Player Matchup

Heimdallr
Heimdallr
AAHammer89
Heimdallr
Level 106
God Stats
5W - 1L
1,764 SR
Queue Stats
36W - 17L
1,675 Elo+
Party 2
Athena
Athena
Merseus
Athena
Level 124
God Stats
2W - 2L
1,752 SR
Queue Stats
51W - 53L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Pugking0913
Baron Samedi
Level 128
God Stats
2W - 2L
1,824 SR
Queue Stats
257W - 109L
1,662 Elo+
Party 2
Osiris
Osiris
manomurdur
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 10L
1,780 Elo+
Party 2
Yemoja
Yemoja
vFalsev
Yemoja
Level 115
God Stats
8W - 9L
1,764 SR
Queue Stats
49W - 58L
1,541 Elo+
Solo
Team Averages
Level 118
1,721 SR
1,620 Elo+

VS

Team Averages
Level 147
1,431 SR
1,495 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Prolific_Smoke49
Jormungandr
Level 156
God Stats
0W - 5L
1,088 SR
Queue Stats
170W - 163L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
TheGokuButton
Cthulhu
Level 129
God Stats
5W - 5L
1,565 SR
Queue Stats
49W - 51L
1,498 Elo+
Party 1
Ra
Ra
Yagguh
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AAHammer89
Heimdallr
12
3 / 0 / 10
6,686
1,337
11,579
5,725
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Merseus
Athena
12
2 / 2 / 11
7,096
1,419
6,115
9,327
9,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pugking0913
Baron Samedi
12
5 / 0 / 6
7,063
1,413
5,753
3,045
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
manomurdur
Osiris
12
2 / 0 / 10
6,511
1,302
8,393
5,250
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
vFalsev
Yemoja
12
2 / 0 / 10
7,276
1,455
2,856
2,933
1,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

383

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 2
5,811
1,162
3,264
7,553
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
9
0 / 0 / 0
3,652
730
0
0
0
Jormungandr
Prolific_Smoke49
Jormungandr
11
1 / 1 / 1
6,052
1,210
7,471
9,942
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
11
1 / 5 / 0
6,082
1,216
5,913
11,223
10,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
11
0 / 5 / 2
5,918
1,184
5,632
7,361
3,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
14
Kills
2
2
Deaths
14
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
Thor
 
Thor
0
0
0
0
W
Heimdallr
AAHammer89
Heimdallr
3
0
10
8
W
Athena
Merseus
Athena
2
2
11
3.75
L
Jormungandr
Prolific_Smoke49
Jormungandr
1
1
1
1.5
W
Baron Samedi
Pugking0913
Baron Samedi
5
0
6
8
L
Cthulhu
1
5
0
0.2
L
Ra
0
5
2
0.2
W
Osiris
manomurdur
Osiris
2
0
10
7
W
Yemoja
vFalsev
Yemoja
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
22,280
26,280
Taken
36,079
19,815
Mitigated
26,963
12,322
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,264
1,270
0
1,173
7,553
3,086
0
2,699
4,734
0
13,506
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
AAHammer89
Heimdallr
11,579
7,194
0
933
5,725
2,799
0
4,481
1,057
0
20,578
W
Athena
Merseus
Athena
6,115
1,951
0
1,987
9,327
9,122
0
5,966
3,150
10,952
0
L
Jormungandr
Prolific_Smoke49
Jormungandr
7,471
1,191
0
431
9,942
10,326
0
4,450
5,290
14,490
0
W
Baron Samedi
Pugking0913
Baron Samedi
5,753
694
1,958
1,231
3,045
1,470
0
1,985
974
19,103
719
L
Cthulhu
5,913
769
181
1,617
11,223
10,220
0
4,450
6,609
11,822
0
L
Ra
5,632
806
648
565
7,361
3,331
0
3,050
4,237
22,642
0
W
Osiris
manomurdur
Osiris
8,393
2,705
0
366
5,250
4,458
0
3,665
1,419
0
14,281
W
Yemoja
vFalsev
Yemoja
2,856
842
4,514
1,333
2,933
1,966
0
2,097
664
7,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
27,515
89
Minions Killed
95
3
Camps Cleared
3
522,721
Distance Traveled
443,467
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,811
1,162
18
4
2
117,974
0
L
Thor
3,652
730
0
0
0
0
0
W
Heimdallr
6,686
1,337
19
4
1
93,086
0
W
Athena
7,096
1,419
17
3
1
107,378
0
L
Jormungandr
6,052
1,210
17
3
0
100,758
0
W
Baron Samedi
7,063
1,413
34
7
0
98,403
0
L
Cthulhu
6,082
1,216
10
2
0
121,892
0
L
Ra
5,918
1,184
50
10
1
102,843
0
W
Osiris
6,511
1,302
11
2
1
123,122
0
W
Yemoja
7,276
1,455
8
2
0
100,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role