Player Matchup

Arachne
Arachne
BigBoyDil
Arachne
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 47L
1,352 Elo+
Party 1
Neith
Neith
Skeledone
Neith
Level 141
God Stats
11W - 10L
1,294 SR
Queue Stats
87W - 92L
1,213 Elo+
Party 1
Scylla
Scylla
WAKENBAKE699900
Scylla
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
106W - 104L
1,352 Elo+
Party 1
Team Averages
Level 61
1,431 SR
1,306 Elo+

VS

Team Averages
Level 107
1,654 SR
1,468 Elo+
Kuzenbo
Kuzenbo
DaNoob3
Kuzenbo
Level 84
God Stats
18W - 11L
1,671 SR
Queue Stats
111W - 108L
1,420 Elo+
Solo
Neith
Neith
SIRDI0S
Neith
Level 187
God Stats
18W - 7L
1,755 SR
Queue Stats
225W - 109L
1,546 Elo+
Solo
Olorun
Olorun
Samathiel
Olorun
Level 49
God Stats
29W - 24L
1,535 SR
Queue Stats
160W - 163L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBoyDil
Arachne
19
4 / 1 / 5
13,049
652
8,320
17,636
15,327
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Skeledone
Neith
20
6 / 0 / 6
14,425
721
22,578
18,746
8,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 8
13,330
667
15,914
13,281
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaNoob3
Kuzenbo
16
0 / 3 / 2
11,291
565
12,239
26,114
43,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SIRDI0S
Neith
17
0 / 4 / 2
12,104
605
15,169
16,305
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Samathiel
Olorun
18
3 / 5 / 0
13,215
661
13,432
18,397
8,718
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigBoyDil
Arachne
4
1
5
6.5
L
Kuzenbo
DaNoob3
Kuzenbo
0
3
2
0.33
L
Neith
SIRDI0S
Neith
0
4
2
0.25
L
Olorun
Samathiel
Olorun
3
5
0
0.6
W
Neith
Skeledone
Neith
6
0
6
9
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
40,840
49,663
Taken
60,816
29,698
Mitigated
59,805
12,805
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigBoyDil
Arachne
8,320
6,333
0
2,317
17,636
15,327
887
7,345
10,291
0
37,619
L
Kuzenbo
DaNoob3
Kuzenbo
12,239
2,502
271
772
26,114
43,784
138
8,068
17,886
37,565
3,148
L
Neith
SIRDI0S
Neith
15,169
1,704
0
2,664
16,305
7,303
1,363
2,962
13,251
0
88,463
L
Olorun
Samathiel
Olorun
13,432
3,632
863
4,374
18,397
8,718
1,239
5,652
12,561
66,020
724
W
Neith
Skeledone
Neith
22,578
8,294
0
8,934
18,746
8,905
362
10,725
8,021
0
99,875
W
15,914
1,549
0
1,554
13,281
5,466
1,271
6,222
7,045
62,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
36,610
266
Minions Killed
297
0
Camps Cleared
0
1,117,625
Distance Traveled
957,544
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,049
652
41
2
0
426,553
0
L
Kuzenbo
11,291
565
36
2
0
336,436
0
L
Neith
12,104
605
135
7
0
312,992
1
L
Olorun
13,215
661
126
6
0
308,116
0
W
Neith
14,425
721
135
7
0
352,352
7
W
Scylla
13,330
667
90
5
0
338,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role