Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
CODFather4255
Susano
Gold III
Level 133
God Stats
17W - 8L
1,618 SR
Queue Stats
25W - 19L
1,685 MMR
Party 1
Chernobog
Chernobog
Gold II
Fleminem
Chernobog
Gold II
Level 141
God Stats
12W - 14L
1,681 SR
Queue Stats
93W - 93L
1,583 MMR
Solo
Agni
Agni
Gold III
OnlyFuns
Agni
Gold III
Level 217
God Stats
6W - 10L
1,371 SR
Queue Stats
655W - 679L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Ryget
Cu Chulainn
Gold III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,524 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,534 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,567 SR
1,575 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
CptCigna_
Tiamat
Gold II
Level 152
God Stats
2W - 5L
1,314 SR
Queue Stats
74W - 64L
1,634 MMR
Solo
Serqet
Serqet
Gold I
IsaacMLX
Serqet
Gold I
Level 158
God Stats
2W - 5L
1,862 SR
Queue Stats
279W - 280L
1,604 MMR
Solo
Ymir
Ymir
Gold III
KirinFFxi
Ymir
Gold III
Level 106
God Stats
2W - 2L
1,552 SR
Queue Stats
191W - 193L
1,569 MMR
Solo
Surtr
Surtr
Gold I
controllerBTWxdd
Surtr
Gold I
Level 66
God Stats
20W - 18L
1,610 SR
Queue Stats
120W - 117L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 3
5,785
579
3,242
6,991
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 4
6,010
601
5,042
7,337
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Fleminem
Chernobog
11
1 / 0 / 1
6,102
610
5,104
6,613
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
11
3 / 0 / 3
6,388
639
6,866
4,641
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Ryget
Cu Chulainn
10
0 / 0 / 1
5,687
569
3,681
8,250
7,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
OsirisThanatosJormungandrGuan Yu

VS

Bans
MulanSun WukongArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 1 / 0
4,768
477
3,142
5,553
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
CptCigna_
Tiamat
8
0 / 2 / 0
4,682
468
2,434
5,157
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
IsaacMLX
Serqet
10
0 / 2 / 0
4,950
495
2,854
7,285
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 2 / 0
4,806
481
2,046
9,139
5,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,620
562
6,977
9,952
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
L
Olorun
 
Olorun
0
1
0
0
W
4
0
4
6
L
Tiamat
CptCigna_
Tiamat
0
2
0
0
W
Chernobog
Fleminem
Chernobog
1
0
1
1.5
L
Serqet
IsaacMLX
Serqet
0
2
0
0
L
Ymir
0
2
0
0
W
Agni
3
0
3
4.5
W
Cu Chulainn
Ryget
Cu Chulainn
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
17,453
33,832
Taken
37,086
18,367
Mitigated
20,308
13,869
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,242
541
1,279
2,069
6,991
4,116
216
1,263
5,728
16,746
1,644
L
Olorun
 
Olorun
3,142
1,243
60
2,258
5,553
1,972
0
724
4,829
32,595
0
W
5,042
1,765
0
4,148
7,337
2,687
0
1,390
5,902
0
34,333
L
Tiamat
CptCigna_
Tiamat
2,434
534
0
1,487
5,157
2,584
0
3,893
1,264
26,880
0
W
Chernobog
Fleminem
Chernobog
5,104
3,040
0
1,689
6,613
2,572
0
3,200
3,005
0
53,642
L
Serqet
IsaacMLX
Serqet
2,854
415
0
1,544
7,285
3,140
0
782
6,503
0
38,572
L
Ymir
2,046
290
0
1,793
9,139
5,144
0
3,514
5,625
12,234
239
W
Agni
6,866
857
0
1,126
4,641
1,585
245
1,783
2,682
48,547
1,953
W
Cu Chulainn
Ryget
Cu Chulainn
3,681
189
0
3,558
8,250
7,407
0
661
6,982
0
37,155
L
6,977
2,580
0
2,674
9,952
7,468
0
511
9,441
1,193
39,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
24,826
344
Minions Killed
291
0
Camps Cleared
0
1,047,079
Distance Traveled
990,940
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,785
579
22
2
0
210,081
4
L
Olorun
4,768
477
54
5
0
168,587
0
W
Susano
6,010
601
55
6
0
236,206
0
L
Tiamat
4,682
468
63
6
0
177,150
2
W
Chernobog
6,102
610
96
10
0
206,145
2
L
Serqet
4,950
495
72
7
0
260,460
0
L
Ymir
4,806
481
28
3
0
184,438
6
W
Agni
6,388
639
83
8
0
187,337
4
W
Cu Chulainn
5,687
569
88
9
0
207,310
4
L
Surtr
5,620
562
74
7
0
200,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role