Player Matchup

Danzaburou
Danzaburou
AlfredoSenpaii
Danzaburou
Level 93
God Stats
2W - 7L
1,617 SR
Queue Stats
57W - 107L
1,392 Elo+
Party 1
Lancelot
Lancelot
Artigau
Lancelot
Level 65
God Stats
0W - 1L
1,304 SR
Queue Stats
41W - 95L
1,328 Elo+
Party 1
Achilles
Achilles
Drianny
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 128L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
Ro91
Jormungandr
Level 100
God Stats
2W - 4L
1,496 SR
Queue Stats
60W - 111L
1,357 Elo+
Party 1
Vulcan
Vulcan
erremerre
Vulcan
Level 86
God Stats
9W - 17L
1,495 SR
Queue Stats
39W - 92L
1,328 Elo+
Party 1
Team Averages
Level 85
1,482 SR
1,352 Elo+

VS

Team Averages
Level 154
1,472 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
SmokeInside
Maui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,445 Elo+
Solo
Ymir
Ymir
WookieOfGreed
Ymir
Level 145
God Stats
3W - 0L
1,760 SR
Queue Stats
98W - 80L
1,557 Elo+
Party 3
Medusa
Medusa
XzL3GenDzx
Medusa
Level 154
God Stats
3W - 3L
1,407 SR
Queue Stats
215W - 189L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
jujudefruit11
Jormungandr
Level 150
God Stats
1W - 5L
1,193 SR
Queue Stats
300W - 285L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlfredoSenpaii
Danzaburou
14
0 / 2 / 0
8,163
480
4,431
9,815
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Artigau
Lancelot
13
0 / 3 / 0
7,298
429
4,460
14,234
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Drianny
Achilles
13
1 / 6 / 0
7,977
469
8,309
20,066
20,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Ro91
Jormungandr
13
0 / 2 / 0
7,200
424
6,946
15,046
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
erremerre
Vulcan
14
0 / 4 / 0
7,725
454
3,679
9,658
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 0 / 1
9,558
562
9,064
5,534
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 6
8,473
498
4,932
11,124
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 4
8,763
515
6,053
11,646
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
XzL3GenDzx
Medusa
17
5 / 0 / 0
9,769
575
11,880
9,962
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
jujudefruit11
Jormungandr
16
5 / 1 / 4
10,557
621
15,368
15,372
13,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
1
4.5
L
Danzaburou
AlfredoSenpaii
Danzaburou
0
2
0
0
L
Lancelot
Artigau
Lancelot
0
3
0
0
L
Achilles
Drianny
Achilles
1
6
0
0.17
L
Jormungandr
Ro91
Jormungandr
0
2
0
0
W
0
0
6
3
W
3
0
4
5
W
Medusa
XzL3GenDzx
Medusa
5
0
0
5
L
Vulcan
erremerre
Vulcan
0
4
0
0
W
Jormungandr
jujudefruit11
Jormungandr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
47,297
68,819
Taken
53,638
46,996
Mitigated
37,707
14,799
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,064
2,254
0
0
5,534
2,093
649
3,147
2,119
77,340
2,025
L
Danzaburou
AlfredoSenpaii
Danzaburou
4,431
1,945
0
1,856
9,815
4,337
133
1,605
8,210
0
72,588
L
Lancelot
Artigau
Lancelot
4,460
282
112
5,456
14,234
6,646
0
7,784
6,450
0
61,277
L
Achilles
Drianny
Achilles
8,309
2,024
0
4,073
20,066
20,275
0
12,932
7,134
0
54,528
L
Jormungandr
Ro91
Jormungandr
6,946
917
0
2,927
15,046
12,280
0
6,387
8,659
40,264
794
W
4,932
920
0
2,528
11,124
10,123
0
3,101
7,713
32,099
0
W
6,053
1,114
0
5,266
11,646
7,149
177
1,106
10,424
60,613
9,382
W
Medusa
XzL3GenDzx
Medusa
11,880
4,241
0
760
9,962
4,793
0
1,585
8,144
0
96,636
L
Vulcan
erremerre
Vulcan
3,679
107
0
375
9,658
3,458
0
5,922
3,736
73,541
1,183
W
Jormungandr
jujudefruit11
Jormungandr
15,368
4,764
0
6,015
15,372
13,549
0
812
14,517
86,988
1,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
47,120
470
Minions Killed
560
0
Camps Cleared
0
1,601,521
Distance Traveled
1,629,122
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,558
562
133
8
0
296,264
0
L
Danzaburou
8,163
480
124
7
0
307,508
0
L
Lancelot
7,298
429
93
5
0
394,273
0
L
Achilles
7,977
469
70
4
0
293,814
0
L
Jormungandr
7,200
424
63
4
0
335,175
1
W
Maui
8,473
498
44
3
0
378,066
2
W
Ymir
8,763
515
104
6
0
332,454
0
W
Medusa
9,769
575
144
8
0
329,250
8
L
Vulcan
7,725
454
120
7
0
270,751
0
W
Jormungandr
10,557
621
135
8
0
293,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role