Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Guido3-47
Eset
Level 129
God Stats
1W - 2L
1,510 SR
Queue Stats
104W - 94L
1,487 Elo+
Solo
Freya
Freya
PaperMarker798
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 135L
1,437 Elo+
Solo
Lancelot
Lancelot
S1ck9
Lancelot
Level 25
God Stats
2W - 2L
1,846 SR
Queue Stats
153W - 152L
1,411 Elo+
Solo
Ganesha
Ganesha
Tabiiro
Ganesha
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,483 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,464 Elo+

VS

Team Averages
Level 148
1,530 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KillaB523
Cerberus
Level 146
God Stats
8W - 7L
1,429 SR
Queue Stats
259W - 269L
1,489 Elo+
Solo
Ishtar
Ishtar
MomraisedaHO
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 120L
1,441 Elo+
Solo
Athena
Athena
drunkinmunky80
Athena
Level 265
God Stats
7W - 2L
1,720 SR
Queue Stats
344W - 342L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 1
4,870
974
2,444
3,360
3,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
0 / 1 / 1
4,948
990
4,024
2,763
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,300
860
320
1,360
662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
S1ck9
Lancelot
9
1 / 3 / 0
4,820
964
7,971
5,840
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Tabiiro
Ganesha
9
0 / 3 / 1
4,769
954
3,694
7,613
8,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
5 / 0 / 3
6,016
1,203
3,365
4,103
1,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
11
1 / 0 / 7
5,561
1,112
4,002
1,889
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KillaB523
Cerberus
10
1 / 0 / 8
5,475
1,095
2,953
6,346
5,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
2 / 0 / 5
5,659
1,132
5,526
4,210
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 9
5,865
1,173
2,028
7,445
6,077
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
9
9
Deaths
1
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Anhur
 
Anhur
5
0
3
6.5
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
L
Eset
0
1
1
0.5
W
Cerberus
KillaB523
Cerberus
1
0
8
5
W
Ishtar
2
0
5
4.5
L
0
1
0
0
L
Lancelot
S1ck9
Lancelot
1
3
0
0.33
L
Ganesha
Tabiiro
Ganesha
0
3
1
0.17
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
17,874
20,936
Taken
23,993
16,373
Mitigated
16,213
3,796
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,444
302
0
796
3,360
3,177
0
1,668
1,692
2,494
4,990
W
Anhur
 
Anhur
3,365
1,368
485
892
4,103
1,452
37
1,388
2,675
0
5,668
W
Baron Samedi
 
Baron Samedi
4,002
526
3,149
1,314
1,889
1,051
0
932
957
12,292
268
L
Eset
4,024
262
817
695
2,763
1,375
0
576
2,187
9,633
338
W
Cerberus
KillaB523
Cerberus
2,953
279
1,475
2,445
6,346
5,936
41
2,075
4,191
8,846
820
W
Ishtar
5,526
2,650
304
835
4,210
1,697
0
1,113
3,097
0
9,496
L
320
0
0
34
1,360
662
0
713
647
1,545
0
L
Lancelot
S1ck9
Lancelot
7,971
625
110
595
5,840
2,960
0
2,956
2,884
0
9,344
L
Ganesha
Tabiiro
Ganesha
3,694
474
94
655
7,613
8,199
0
2,787
4,826
8,181
0
W
2,028
647
1,213
2,010
7,445
6,077
0
2,734
4,591
6,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
28,576
33
Minions Killed
77
0
Camps Cleared
0
486,348
Distance Traveled
507,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,870
974
11
2
0
112,575
0
W
Anhur
6,016
1,203
7
1
0
92,925
0
W
Baron Samedi
5,561
1,112
18
4
0
83,285
0
L
Eset
4,948
990
16
3
0
107,749
0
W
Cerberus
5,475
1,095
32
6
0
123,289
0
W
Ishtar
5,659
1,132
14
3
0
99,708
0
L
Freya
4,300
860
1
0
0
28,014
0
L
Lancelot
4,820
964
5
1
0
137,600
0
L
Ganesha
4,769
954
0
0
0
100,410
0
W
Athena
5,865
1,173
6
1
0
108,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role