Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Evil_Optimus15
Anubis
Level 153
God Stats
0W - 1L
1,390 SR
Queue Stats
64W - 60L
1,544 Elo+
Party 2
Bake Kujira
Bake Kujira
bobshobs
Bake Kujira
Level 145
God Stats
15W - 16L
1,464 SR
Queue Stats
449W - 438L
1,457 Elo+
Solo
Ne Zha
Ne Zha
paulusus58
Ne Zha
Level 112
God Stats
0W - 2L
1,275 SR
Queue Stats
69W - 59L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
thexus1
Erlang Shen
Level 61
God Stats
2W - 1L
1,804 SR
Queue Stats
343W - 307L
1,497 Elo+
Solo
Team Averages
Level 126
1,487 SR
1,506 Elo+

VS

Team Averages
Level 97
1,573 SR
1,470 Elo+
Janus
Janus
ChocoElNarco
Janus
Level 120
God Stats
5W - 3L
1,453 SR
Queue Stats
213W - 208L
1,471 Elo+
Solo
Fenrir
Fenrir
Dre4m3
Fenrir
Level 126
God Stats
3W - 2L
1,357 SR
Queue Stats
54W - 50L
1,487 Elo+
Party 1
Yemoja
Yemoja
Furgo_ow
Yemoja
Level 88
God Stats
8W - 2L
1,725 SR
Queue Stats
774W - 760L
1,418 Elo+
Solo
Charybdis
Charybdis
Ryan1ee
Charybdis
Level 82
God Stats
11W - 7L
1,674 SR
Queue Stats
414W - 389L
1,479 Elo+
Solo
Horus
Horus
Verzice
Horus
Level 69
God Stats
4W - 4L
1,654 SR
Queue Stats
55W - 53L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 3 / 0
8,812
587
9,451
13,012
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,315
488
4,657
10,934
4,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bake Kujira
bobshobs
Bake Kujira
5
0 / 5 / 1
5,465
364
3,909
11,670
8,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
paulusus58
Ne Zha
13
0 / 5 / 0
6,631
442
1,591
14,246
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
thexus1
Erlang Shen
13
1 / 4 / 0
7,994
533
9,899
18,697
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
8,730
582
5,055
6,645
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dre4m3
Fenrir
14
17 / 0 / 2
9,260
617
14,476
10,355
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Furgo_ow
Yemoja
10
0 / 1 / 6
6,124
408
1,437
6,942
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Ryan1ee
Charybdis
15
2 / 1 / 8
8,941
596
10,297
11,123
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Verzice
Horus
14
2 / 1 / 3
8,652
577
12,061
15,102
13,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
21
21
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
0
0.67
W
0
0
5
2.5
W
Fenrir
Dre4m3
Fenrir
17
0
2
18
L
0
4
0
0
W
Yemoja
Furgo_ow
Yemoja
0
1
6
3
W
Charybdis
Ryan1ee
Charybdis
2
1
8
6
W
Horus
Verzice
Horus
2
1
3
3.5
L
Bake Kujira
bobshobs
Bake Kujira
0
5
1
0.1
L
Ne Zha
paulusus58
Ne Zha
0
5
0
0
L
Erlang Shen
thexus1
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
43,326
68,559
Taken
50,167
37,451
Mitigated
30,268
22,190
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,451
4,572
0
5,262
13,012
5,099
630
794
12,178
0
88,172
W
5,055
423
0
1,626
6,645
2,077
122
4,019
2,626
86,433
890
W
Fenrir
Dre4m3
Fenrir
14,476
4,875
0
4,870
10,355
4,398
358
2,657
7,698
0
42,538
L
4,657
0
0
3,159
10,934
4,749
0
3,873
6,703
57,136
1,528
W
Yemoja
Furgo_ow
Yemoja
1,437
242
235
884
6,942
5,869
0
924
6,018
22,340
0
W
Charybdis
Ryan1ee
Charybdis
10,297
7,155
0
4,154
11,123
4,185
65
885
10,238
0
84,327
W
Horus
Verzice
Horus
12,061
4,829
40
5,098
15,102
13,739
0
0
15,102
0
61,108
L
Bake Kujira
bobshobs
Bake Kujira
3,909
2,375
0
653
11,670
8,977
5
1,075
10,555
15,273
0
L
Ne Zha
paulusus58
Ne Zha
1,591
765
0
3,311
14,246
6,130
0
64
14,182
0
59,587
L
Erlang Shen
thexus1
Erlang Shen
9,899
5,377
0
9,805
18,697
12,496
0
208
18,489
0
61,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
41,707
479
Minions Killed
461
0
Camps Cleared
0
1,323,479
Distance Traveled
1,543,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,812
587
159
11
0
280,611
4
W
Janus
8,730
582
159
11
0
311,225
2
W
Fenrir
9,260
617
43
3
0
365,037
0
L
Anubis
7,315
488
105
7
0
257,914
4
W
Yemoja
6,124
408
28
2
0
299,396
2
W
Charybdis
8,941
596
131
9
0
288,047
2
W
Horus
8,652
577
100
7
0
279,664
0
L
Bake Kujira
5,465
364
13
1
0
225,217
0
L
Ne Zha
6,631
442
90
6
0
311,050
0
L
Erlang Shen
7,994
533
112
7
0
248,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role