Player Matchup

Kukulkan
Kukulkan
Dikkah
Kukulkan
Level 155
God Stats
7W - 3L
1,811 SR
Queue Stats
116W - 111L
1,564 Elo+
Party 2
Shiva
Shiva
SkillTriXxter
Shiva
Level 157
God Stats
8W - 5L
1,643 SR
Queue Stats
153W - 142L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
nyctalgia
Cernunnos
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,541 Elo+
Solo
Team Averages
Level 157
1,651 SR
1,559 Elo+

VS

Team Averages
Level 106
1,621 SR
1,544 Elo+
Zeus
Zeus
Hazybabba
Zeus
Level 147
God Stats
5W - 10L
1,407 SR
Queue Stats
199W - 203L
1,554 Elo+
Party 1
Chaac
Chaac
MarwiinChelios
Chaac
Level 136
God Stats
33W - 19L
1,690 SR
Queue Stats
192W - 209L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
OpWinston
Hun Batz
Level 36
God Stats
2W - 1L
1,767 SR
Queue Stats
32W - 33L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dikkah
Kukulkan
10
0 / 5 / 1
6,444
586
3,881
7,572
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
6,668
606
7,602
11,822
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
nyctalgia
Cernunnos
14
1 / 0 / 0
7,448
677
9,026
10,275
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 0 / 4
8,456
769
10,321
4,989
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 1 / 2
7,734
703
6,613
11,485
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
OpWinston
Hun Batz
13
2 / 0 / 6
8,048
732
7,824
9,709
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dikkah
Kukulkan
0
5
1
0.1
W
Zeus
4
0
4
6
W
3
1
2
4
W
Hun Batz
OpWinston
Hun Batz
2
0
6
5
L
0
4
1
0.13
L
Cernunnos
nyctalgia
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
24,758
29,669
Taken
26,183
18,130
Mitigated
18,878
4,268
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dikkah
Kukulkan
3,881
377
0
850
7,572
2,934
0
2,468
4,593
20,042
0
W
Zeus
10,321
525
0
745
4,989
1,761
0
613
4,095
30,642
0
W
6,613
576
0
2,564
11,485
11,694
0
1,126
9,527
0
23,001
W
Hun Batz
OpWinston
Hun Batz
7,824
2,152
0
710
9,709
5,423
0
1,959
7,159
0
38,268
L
7,602
628
220
2,446
11,822
11,054
0
3,089
7,911
517
18,679
L
Cernunnos
nyctalgia
Cernunnos
9,026
2,482
0
752
10,275
4,142
0
3,480
6,001
0
34,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
24,238
120
Minions Killed
148
0
Camps Cleared
0
579,485
Distance Traveled
701,611
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,444
586
39
4
0
148,584
0
W
Zeus
8,456
769
61
6
0
221,675
5
W
Chaac
7,734
703
30
3
0
237,825
1
W
Hun Batz
8,048
732
57
5
0
242,111
0
L
Shiva
6,668
606
24
2
0
216,131
0
L
Cernunnos
7,448
677
57
5
0
214,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role