Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Fate_DNG
Skadi
Level 128
God Stats
8W - 5L
1,664 SR
Queue Stats
174W - 181L
1,530 Elo+
Party 1
Mulan
Mulan
cookieeater5
Mulan
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 115L
1,493 Elo+
Solo
Maui
Maui
newbzrul3
Maui
Level 157
God Stats
2W - 6L
1,324 SR
Queue Stats
128W - 128L
1,552 Elo+
Party 1
Olorun
Olorun
x_AlmightyJoe_x
Olorun
Level 159
God Stats
1W - 2L
1,792 SR
Queue Stats
85W - 100L
1,526 Elo+
Party 1
Team Averages
Level 125
1,556 SR
1,520 Elo+

VS

Team Averages
Level 117
1,464 SR
1,469 Elo+
Guan Yu
Guan Yu
IxInfernoZxI
Guan Yu
Level 122
God Stats
1W - 0L
1,715 SR
Queue Stats
58W - 59L
1,501 Elo+
Solo
Ra
Ra
TheAlmightySteee
Ra
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 100L
1,508 Elo+
Solo
Achilles
Achilles
Tonatiuh1337
Achilles
Level 173
God Stats
7W - 6L
1,460 SR
Queue Stats
67W - 72L
1,551 Elo+
Solo
Chiron
Chiron
iSukDaPP
Chiron
Level 33
God Stats
6W - 10L
1,322 SR
Queue Stats
179W - 212L
1,273 Elo+
Solo
Mercury
Mercury
snagglepvss9
Mercury
Level 122
God Stats
2W - 3L
1,321 SR
Queue Stats
73W - 71L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 2 / 2
6,340
423
2,858
9,628
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
Fate_DNG
Skadi
14
0 / 2 / 0
7,742
516
3,787
7,743
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
8,402
560
12,191
15,085
13,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
12
1 / 0 / 3
6,963
464
3,726
10,276
11,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 4 / 0
8,276
552
11,252
14,547
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IxInfernoZxI
Guan Yu
14
1 / 0 / 1
8,780
585
8,579
15,329
19,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
2 / 2 / 2
8,096
540
8,820
9,445
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tonatiuh1337
Achilles
13
2 / 1 / 4
7,361
491
7,426
11,332
9,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
iSukDaPP
Chiron
16
2 / 0 / 1
9,337
622
8,407
7,875
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
snagglepvss9
Mercury
15
3 / 2 / 5
8,080
539
6,984
16,719
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
2
0.5
L
Skadi
Fate_DNG
Skadi
0
2
0
0
W
Guan Yu
IxInfernoZxI
Guan Yu
1
0
1
1.5
W
2
2
2
1.5
W
Achilles
Tonatiuh1337
Achilles
2
1
4
4
L
0
2
1
0.25
W
Chiron
iSukDaPP
Chiron
2
0
1
2.5
L
Maui
1
0
3
2.5
W
Mercury
snagglepvss9
Mercury
3
2
5
2.75
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
40,216
57,279
Taken
60,700
40,129
Mitigated
44,324
15,836
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,858
744
0
553
9,628
5,168
0
157
9,471
0
49,686
L
Skadi
Fate_DNG
Skadi
3,787
1,230
0
250
7,743
2,830
0
0
7,743
0
67,624
W
Guan Yu
IxInfernoZxI
Guan Yu
8,579
1,384
968
4,393
15,329
19,289
0
607
14,722
0
58,789
W
8,820
447
2,226
5,234
9,445
4,202
50
5,513
3,932
72,459
0
W
Achilles
Tonatiuh1337
Achilles
7,426
2,116
0
2,309
11,332
9,922
0
4,214
7,118
0
28,371
L
12,191
2,475
0
6,391
15,085
13,683
0
1,020
13,974
132
69,420
W
Chiron
iSukDaPP
Chiron
8,407
3,815
138
3,069
7,875
3,462
451
227
7,648
0
96,786
L
Maui
3,726
1,193
0
1,913
10,276
11,420
0
1,829
8,447
29,489
0
W
Mercury
snagglepvss9
Mercury
6,984
3,563
0
8,173
16,719
7,449
0
3,626
13,093
0
68,634
L
11,252
5,651
300
6,429
14,547
7,028
819
5,526
8,824
66,438
14,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
41,654
493
Minions Killed
519
0
Camps Cleared
0
1,469,426
Distance Traveled
1,624,890
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,340
423
71
5
0
340,393
0
L
Skadi
7,742
516
140
9
0
268,733
0
W
Guan Yu
8,780
585
111
7
0
285,299
0
W
Ra
8,096
540
119
8
0
340,893
0
W
Achilles
7,361
491
35
2
0
326,447
2
L
Mulan
8,402
560
124
8
0
287,427
4
W
Chiron
9,337
622
158
11
0
286,610
5
L
Maui
6,963
464
34
2
0
321,121
2
W
Mercury
8,080
539
96
6
0
385,641
2
L
Olorun
8,276
552
124
8
0
251,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role