Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Azyyo
Mulan
Level 121
God Stats
7W - 7L
1,402 SR
Queue Stats
168W - 179L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
DominoRacional
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
ItzNewKiller
Charybdis
Level 98
God Stats
6W - 12L
1,277 SR
Queue Stats
143W - 160L
1,335 Elo+
Solo
Ne Zha
Ne Zha
dropatudo
Ne Zha
Level 125
God Stats
2W - 2L
1,683 SR
Queue Stats
49W - 47L
1,471 Elo+
Solo
Team Averages
Level 101
1,473 SR
1,442 Elo+

VS

Team Averages
Level 126
1,563 SR
1,423 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AxlSb_2793
Bastet
Level 120
God Stats
3W - 0L
1,869 SR
Queue Stats
159W - 160L
1,483 Elo+
Solo
Sol
Sol
P1pBoy-Panda
Sol
Level 106
God Stats
64W - 75L
1,448 SR
Queue Stats
376W - 393L
1,401 Elo+
Solo
Hades
Hades
copia_eventual7
Hades
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 1
5,863
586
5,076
6,549
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Azyyo
Mulan
7
2 / 3 / 1
5,214
521
3,422
10,213
5,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
DominoRacional
Erlang Shen
7
0 / 4 / 1
4,460
446
5,268
9,127
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ItzNewKiller
Charybdis
9
0 / 3 / 0
5,243
524
3,386
6,733
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ne Zha
dropatudo
Ne Zha
9
1 / 4 / 0
5,069
507
1,515
7,871
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 2
5,648
565
3,873
4,832
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Anubis
 
Anubis
11
2 / 1 / 1
5,583
558
3,316
5,021
2,608
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
AxlSb_2793
Bastet
12
3 / 0 / 4
6,217
622
5,897
8,725
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 3
5,790
579
5,832
5,354
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
3 / 1 / 3
6,110
611
6,025
11,090
9,572
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
W
Izanami
 
Izanami
2
1
2
3
W
Anubis
 
Anubis
2
1
1
2.5
W
Bastet
AxlSb_2793
Bastet
3
0
4
5
L
Mulan
Azyyo
Mulan
2
3
1
0.83
L
Erlang Shen
DominoRacional
Erlang Shen
0
4
1
0.13
L
Charybdis
ItzNewKiller
Charybdis
0
3
0
0
W
3
0
3
4.5
W
3
1
3
4.5
L
Ne Zha
dropatudo
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
24,943
40,493
Taken
35,022
16,882
Mitigated
20,595
12,015
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,076
1,285
0
4,525
6,549
1,853
1,022
2,174
4,375
50,866
1,984
W
Izanami
 
Izanami
3,873
3,041
0
1,346
4,832
1,515
0
0
4,832
0
34,274
W
Anubis
 
Anubis
3,316
0
0
2,593
5,021
2,608
0
3,430
1,591
40,503
0
W
Bastet
AxlSb_2793
Bastet
5,897
1,439
0
2,913
8,725
3,511
0
1,605
7,120
0
48,768
L
Mulan
Azyyo
Mulan
3,422
383
93
2,340
10,213
5,378
0
3,721
6,186
0
13,629
L
Erlang Shen
DominoRacional
Erlang Shen
5,268
3,950
0
1,642
9,127
4,446
0
5,143
3,814
0
16,679
L
Charybdis
ItzNewKiller
Charybdis
3,386
2,708
0
2,662
6,733
1,977
0
1,424
4,961
0
38,129
W
5,832
1,899
0
3,288
5,354
3,389
991
0
5,354
32,850
1,211
W
6,025
1,421
24
6,041
11,090
9,572
0
0
11,090
37,547
641
L
Ne Zha
dropatudo
Ne Zha
1,515
376
0
753
7,871
3,228
0
1,147
6,706
0
28,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
29,348
243
Minions Killed
321
0
Camps Cleared
0
882,127
Distance Traveled
931,006
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,863
586
85
9
0
169,903
4
W
Izanami
5,648
565
65
7
0
166,689
0
W
Anubis
5,583
558
62
6
0
187,310
1
W
Bastet
6,217
622
75
8
0
237,658
0
L
Mulan
5,214
521
24
2
0
205,876
1
L
Erlang Shen
4,460
446
24
2
0
166,913
0
L
Charybdis
5,243
524
58
6
0
148,066
0
W
Sol
5,790
579
56
6
0
193,116
0
W
Hades
6,110
611
63
6
0
146,233
2
L
Ne Zha
5,069
507
52
5
0
191,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role