Player Matchup

Ymir
Ymir
Dekyume
Ymir
Level 108
God Stats
3W - 6L
1,574 SR
Queue Stats
61W - 61L
1,499 Elo+
Party 1
Ra
Ra
KingDoubleX
Ra
Level 129
God Stats
3W - 3L
1,537 SR
Queue Stats
177W - 186L
1,509 Elo+
Solo
Surtr
Surtr
TheSimpleJack_97
Surtr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 236L
1,463 Elo+
Solo
Anhur
Anhur
lelyumi
Anhur
Level 152
God Stats
7W - 6L
1,620 SR
Queue Stats
58W - 60L
1,494 Elo+
Party 1
Thanatos
Thanatos
milkermans
Thanatos
Level 28
God Stats
3W - 4L
1,318 SR
Queue Stats
4W - 4L
1,337 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,460 Elo+

VS

Team Averages
Level 133
1,592 SR
1,543 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OniRakshasa
Cthulhu
Level 127
God Stats
6W - 2L
1,881 SR
Queue Stats
259W - 240L
1,477 Elo+
Solo
Medusa
Medusa
Stoaxy
Medusa
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 21L
1,677 Elo+
Solo
Fafnir
Fafnir
nainull
Fafnir
Level 153
God Stats
14W - 11L
1,635 SR
Queue Stats
284W - 292L
1,479 Elo+
Solo
Raijin
Raijin
siriuss-x
Raijin
Level 128
God Stats
2W - 3L
1,445 SR
Queue Stats
218W - 207L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dekyume
Ymir
9
0 / 2 / 2
5,005
501
4,059
7,525
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
6,895
690
3,113
4,823
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,780
578
1,383
8,118
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
lelyumi
Anhur
10
2 / 1 / 0
5,699
570
1,798
5,029
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
milkermans
Thanatos
9
1 / 3 / 1
5,146
515
1,970
8,703
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 1 / 2
6,497
650
7,148
8,401
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
OniRakshasa
Cthulhu
11
1 / 0 / 3
6,951
695
3,692
3,456
3,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Stoaxy
Medusa
10
1 / 0 / 2
5,643
564
5,649
5,492
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
nainull
Fafnir
8
1 / 1 / 2
5,725
573
1,231
5,860
5,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
siriuss-x
Raijin
12
0 / 2 / 1
6,457
646
3,918
5,275
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
2
7
L
Ymir
Dekyume
Ymir
0
2
2
0.5
L
1
1
1
1.5
W
Cthulhu
OniRakshasa
Cthulhu
1
0
3
2.5
W
Medusa
Stoaxy
Medusa
1
0
2
2
L
0
3
0
0
L
Anhur
lelyumi
Anhur
2
1
0
2
L
Thanatos
milkermans
Thanatos
1
3
1
0.5
W
Fafnir
nainull
Fafnir
1
1
2
2
W
Raijin
siriuss-x
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
21,638
34,198
Taken
28,484
15,333
Mitigated
14,300
10,070
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,148
3,000
0
4,243
8,401
2,553
0
1,050
7,227
0
38,206
L
Ymir
Dekyume
Ymir
4,059
329
0
1,015
7,525
3,759
33
1,076
6,449
16,469
1,501
L
3,113
155
288
1,818
4,823
1,831
0
3,452
985
57,102
207
W
Cthulhu
OniRakshasa
Cthulhu
3,692
563
127
1,089
3,456
3,139
0
100
3,027
43,588
1,490
W
Medusa
Stoaxy
Medusa
5,649
2,407
0
1,629
5,492
1,758
129
1,594
3,698
0
44,559
L
1,383
736
0
2,232
8,118
4,235
0
3,143
4,975
431
35,729
L
Anhur
lelyumi
Anhur
1,798
1,315
0
1,702
5,029
1,717
439
427
4,602
0
40,593
L
Thanatos
milkermans
Thanatos
1,970
561
0
3,015
8,703
3,791
0
204
8,499
0
25,672
W
Fafnir
nainull
Fafnir
1,231
229
0
2,228
5,860
5,209
0
1,822
3,710
10,638
0
W
Raijin
siriuss-x
Raijin
3,918
143
0
750
5,275
1,641
0
2,428
2,774
46,959
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
31,273
337
Minions Killed
331
0
Camps Cleared
0
998,411
Distance Traveled
1,065,762
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,497
650
65
7
0
267,892
2
L
Ymir
5,005
501
26
3
0
204,656
2
L
Ra
6,895
690
111
11
0
206,394
0
W
Cthulhu
6,951
695
87
9
0
197,144
0
W
Medusa
5,643
564
71
7
0
220,434
0
L
Surtr
5,780
578
79
8
0
191,094
3
L
Anhur
5,699
570
80
8
0
201,355
0
L
Thanatos
5,146
515
41
4
0
194,912
0
W
Fafnir
5,725
573
10
1
0
195,619
4
W
Raijin
6,457
646
98
10
0
184,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role