Player Matchup

Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Biggіе
Baron Samedi
Level 267
God Stats
4W - 0L
2,020 SR
Queue Stats
217W - 19L
2,043 Elo+
Party 1
Kuzenbo
Kuzenbo
Smоl
Kuzenbo
Level 267
God Stats
34W - 1L
1,500 SR
Queue Stats
226W - 20L
2,014 Elo+
Party 1
Hercules
Hercules
VerHander
Hercules
Level 209
God Stats
7W - 0L
1,788 SR
Queue Stats
167W - 31L
1,973 Elo+
Party 1
Team Averages
Level 222
1,661 SR
1,806 Elo+

VS

Team Averages
Level 170
1,590 SR
1,561 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KuroTanex
Fafnir
Level 162
God Stats
3W - 3L
1,568 SR
Queue Stats
102W - 119L
1,455 Elo+
Solo
Merlin
Merlin
McFaster09
Merlin
Level 142
God Stats
2W - 8L
1,620 SR
Queue Stats
74W - 71L
1,597 Elo+
Solo
Chiron
Chiron
SlaashMD
Chiron
Level 221
God Stats
15W - 7L
1,677 SR
Queue Stats
163W - 140L
1,653 Elo+
Solo
Geb
Geb
swapzoar
Geb
Level 165
God Stats
193W - 188L
1,585 SR
Queue Stats
196W - 189L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 1
6,412
1,282
1,486
4,172
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
10
1 / 0 / 3
5,506
1,101
7,646
5,158
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Biggіе
Baron Samedi
12
2 / 0 / 2
6,247
1,249
3,038
4,972
3,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Smоl
Kuzenbo
10
0 / 0 / 5
5,310
1,062
2,806
5,355
5,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
VerHander
Hercules
10
1 / 0 / 4
5,407
1,081
4,422
6,146
4,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 0 / 0
4,745
949
0
411
155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fafnir
KuroTanex
Fafnir
10
0 / 0 / 0
5,206
1,041
2,975
5,804
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
McFaster09
Merlin
11
0 / 2 / 0
5,670
1,134
5,230
3,975
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SlaashMD
Chiron
10
0 / 1 / 0
5,257
1,051
3,319
4,373
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,032
1,006
5,886
7,263
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
1
2.5
W
Artemis
 
Artemis
1
0
3
2.5
L
Serqet
 
Serqet
0
0
0
0
W
Baron Samedi
Biggіе
Baron Samedi
2
0
2
3
L
Fafnir
KuroTanex
Fafnir
0
0
0
0
L
Merlin
McFaster09
Merlin
0
2
0
0
L
Chiron
SlaashMD
Chiron
0
1
0
0
W
Kuzenbo
Smоl
Kuzenbo
0
0
5
2.5
W
Hercules
VerHander
Hercules
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
17,410
25,803
Taken
21,826
19,158
Mitigated
15,967
9,131
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,486
100
0
1,559
4,172
3,199
0
1,898
2,092
7,109
0
W
Artemis
 
Artemis
7,646
3,739
0
917
5,158
2,279
162
2,979
2,130
0
22,431
L
Serqet
 
Serqet
0
0
0
0
411
155
0
167
244
0
858
W
Baron Samedi
Biggіе
Baron Samedi
3,038
323
580
1,873
4,972
3,683
68
2,196
2,732
23,786
1,384
L
Fafnir
KuroTanex
Fafnir
2,975
944
0
581
5,804
6,127
0
1,213
4,591
6,767
0
L
Merlin
McFaster09
Merlin
5,230
296
0
375
3,975
1,761
0
2,883
1,092
22,259
0
L
Chiron
SlaashMD
Chiron
3,319
1,189
286
987
4,373
1,671
0
696
3,677
0
16,159
W
Kuzenbo
Smоl
Kuzenbo
2,806
1,177
0
1,530
5,355
5,567
333
2,674
2,539
6,644
0
W
Hercules
VerHander
Hercules
4,422
2,200
0
2,672
6,146
4,430
0
3,732
2,219
0
8,857
L
5,886
400
0
1,920
7,263
6,253
0
2,264
4,999
8,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
25,910
121
Minions Killed
101
0
Camps Cleared
0
651,825
Distance Traveled
514,103
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,412
1,282
10
2
0
137,026
2
W
Artemis
5,506
1,101
40
8
0
114,606
0
L
Serqet
4,745
949
2
0
0
28,537
0
W
Baron Samedi
6,247
1,249
53
11
0
131,029
0
L
Fafnir
5,206
1,041
9
2
0
118,644
0
L
Merlin
5,670
1,134
45
9
0
115,769
0
L
Chiron
5,257
1,051
35
7
0
129,505
0
W
Kuzenbo
5,310
1,062
8
2
0
130,896
0
W
Hercules
5,407
1,081
10
2
0
138,268
0
L
Geb
5,032
1,006
10
2
0
121,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role