Player Matchup

Fafnir
Fafnir
Magillian91
Fafnir
Level 83
God Stats
4W - 8L
1,302 SR
Queue Stats
205W - 218L
1,388 Elo+
Party 2
Bastet
Bastet
WASTEDxGHOST
Bastet
Level 146
God Stats
1W - 1L
1,511 SR
Queue Stats
103W - 109L
1,365 Elo+
Party 2
Vulcan
Vulcan
Way_Wayne86
Vulcan
Level 105
God Stats
5W - 2L
1,427 SR
Queue Stats
315W - 294L
1,359 Elo+
Solo
Team Averages
Level 111
1,413 SR
1,371 Elo+

VS

Team Averages
Level 104
1,500 SR
1,418 Elo+
Aphrodite
Aphrodite
DarkFireLordKM
Aphrodite
Level 48
God Stats
316W - 247L
1,471 SR
Queue Stats
612W - 613L
1,403 Elo+
Party 1
Arachne
Arachne
Tůring
Arachne
Level 144
God Stats
64W - 54L
1,527 SR
Queue Stats
191W - 191L
1,416 Elo+
Solo
Surtr
Surtr
reskatordaro
Surtr
Level 120
God Stats
11W - 5L
1,501 SR
Queue Stats
13W - 8L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 3 / 2
8,066
733
10,613
14,931
18,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
3 / 6 / 2
8,000
727
10,408
13,889
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
1 / 2 / 4
8,258
751
15,354
9,005
4,412
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkFireLordKM
Aphrodite
14
3 / 1 / 7
8,628
784
4,796
12,733
7,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Tůring
Arachne
14
4 / 1 / 7
9,301
846
15,946
21,021
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 5 / 3
8,707
792
9,651
15,185
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DarkFireLordKM
Aphrodite
3
1
7
6.5
L
Fafnir
3
3
2
1.33
W
Arachne
Tůring
Arachne
4
1
7
7.5
L
Bastet
3
6
2
0.67
L
Vulcan
1
2
4
1.5
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
30,393
37,825
Taken
48,939
29,037
Mitigated
28,682
5,398
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DarkFireLordKM
Aphrodite
4,796
761
5,822
7,400
12,733
7,872
368
7,190
5,543
21,362
0
L
Fafnir
10,613
4,045
177
2,529
14,931
18,869
224
1,928
12,640
16,395
0
W
Arachne
Tůring
Arachne
15,946
10,414
0
10,882
21,021
11,729
1,128
10,331
10,690
0
49,475
L
Bastet
10,408
2,218
0
1,989
13,889
5,756
0
1,757
11,866
0
30,431
L
Vulcan
15,354
758
94
609
9,005
4,412
352
1,191
7,493
44,783
0
W
9,651
4,506
0
4,123
15,185
9,081
691
8,506
6,679
173
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
26,636
159
Minions Killed
140
0
Camps Cleared
0
643,313
Distance Traveled
647,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,628
784
32
3
0
210,848
0
L
Fafnir
8,066
733
17
2
0
209,784
0
W
Arachne
9,301
846
66
6
0
245,667
0
L
Bastet
8,000
727
53
5
0
206,389
0
L
Vulcan
8,258
751
89
8
0
227,140
0
W
Surtr
8,707
792
42
4
0
190,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role