Player Matchup

Anubis
Anubis
CripilingDebt
Anubis
Level 128
God Stats
14W - 17L
1,621 SR
Queue Stats
905W - 851L
1,472 Elo+
Solo
Bellona
Bellona
Dylan15dizzy25
Bellona
Level 66
God Stats
14W - 9L
1,473 SR
Queue Stats
101W - 113L
1,360 Elo+
Solo
Chaac
Chaac
HOLLOWofCHAOS
Chaac
Level 106
God Stats
7W - 5L
1,514 SR
Queue Stats
158W - 140L
1,489 Elo+
Solo
Mulan
Mulan
OniRakshasa
Mulan
Level 127
God Stats
7W - 0L
1,500 SR
Queue Stats
259W - 240L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilChatto
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,446 SR
Queue Stats
4W - 4L
1,152 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,390 Elo+

VS

Team Averages
Level 77
1,553 SR
1,411 Elo+
Jing Wei
Jing Wei
Bryson_Washburn
Jing Wei
Level 48
God Stats
0W - 1L
1,718 SR
Queue Stats
89W - 99L
1,412 Elo+
Solo
Merlin
Merlin
PortiloAE
Merlin
Level 48
God Stats
2W - 3L
1,473 SR
Queue Stats
118W - 126L
1,413 Elo+
Solo
Jormungandr
Jormungandr
Syphon121
Jormungandr
Level 129
God Stats
17W - 10L
1,492 SR
Queue Stats
76W - 81L
1,398 Elo+
Solo
Odin
Odin
Underdog Truth
Odin
Level 110
God Stats
68W - 38L
1,519 SR
Queue Stats
163W - 156L
1,427 Elo+
Solo
Da Ji
Da Ji
Uzumakifourdath
Da Ji
Level 52
God Stats
3W - 3L
1,562 SR
Queue Stats
19W - 23L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,182
629
6,510
8,400
4,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
7,132
549
5,866
10,580
7,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 2
7,228
556
8,832
12,471
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 0
9,079
698
8,008
14,593
10,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
lilChatto
Ah Muzen Cab
11
2 / 4 / 2
6,513
501
9,284
12,379
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 7 / 1
5,850
450
6,987
11,960
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
PortiloAE
Merlin
14
0 / 1 / 1
7,532
579
5,019
8,611
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Syphon121
Jormungandr
11
2 / 2 / 2
6,818
524
10,047
14,107
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 0
6,258
481
5,091
10,124
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,618
432
4,389
8,866
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
5
5
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
7
1
0.36
W
1
1
0
1
W
3
0
2
4
W
4
0
2
5
W
2
0
0
2
L
Merlin
PortiloAE
Merlin
0
1
1
0.5
L
Jormungandr
Syphon121
Jormungandr
2
2
2
1.5
L
0
2
0
0
L
1
0
0
1
W
Ah Muzen Cab
lilChatto
Ah Muzen Cab
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
31,533
58,423
Taken
53,668
35,041
Mitigated
35,767
28,524
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,987
5,794
438
490
11,960
4,040
0
0
11,334
0
26,497
W
6,510
248
0
4,647
8,400
4,056
0
3,344
4,425
70,208
2,440
W
5,866
2,573
0
5,070
10,580
7,012
0
1,893
8,487
0
51,456
W
8,832
2,511
187
8,947
12,471
8,545
703
2,463
10,008
0
32,344
W
8,008
1,191
0
7,345
14,593
10,447
0
0
13,603
0
78,302
L
Merlin
PortiloAE
Merlin
5,019
132
0
680
8,611
2,779
0
5,764
2,847
64,329
804
L
Jormungandr
Syphon121
Jormungandr
10,047
3,357
268
4,748
14,107
14,520
0
0
13,459
40,004
2,133
L
5,091
1,002
0
2,753
10,124
11,263
0
0
10,124
0
46,956
L
4,389
1,495
95
3,106
8,866
3,165
0
625
8,199
0
30,106
W
Ah Muzen Cab
lilChatto
Ah Muzen Cab
9,284
3,955
195
2,133
12,379
4,981
1,941
5,881
6,498
0
49,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
32,076
460
Minions Killed
344
0
Camps Cleared
0
1,337,650
Distance Traveled
1,255,955
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,850
450
49
4
0
248,614
0
W
Anubis
8,182
629
120
9
0
243,862
2
W
Bellona
7,132
549
85
7
0
306,907
0
W
Chaac
7,228
556
59
5
0
293,398
0
W
Mulan
9,079
698
134
10
0
253,161
0
L
Merlin
7,532
579
124
10
0
261,812
0
L
Jormungandr
6,818
524
53
4
0
250,603
0
L
Odin
6,258
481
67
5
0
240,520
0
L
Da Ji
5,618
432
51
4
0
254,406
0
W
Ah Muzen Cab
6,513
501
62
5
0
240,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role