Player Matchup

Mercury
Mercury
Nixkels
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,493 Elo+
Party 2
Shiva
Shiva
YeetTheSimps
Shiva
Level 154
God Stats
0W - 2L
1,784 SR
Queue Stats
22W - 26L
1,537 Elo+
Solo
Neith
Neith
ZappyG
Neith
Level 155
God Stats
7W - 6L
1,602 SR
Queue Stats
252W - 197L
1,597 Elo+
Solo
Jormungandr
Jormungandr
aman7005
Jormungandr
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 99L
1,685 Elo+
Party 2
Janus
Janus
halainn
Janus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,647 Elo+
Party 2
Team Averages
Level 161
1,577 SR
1,592 Elo+

VS

Team Averages
Level 164
1,427 SR
1,706 Elo+
Rama
Rama
BigRagaTheOpp
Rama
Level 101
God Stats
1W - 0L
1,613 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DonkyLong
Maman Brigitte
Level 183
God Stats
1W - 0L
1,084 SR
Queue Stats
32W - 28L
1,855 Elo+
Party 1
Maui
Maui
FreeMason00
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 84L
1,536 Elo+
Solo
King Arthur
King Arthur
KrackedChimp
King Arthur
Level 184
God Stats
3W - 0L
1,339 SR
Queue Stats
24W - 6L
1,882 Elo+
Party 1
Pele
Pele
Orelo
Pele
Level 226
God Stats
3W - 3L
1,599 SR
Queue Stats
50W - 47L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nixkels
Mercury
9
0 / 3 / 1
5,071
507
1,204
8,893
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,218
522
4,420
10,855
8,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ZappyG
Neith
10
0 / 3 / 0
5,227
523
4,366
8,460
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
aman7005
Jormungandr
11
1 / 2 / 0
6,271
627
6,491
8,613
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
halainn
Janus
11
0 / 1 / 1
5,539
554
4,265
3,541
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,658
666
6,455
5,622
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
DonkyLong
Maman Brigitte
11
2 / 0 / 2
5,646
565
3,839
5,674
2,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 7
6,181
618
4,407
8,589
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
KrackedChimp
King Arthur
10
1 / 1 / 0
5,853
585
5,510
10,875
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Orelo
Pele
12
5 / 0 / 1
6,173
617
6,090
7,032
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
12
12
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Maman Brigitte
DonkyLong
Maman Brigitte
2
0
2
3
W
0
0
7
3.5
W
King Arthur
KrackedChimp
King Arthur
1
1
0
1
L
Mercury
Nixkels
Mercury
0
3
1
0.17
W
Pele
Orelo
Pele
5
0
1
5.5
L
0
3
1
0.17
L
Neith
ZappyG
Neith
0
3
0
0
L
Jormungandr
aman7005
Jormungandr
1
2
0
0.5
L
Janus
halainn
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
26,301
40,362
Taken
37,792
20,264
Mitigated
21,477
10,033
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,455
5,523
0
3,121
5,622
2,241
0
0
5,622
0
53,748
W
Maman Brigitte
DonkyLong
Maman Brigitte
3,839
378
0
1,360
5,674
2,270
0
1,282
4,392
34,793
3,852
W
4,407
1,165
0
2,585
8,589
7,476
0
1,713
6,876
30,567
0
W
King Arthur
KrackedChimp
King Arthur
5,510
571
0
2,630
10,875
6,714
0
6,207
4,668
0
43,306
L
Mercury
Nixkels
Mercury
1,204
514
0
500
8,893
3,284
0
1,151
7,742
0
30,681
W
Pele
Orelo
Pele
6,090
1,019
0
1,454
7,032
2,776
0
1,606
5,426
0
49,570
L
4,420
801
399
3,012
10,855
8,070
0
3,229
7,626
0
20,506
L
Neith
ZappyG
Neith
4,366
2,077
0
2,633
8,460
3,015
12
2,048
6,412
0
46,197
L
Jormungandr
aman7005
Jormungandr
6,491
1,801
0
2,775
8,613
4,600
0
0
8,613
41,737
5,672
L
Janus
halainn
Janus
4,265
801
0
714
3,541
1,295
0
1,638
1,903
48,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
30,511
331
Minions Killed
357
0
Camps Cleared
0
1,045,384
Distance Traveled
1,068,234
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,658
666
89
9
0
173,257
2
W
Maman Brigitte
5,646
565
74
7
0
221,428
1
W
Maui
6,181
618
39
4
0
237,640
0
W
King Arthur
5,853
585
82
8
0
197,776
0
L
Mercury
5,071
507
55
6
0
220,358
0
W
Pele
6,173
617
73
7
0
238,133
0
L
Shiva
5,218
522
26
3
0
228,919
0
L
Neith
5,227
523
81
8
0
190,083
2
L
Jormungandr
6,271
627
85
9
0
189,838
3
L
Janus
5,539
554
84
8
0
216,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role