Player Matchup

Sun Wukong
Sun Wukong
BrothaChez
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Donobanban98
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,517 Elo+
Solo
Set
Set
Kauzul
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 55L
1,594 Elo+
Party 1
Nut
Nut
TLee
Nut
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 55L
1,615 Elo+
Party 1
Atlas
Atlas
TheGibster
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,667 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,552 Elo+

VS

Team Averages
Level 135
1,477 SR
1,516 Elo+
Nut
Nut
 
Nut
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
E_215
Ao Kuang
Level 187
God Stats
1W - 1L
1,327 SR
Queue Stats
106W - 98L
1,536 Elo+
Solo
Nike
Nike
SpartanMist1991
Nike
Level 142
God Stats
17W - 12L
1,539 SR
Queue Stats
777W - 738L
1,502 Elo+
Solo
Ra
Ra
T128916
Ra
Level 68
God Stats
3W - 2L
1,687 SR
Queue Stats
122W - 101L
1,473 Elo+
Solo
Fenrir
Fenrir
namechanged8603
Fenrir
Level 146
God Stats
1W - 0L
1,332 SR
Queue Stats
212W - 194L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrothaChez
Sun Wukong
8
1 / 1 / 0
4,749
594
2,176
4,515
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,758
470
2,687
4,193
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Set
Kauzul
Set
7
0 / 1 / 0
3,967
496
1,214
5,070
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
TLee
Nut
8
1 / 2 / 0
4,210
526
4,110
6,197
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
6
0 / 1 / 0
3,944
493
1,430
5,211
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 0 / 0
4,970
621
5,158
5,400
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
E_215
Ao Kuang
10
4 / 0 / 0
5,339
667
2,546
6,801
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,844
606
2,138
5,659
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,219
652
1,985
3,294
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
4,379
547
2,632
6,001
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
0
1
L
Sun Wukong
BrothaChez
Sun Wukong
1
1
0
1
L
0
2
0
0
W
Ao Kuang
E_215
Ao Kuang
4
0
0
4
L
Set
Kauzul
Set
0
1
0
0
W
0
1
1
0.5
W
0
0
2
1
L
Nut
TLee
Nut
1
2
0
0.5
L
Atlas
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
14,459
25,186
Taken
27,155
9,850
Mitigated
11,261
7,809
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,158
3,631
0
3,661
5,400
1,969
400
711
4,649
0
39,061
L
Sun Wukong
BrothaChez
Sun Wukong
2,176
268
0
1,032
4,515
2,292
0
124
4,064
0
26,183
L
2,687
711
0
980
4,193
1,176
0
2,370
1,770
19,371
0
W
Ao Kuang
E_215
Ao Kuang
2,546
706
0
1,339
6,801
2,555
55
140
6,589
35,677
3,688
L
Set
Kauzul
Set
1,214
457
0
2,610
5,070
1,592
0
1,081
3,989
0
18,577
W
2,138
434
0
688
5,659
3,444
0
79
5,135
0
28,069
W
1,985
263
228
1,746
3,294
1,143
0
2,009
1,020
38,540
1,085
L
Nut
TLee
Nut
4,110
2,626
0
1,861
6,197
2,081
0
222
5,975
0
28,648
L
Atlas
1,430
345
0
1,326
5,211
2,709
0
563
4,648
10,555
0
W
2,632
573
0
2,736
6,001
2,150
0
721
5,240
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,628
Gold Earned
24,751
185
Minions Killed
293
0
Camps Cleared
0
762,211
Distance Traveled
762,192
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,970
621
73
9
0
132,950
2
L
Sun Wukong
4,749
594
45
6
0
166,848
2
L
Nu Wa
3,758
470
22
3
0
100,602
0
W
Ao Kuang
5,339
667
69
9
0
172,434
0
L
Set
3,967
496
53
7
0
182,140
0
W
Nike
4,844
606
57
7
0
133,814
0
W
Ra
5,219
652
65
8
0
159,495
0
L
Nut
4,210
526
49
6
0
154,245
1
L
Atlas
3,944
493
16
2
0
158,376
1
W
Fenrir
4,379
547
29
4
0
163,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role