Player Matchup

Medusa
Medusa
MariogzρθrnStar
Medusa
Level 89
God Stats
9W - 7L
1,668 SR
Queue Stats
51W - 53L
1,494 Elo+
Solo
Hachiman
Hachiman
Nxosh
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
Worizen
Janus
Level 68
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
nawshamali9
Atlas
Level 48
God Stats
64W - 64L
1,406 SR
Queue Stats
528W - 531L
1,488 Elo+
Solo
Vulcan
Vulcan
oogleebooglee
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,505 Elo+
Solo
Team Averages
Level 69
1,450 SR
1,497 Elo+

VS

Team Averages
Level 103
1,448 SR
1,491 Elo+
Guan Yu
Guan Yu
CalamitysGod
Guan Yu
Level 68
God Stats
2W - 3L
1,332 SR
Queue Stats
312W - 345L
1,480 Elo+
Party 1
Medusa
Medusa
Carplarry
Medusa
Level 43
God Stats
3W - 4L
1,374 SR
Queue Stats
113W - 139L
1,441 Elo+
Party 1
Scylla
Scylla
Newtton33
Scylla
Level 100
God Stats
3W - 0L
1,516 SR
Queue Stats
15W - 10L
1,776 Elo+
Solo
Agni
Agni
Shdwhuntr707
Agni
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 158L
1,316 Elo+
Solo
Surtr
Surtr
likehulk-i-smash
Surtr
Level 157
God Stats
14W - 12L
1,520 SR
Queue Stats
64W - 65L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,563
1,223
9,329
8,331
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Nxosh
Hachiman
10
0 / 0 / 0
4,763
680
0
0
0
Janus
Worizen
Janus
12
2 / 2 / 2
7,565
1,081
5,889
5,780
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,722
1,103
6,343
8,390
4,038
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,687
1,098
8,530
8,798
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

302

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CalamitysGod
Guan Yu
13
0 / 0 / 5
7,283
1,040
4,853
7,930
7,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Carplarry
Medusa
13
2 / 0 / 4
7,988
1,141
6,662
4,284
1,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Newtton33
Scylla
13
2 / 4 / 1
7,386
1,055
5,368
7,866
2,668
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
8,318
1,188
6,959
6,557
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 4
7,816
1,117
5,544
6,661
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
8
8
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CalamitysGod
Guan Yu
0
0
5
2.5
W
Medusa
Carplarry
Medusa
2
0
4
4
L
3
1
2
4
W
Scylla
Newtton33
Scylla
2
4
1
0.63
L
Hachiman
Nxosh
Hachiman
0
0
0
0
W
3
3
3
1.5
L
Janus
Worizen
Janus
2
2
2
1.5
W
1
1
4
3
L
2
1
3
3.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
29,386
31,299
Taken
33,298
12,080
Mitigated
17,012
1,760
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CalamitysGod
Guan Yu
4,853
758
537
1,992
7,930
7,409
0
4,509
3,247
0
11,433
W
Medusa
Carplarry
Medusa
6,662
2,115
0
0
4,284
1,408
0
3,074
1,130
0
15,679
L
9,329
4,084
0
826
8,331
2,901
0
3,482
4,849
0
35,906
W
Scylla
Newtton33
Scylla
5,368
499
0
0
7,866
2,668
0
5,390
2,338
16,588
451
L
Hachiman
Nxosh
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
6,959
680
0
378
6,557
2,448
0
3,307
3,164
18,103
0
L
Janus
Worizen
Janus
5,889
354
0
410
5,780
1,922
0
1,606
4,174
9,475
0
W
5,544
1,868
0
993
6,661
3,079
0
3,926
2,657
686
26,928
L
6,343
1,781
0
354
8,390
4,038
0
3,301
5,089
15,677
229
L
8,530
363
0
170
8,798
3,219
0
3,790
5,008
19,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
38,791
142
Minions Killed
153
4
Camps Cleared
7
511,233
Distance Traveled
650,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,283
1,040
21
3
0
144,437
0
W
Medusa
7,988
1,141
18
3
1
126,751
0
L
Medusa
8,563
1,223
68
10
2
143,474
0
W
Scylla
7,386
1,055
26
4
0
129,768
0
L
Hachiman
4,763
680
0
0
0
0
0
W
Agni
8,318
1,188
38
5
1
124,924
0
L
Janus
7,565
1,081
15
2
1
90,054
0
W
Surtr
7,816
1,117
50
7
5
124,939
0
L
Atlas
7,722
1,103
24
3
1
139,336
0
L
Vulcan
7,687
1,098
35
5
0
138,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role