Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Almikii
Vulcan
Level 141
God Stats
16W - 4L
1,825 SR
Queue Stats
154W - 136L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ErebusSheut
Ah Muzen Cab
Level 158
God Stats
10W - 13L
1,585 SR
Queue Stats
181W - 183L
1,556 Elo+
Solo
Awilix
Awilix
FrenchLooser
Awilix
Level 125
God Stats
3W - 3L
1,620 SR
Queue Stats
105W - 81L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PakiBono
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,732 SR
Queue Stats
138W - 117L
1,577 Elo+
Party 1
Team Averages
Level 135
1,652 SR
1,567 Elo+

VS

Team Averages
Level 80
1,447 SR
1,600 Elo+
Shiva
Shiva
Cachancha2
Shiva
Level 106
God Stats
0W - 1L
1,758 SR
Queue Stats
41W - 31L
1,646 Elo+
Solo
Maui
Maui
JellyBean02
Maui
Level 126
God Stats
0W - 3L
1,168 SR
Queue Stats
377W - 332L
1,576 Elo+
Solo
Agni
Agni
Santi46
Agni
Level 125
God Stats
0W - 2L
1,452 SR
Queue Stats
91W - 60L
1,564 Elo+
Party 2
Charybdis
Charybdis
Tarmuss
Charybdis
Level 37
God Stats
3W - 6L
1,357 SR
Queue Stats
76W - 60L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
txiflo63
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 0
4,869
487
4,013
5,636
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Almikii
Vulcan
10
1 / 2 / 1
6,083
608
5,855
5,457
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
ErebusSheut
Ah Muzen Cab
10
1 / 1 / 1
5,595
560
4,620
6,594
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
2 / 0 / 4
5,931
593
4,383
8,288
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
PakiBono
Morgan Le Fay
12
4 / 0 / 0
6,652
665
4,745
4,049
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
2 / 2 / 0
5,999
600
4,163
8,272
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 2
5,144
514
1,655
7,675
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Santi46
Agni
10
0 / 1 / 0
5,077
508
2,703
4,118
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tarmuss
Charybdis
9
0 / 2 / 2
5,012
501
6,583
6,277
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
txiflo63
Ne Zha
9
2 / 4 / 0
5,211
521
3,851
9,604
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
W
Vulcan
Almikii
Vulcan
1
2
1
0.75
L
Shiva
2
2
0
1
W
Ah Muzen Cab
ErebusSheut
Ah Muzen Cab
1
1
1
1.5
W
Awilix
2
0
4
4
L
0
0
2
1
W
Morgan Le Fay
PakiBono
Morgan Le Fay
4
0
0
4
L
Agni
Santi46
Agni
0
1
0
0
L
Charybdis
Tarmuss
Charybdis
0
2
2
0.5
L
Ne Zha
txiflo63
Ne Zha
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
18,955
30,024
Taken
35,946
11,767
Mitigated
17,306
9,352
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,013
1,663
0
1,175
5,636
3,581
0
716
4,920
18,828
4,727
W
Vulcan
Almikii
Vulcan
5,855
128
0
778
5,457
1,726
0
0
5,141
39,113
821
L
Shiva
4,163
849
0
1,309
8,272
4,102
0
4,788
3,018
0
43,395
W
Ah Muzen Cab
ErebusSheut
Ah Muzen Cab
4,620
1,486
0
1,240
6,594
2,171
0
703
5,891
0
44,501
W
Awilix
4,383
1,364
0
5,258
8,288
2,858
0
1,184
7,024
0
45,167
L
1,655
531
0
1,910
7,675
5,451
0
2,181
5,420
12,589
298
W
Morgan Le Fay
PakiBono
Morgan Le Fay
4,745
531
0
901
4,049
1,431
112
1,442
2,607
42,459
1,742
L
Agni
Santi46
Agni
2,703
103
0
250
4,118
1,256
0
2,501
1,377
33,971
234
L
Charybdis
Tarmuss
Charybdis
6,583
3,553
0
2,087
6,277
2,818
0
1,949
4,328
0
44,818
L
Ne Zha
txiflo63
Ne Zha
3,851
920
0
1,072
9,604
3,679
0
1,784
7,592
0
40,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
26,443
326
Minions Killed
331
0
Camps Cleared
0
1,101,555
Distance Traveled
1,086,204
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,869
487
34
3
0
214,694
2
W
Vulcan
6,083
608
67
7
0
216,902
0
L
Shiva
5,999
600
77
8
0
217,676
0
W
Ah Muzen Cab
5,595
560
73
7
0
208,415
2
W
Awilix
5,931
593
66
7
0
249,613
0
L
Maui
5,144
514
32
3
0
238,310
0
W
Morgan Le Fay
6,652
665
86
9
0
211,931
2
L
Agni
5,077
508
67
7
0
198,358
1
L
Charybdis
5,012
501
94
9
0
202,180
0
L
Ne Zha
5,211
521
61
6
0
229,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role