Player Matchup

Artemis
Artemis
ImDoommy
Artemis
Level 124
God Stats
1W - 3L
1,215 SR
Queue Stats
10W - 10L
1,443 Elo+
Party 1
Bakasura
Bakasura
Jiggsaa
Bakasura
Level 92
God Stats
6W - 7L
1,453 SR
Queue Stats
363W - 389L
1,363 Elo+
Solo
Sol
Sol
YakiYo
Sol
Level 108
God Stats
12W - 8L
1,557 SR
Queue Stats
33W - 33L
1,429 Elo+
Solo
Ares
Ares
dontreportme72
Ares
Level 122
God Stats
32W - 36L
1,386 SR
Queue Stats
922W - 980L
1,417 Elo+
Solo
Arachne
Arachne
itsgenibby
Arachne
Level 28
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 1
Team Averages
Level 95
1,387 SR
1,384 Elo+

VS

Team Averages
Level 139
1,497 SR
1,445 Elo+
Surtr
Surtr
 
Surtr
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DragotronD
Anhur
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
544W - 595L
1,415 Elo+
Party 2
Hades
Hades
JBSteng
Hades
Level 128
God Stats
8W - 2L
1,591 SR
Queue Stats
275W - 278L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
Kumoxix
Ne Zha
Level 44
God Stats
29W - 36L
1,372 SR
Queue Stats
40W - 47L
1,331 Elo+
Solo
Hachiman
Hachiman
idler_owl
Hachiman
Level 216
God Stats
4W - 10L
1,523 SR
Queue Stats
455W - 339L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImDoommy
Artemis
14
0 / 0 / 1
9,608
873
3,015
2,943
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Jiggsaa
Bakasura
14
0 / 1 / 1
9,677
880
841
5,542
2,562
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
YakiYo
Sol
14
0 / 2 / 1
9,716
883
1,310
3,953
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 1
9,913
901
480
6,503
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
itsgenibby
Arachne
14
1 / 2 / 0
9,691
881
1,901
6,593
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

68

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 0 / 3
10,219
929
1,465
1,174
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
16
0 / 1 / 3
10,861
987
2,782
4,032
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
JBSteng
Hades
17
2 / 1 / 5
11,047
1,004
7,356
4,588
3,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Kumoxix
Ne Zha
17
2 / 0 / 4
11,381
1,035
4,591
3,140
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
idler_owl
Hachiman
16
2 / 0 / 1
11,350
1,032
6,595
5,551
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
7
7
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
3
2.5
W
Anhur
0
1
3
1.5
L
Artemis
ImDoommy
Artemis
0
0
1
0.5
W
Hades
JBSteng
Hades
2
1
5
4.5
L
Bakasura
Jiggsaa
Bakasura
0
1
1
0.5
W
Ne Zha
Kumoxix
Ne Zha
2
0
4
4
L
Sol
YakiYo
Sol
0
2
1
0.25
L
0
2
1
0.25
W
Hachiman
idler_owl
Hachiman
2
0
1
2.5
L
Arachne
itsgenibby
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,547
Damage
22,789
25,534
Taken
18,485
13,217
Mitigated
9,857
1,421
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,465
189
0
148
1,174
937
0
215
959
40
6,517
W
Anhur
2,782
1,126
0
1,031
4,032
994
0
226
2,034
0
42,569
L
Artemis
ImDoommy
Artemis
3,015
748
0
0
2,943
1,134
0
509
2,434
0
11,197
W
Hades
JBSteng
Hades
7,356
177
290
1,448
4,588
3,576
0
795
3,736
20,564
2,732
L
Bakasura
Jiggsaa
Bakasura
841
659
0
382
5,542
2,562
0
2,277
3,265
0
4,622
W
Ne Zha
Kumoxix
Ne Zha
4,591
560
0
410
3,140
1,496
0
333
2,807
0
32,735
L
Sol
YakiYo
Sol
1,310
493
0
383
3,953
899
0
1,509
2,444
15,197
2,619
L
480
0
0
86
6,503
5,605
0
1,283
5,220
985
0
W
Hachiman
idler_owl
Hachiman
6,595
4,872
0
2,465
5,551
2,854
0
157
5,394
0
32,474
L
Arachne
itsgenibby
Arachne
1,901
1,546
0
570
6,593
3,017
0
1,392
5,201
0
7,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
54,858
91
Minions Killed
273
3
Camps Cleared
14
423,816
Distance Traveled
955,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,219
929
15
1
4
227,009
0
W
Anhur
10,861
987
101
9
0
164,930
0
L
Artemis
9,608
873
25
2
0
67,137
0
W
Hades
11,047
1,004
35
3
0
150,508
0
L
Bakasura
9,677
880
11
1
2
123,313
0
W
Ne Zha
11,381
1,035
61
6
1
210,831
0
L
Sol
9,716
883
38
3
1
81,998
0
L
Ares
9,913
901
0
0
0
40,098
0
W
Hachiman
11,350
1,032
61
6
9
202,050
0
L
Arachne
9,691
881
17
2
0
111,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role