Player Matchup

Jing Wei
Jing Wei
DeviLMaDneSs758
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,474 Elo+
Party 1
Nemesis
Nemesis
Lightning8703
Nemesis
Level 83
God Stats
1W - 2L
1,534 SR
Queue Stats
14W - 17L
1,469 Elo+
Party 3
Zeus
Zeus
Moisty Shnoz
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,448 Elo+
Solo
Bacchus
Bacchus
mtoresse
Bacchus
Level 65
God Stats
4W - 3L
1,706 SR
Queue Stats
21W - 22L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
rkausi
Kukulkan
Level 88
God Stats
3W - 8L
1,554 SR
Queue Stats
69W - 67L
1,502 Elo+
Party 1
Team Averages
Level 71
1,559 SR
1,472 Elo+

VS

Team Averages
Level 90
1,486 SR
1,524 Elo+
Pele
Pele
PRiMiTivejuLEN
Pele
Level 67
God Stats
38W - 41L
1,448 SR
Queue Stats
207W - 199L
1,413 Elo+
Solo
Skadi
Skadi
Ssrommero
Skadi
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,683 Elo+
Party 2
Poseidon
Poseidon
Yukino-Shiroe
Poseidon
Level 74
God Stats
9W - 11L
1,481 SR
Queue Stats
170W - 185L
1,375 Elo+
Solo
King Arthur
King Arthur
ggabriel26
King Arthur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,547 Elo+
Party 2
Charon
Charon
kratoselitesp
Charon
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 2 / 0
4,698
470
4,397
5,862
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
8
0 / 3 / 1
4,443
444
3,135
8,256
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 4 / 0
4,869
487
1,547
5,628
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
mtoresse
Bacchus
7
0 / 1 / 0
4,637
464
3,237
6,189
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
rkausi
Kukulkan
11
0 / 1 / 0
5,787
579
2,884
5,065
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,618
562
5,400
7,849
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
Ssrommero
Skadi
9
2 / 0 / 3
5,272
527
5,451
5,922
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Yukino-Shiroe
Poseidon
11
0 / 0 / 0
5,493
549
2,386
3,902
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ggabriel26
King Arthur
12
4 / 0 / 0
7,061
706
3,627
5,687
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 4
5,153
515
2,660
6,490
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
0
0
L
Nemesis
0
3
1
0.17
L
0
4
0
0
W
5
0
1
5.5
W
Skadi
Ssrommero
Skadi
2
0
3
3.5
W
Poseidon
Yukino-Shiroe
Poseidon
0
0
0
0
W
King Arthur
ggabriel26
King Arthur
4
0
0
4
W
0
1
4
2
L
Bacchus
mtoresse
Bacchus
0
1
0
0
L
Kukulkan
rkausi
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,200
Damage
19,524
31,000
Taken
29,850
13,822
Mitigated
14,179
6,423
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,397
2,756
0
1,949
5,862
2,005
0
1,209
4,653
0
35,552
L
Nemesis
3,135
1,462
0
1,347
8,256
3,116
0
535
7,559
0
20,992
L
1,547
525
0
500
5,628
1,650
0
0
5,628
24,658
0
W
5,400
1,603
0
2,541
7,849
3,233
0
922
6,927
0
35,900
W
Skadi
Ssrommero
Skadi
5,451
1,593
0
464
5,922
1,932
126
1,037
4,885
0
35,426
W
Poseidon
Yukino-Shiroe
Poseidon
2,386
276
0
1,517
3,902
1,266
0
1,962
1,940
36,485
897
W
King Arthur
ggabriel26
King Arthur
3,627
255
0
500
5,687
3,887
22
1,547
4,140
0
45,631
W
2,660
493
1,190
1,174
6,490
3,861
0
1,749
4,741
13,149
0
L
Bacchus
mtoresse
Bacchus
3,237
285
0
1,350
6,189
5,253
0
1,170
5,019
9,950
2,259
L
Kukulkan
rkausi
Kukulkan
2,884
492
0
1,277
5,065
1,798
0
1,695
3,144
50,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
28,597
257
Minions Killed
283
0
Camps Cleared
0
925,324
Distance Traveled
1,027,315
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,698
470
58
6
0
181,878
0
L
Nemesis
4,443
444
38
4
0
218,467
2
L
Zeus
4,869
487
57
6
0
147,196
0
W
Pele
5,618
562
54
5
0
232,444
0
W
Skadi
5,272
527
61
6
0
186,329
0
W
Poseidon
5,493
549
78
8
0
218,215
0
W
King Arthur
7,061
706
79
8
0
195,619
1
W
Charon
5,153
515
11
1
0
194,708
2
L
Bacchus
4,637
464
10
1
0
201,560
0
L
Kukulkan
5,787
579
94
9
0
176,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role