanatos
RisingWave98
Thanatos
1
0
1
1.5
W
Achilles
RuneStorm29
Achilles
0
1
1
0.5
W
1
1
1
1.5
L
Surtr
2
0
0
2
L
The Morrigan
bourbonbiscuit6
The Morrigan
0
4
0
0
W
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
18,653
34,310
Taken
38,378
17,268
Mitigated
19,517
8,739
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,837
1,523
62
1,503
6,856
5,301
0
0
6,856
36,210
1,773
L
1,577
711
0
2,539
11,069
4,096
0
2,770
8,263
0
33,142
W
Anubis
Frabbit24
Anubis
7,271
563
0
4,500
5,652
2,824
612
1,495
3,905
67,002
2,777
L
4,234
1,310
0
1,159
3,176
1,106
188
0
3,176
0
32,506
W
Thanatos
RisingWave98
Thanatos
846
105
0
5,114
5,566
1,893
0
457
5,070
0
22,986
W
Achilles
RuneStorm29
Achilles
2,447
213
0
2,774
7,589
5,660
0
2,684
4,462
0
13,054
W
4,235
1,441
0
3,365
7,972
2,682
0
1,573
6,068
0
32,595
L
Surtr
6,270
2,147
0
3,040
6,999
5,234
116
65
6,459
1,919
48,626
L
The Morrigan
bourbonbiscuit6
The Morrigan
1,747
517
0
436
6,210
1,531
0
4,505
1,705
32,053
0
W
Surtr
3,854
2,113
0
4,726
11,599
6,458
0
577
10,344
1,108
41,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
29,109
312
Minions Killed
322
0
Camps Cleared
0
1,046,060
Distance Traveled
1,004,057
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,707
519
62
6
0
214,127
0
L
Kali
5,301
482
49
4
0
236,376
0
W
Anubis
8,084
735
123
11
0
216,545
0
L
Hou Yi
5,614
510
46
4
0
221,405
0
W
Thanatos
5,194
472
52
5
0
219,058
0
W
Achilles
5,292
481
18
2
0
213,317
2
W
Neith
4,835
440
53
5
0
184,650
0
L
Surtr
6,907
628
84
8
0
203,684
1
L
The Morrigan
5,634
512
71
6
0
170,468
0
W
Surtr
5,704
519
76
7
0
170,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role