Player Matchup

Vamana
Vamana
BigRagaTheOpp
Vamana
Level 101
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 7L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
DonkyLong
Sylvanus
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,788 Elo+
Party 1
Scylla
Scylla
KrackedChimp
Scylla
Level 184
God Stats
1W - 0L
1,761 SR
Queue Stats
24W - 6L
1,865 Elo+
Party 1
Da Ji
Da Ji
Orelo
Da Ji
Level 226
God Stats
5W - 0L
1,767 SR
Queue Stats
50W - 47L
1,606 Elo+
Party 1
Charybdis
Charybdis
Trrrey
Charybdis
Level 141
God Stats
4W - 0L
1,768 SR
Queue Stats
98W - 73L
1,604 Elo+
Solo
Team Averages
Level 167
1,698 SR
1,693 Elo+

VS

Team Averages
Level 115
1,605 SR
1,533 Elo+
Gilgamesh
Gilgamesh
AxE ASSAULT
Gilgamesh
Level 158
God Stats
1W - 1L
1,827 SR
Queue Stats
29W - 35L
1,379 Elo+
Solo
Thor
Thor
ChickenNoogy
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 100L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Dub Tri Oh
Jormungandr
Level 66
God Stats
14W - 24L
1,510 SR
Queue Stats
253W - 222L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreeMason00
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,541 SR
Queue Stats
105W - 84L
1,543 Elo+
Solo
Anhur
Anhur
Mei人
Anhur
Level 117
God Stats
52W - 35L
1,646 SR
Queue Stats
365W - 313L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,185
798
7,008
7,253
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DonkyLong
Sylvanus
10
2 / 1 / 5
6,169
685
2,855
7,838
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 0 / 1
5,636
626
3,828
3,943
1,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Orelo
Da Ji
11
2 / 0 / 3
5,779
642
3,539
8,372
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Trrrey
Charybdis
11
3 / 0 / 2
6,341
705
5,612
6,005
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AxE ASSAULT
Gilgamesh
8
0 / 4 / 0
4,755
528
4,221
10,601
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
4,783
531
2,515
7,210
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Dub Tri Oh
Jormungandr
9
0 / 2 / 1
4,588
510
3,360
6,977
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
FreeMason00
Morgan Le Fay
11
0 / 0 / 0
5,332
592
3,970
3,832
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mei人
Anhur
7
0 / 4 / 0
4,486
498
3,132
6,807
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AxE ASSAULT
Gilgamesh
0
4
0
0
W
3
0
2
4
L
1
1
0
1
W
Sylvanus
DonkyLong
Sylvanus
2
1
5
4.5
L
Jormungandr
Dub Tri Oh
Jormungandr
0
2
1
0.25
L
Morgan Le Fay
FreeMason00
Morgan Le Fay
0
0
0
0
W
Scylla
1
0
1
1.5
L
Anhur
Mei人
Anhur
0
4
0
0
W
Da Ji
Orelo
Da Ji
2
0
3
3.5
W
Charybdis
Trrrey
Charybdis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
17,198
33,411
Taken
35,427
17,520
Mitigated
13,940
15,461
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AxE ASSAULT
Gilgamesh
4,221
1,444
0
2,584
10,601
5,264
0
0
9,963
0
26,062
W
7,008
2,989
0
2,360
7,253
6,556
117
195
6,485
0
51,105
L
2,515
521
0
3,535
7,210
2,285
0
2,070
5,098
0
25,242
W
Sylvanus
DonkyLong
Sylvanus
2,855
881
844
3,227
7,838
4,609
11
2,793
5,045
15,434
1,510
L
Jormungandr
Dub Tri Oh
Jormungandr
3,360
1,547
0
1,075
6,977
3,449
0
2,018
4,959
22,774
3,574
L
Morgan Le Fay
FreeMason00
Morgan Le Fay
3,970
617
0
822
3,832
1,367
0
1,319
2,513
43,920
0
W
Scylla
3,828
770
0
1,353
3,943
1,278
0
1,224
2,719
47,415
0
L
Anhur
Mei人
Anhur
3,132
1,780
0
1,842
6,807
1,575
0
1,211
5,596
0
28,673
W
Da Ji
Orelo
Da Ji
3,539
607
0
3,260
8,372
3,190
0
1,725
6,606
0
35,924
W
Charybdis
Trrrey
Charybdis
5,612
3,576
0
4,417
6,005
1,887
895
1,087
4,918
0
52,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
23,944
345
Minions Killed
293
0
Camps Cleared
0
934,040
Distance Traveled
889,157
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,755
528
55
6
0
168,929
0
W
Vamana
7,185
798
95
11
0
182,629
0
L
Thor
4,783
531
50
6
0
208,655
0
W
Sylvanus
6,169
685
28
3
0
174,398
2
L
Jormungandr
4,588
510
42
5
0
182,550
0
L
Morgan Le Fay
5,332
592
100
11
0
195,169
4
W
Scylla
5,636
626
71
8
0
189,862
0
L
Anhur
4,486
498
46
5
0
133,854
1
W
Da Ji
5,779
642
69
8
0
213,969
0
W
Charybdis
6,341
705
82
9
0
173,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role