Player Matchup

Janus
Janus
InZantic
Janus
Level 159
God Stats
1W - 4L
1,309 SR
Queue Stats
226W - 224L
1,585 Elo+
Party 2
Erlang Shen
Erlang Shen
ItHeRMeS
Erlang Shen
Level 106
God Stats
5W - 2L
1,866 SR
Queue Stats
47W - 46L
1,510 Elo+
Solo
Sobek
Sobek
MrKarstark
Sobek
Level 129
God Stats
4W - 0L
1,883 SR
Queue Stats
91W - 70L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
SerhatAbi
Ao Kuang
Level 101
God Stats
2W - 0L
1,698 SR
Queue Stats
70W - 73L
1,543 Elo+
Party 2
Skadi
Skadi
Synergie_Heart
Skadi
Level 155
God Stats
24W - 20L
1,603 SR
Queue Stats
131W - 137L
1,536 Elo+
Party 2
Team Averages
Level 130
1,672 SR
1,550 Elo+

VS

Team Averages
Level 136
1,527 SR
1,602 Elo+
Bacchus
Bacchus
Atlec
Bacchus
Level 108
God Stats
9W - 3L
1,790 SR
Queue Stats
35W - 17L
1,718 Elo+
Party 1
Bastet
Bastet
EmiBeary
Bastet
Level 155
God Stats
4W - 11L
1,369 SR
Queue Stats
111W - 94L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
Lichmuncher
Guan Yu
Level 157
God Stats
1W - 1L
1,795 SR
Queue Stats
111W - 95L
1,547 Elo+
Party 3
Vulcan
Vulcan
ProtoDefender
Vulcan
Level 145
God Stats
1W - 4L
1,277 SR
Queue Stats
113W - 79L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
viewtYy
Xbalanque
Level 113
God Stats
0W - 3L
1,406 SR
Queue Stats
69W - 61L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
InZantic
Janus
12
0 / 1 / 0
6,762
564
1,637
6,192
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ItHeRMeS
Erlang Shen
13
1 / 2 / 2
7,707
642
9,271
15,542
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Sobek
10
2 / 1 / 2
5,971
498
3,629
8,980
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ao Kuang
SerhatAbi
Ao Kuang
13
5 / 1 / 2
7,194
600
6,187
10,818
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 2
6,784
565
6,893
6,603
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atlec
Bacchus
9
1 / 2 / 2
5,779
482
3,880
6,846
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bastet
EmiBeary
Bastet
10
0 / 2 / 2
5,335
445
3,090
9,212
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Lichmuncher
Guan Yu
12
2 / 3 / 0
6,922
577
9,530
13,675
15,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
2 / 0 / 0
6,717
560
8,291
3,858
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
viewtYy
Xbalanque
11
0 / 2 / 1
5,872
489
4,968
9,232
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atlec
Bacchus
1
2
2
1
L
Bastet
EmiBeary
Bastet
0
2
2
0.5
W
Janus
InZantic
Janus
0
1
0
0
W
Erlang Shen
ItHeRMeS
Erlang Shen
1
2
2
1
L
Guan Yu
Lichmuncher
Guan Yu
2
3
0
0.67
W
Sobek
2
1
2
3
L
2
0
0
2
W
Ao Kuang
SerhatAbi
Ao Kuang
5
1
2
6
W
1
0
2
2
L
Xbalanque
viewtYy
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
29,759
48,135
Taken
42,823
23,911
Mitigated
29,948
22,806
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atlec
Bacchus
3,880
724
0
1,897
6,846
5,945
0
2,742
4,090
17,207
3,070
L
Bastet
EmiBeary
Bastet
3,090
670
0
5,025
9,212
2,940
0
2,894
6,198
0
38,023
W
Janus
InZantic
Janus
1,637
129
0
737
6,192
2,168
0
3,563
2,399
61,772
0
W
Erlang Shen
ItHeRMeS
Erlang Shen
9,271
5,953
0
10,469
15,542
8,053
0
0
15,542
0
68,518
L
Guan Yu
Lichmuncher
Guan Yu
9,530
1,693
0
3,759
13,675
15,947
0
1,207
12,468
0
56,409
W
Sobek
3,629
453
0
2,754
8,980
7,127
0
4,821
3,850
14,596
0
L
8,291
466
0
643
3,858
1,436
0
2,528
1,248
49,221
376
W
Ao Kuang
SerhatAbi
Ao Kuang
6,187
489
0
6,172
10,818
4,087
0
1,877
8,907
52,296
0
W
6,893
2,365
0
2,674
6,603
2,476
0
1,269
5,332
0
59,473
L
Xbalanque
viewtYy
Xbalanque
4,968
2,190
0
3,307
9,232
3,680
0
1,866
7,366
0
42,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
30,625
430
Minions Killed
356
0
Camps Cleared
0
1,235,551
Distance Traveled
1,292,694
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,779
482
9
1
0
268,422
4
L
Bastet
5,335
445
64
5
0
275,198
0
W
Janus
6,762
564
136
11
0
264,016
1
W
Erlang Shen
7,707
642
115
10
0
227,984
0
L
Guan Yu
6,922
577
97
8
0
250,448
0
W
Sobek
5,971
498
12
1
0
279,242
1
L
Vulcan
6,717
560
103
9
0
276,129
0
W
Ao Kuang
7,194
600
85
7
0
272,942
0
W
Skadi
6,784
565
82
7
0
191,367
0
L
Xbalanque
5,872
489
83
7
0
222,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role