Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PABLO FRX
Thanatos
Level 139
God Stats
1W - 3L
1,263 SR
Queue Stats
450W - 425L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaccManiacc
Cu Chulainn
Level 46
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Janus
Janus
angle_emotif
Janus
Level 44
God Stats
13W - 19L
1,415 SR
Queue Stats
59W - 71L
1,392 Elo+
Solo
Neith
Neith
xXObey_EisbearXx
Neith
Level 69
God Stats
5W - 4L
1,502 SR
Queue Stats
164W - 129L
1,551 Elo+
Solo
Team Averages
Level 89
1,436 SR
1,432 Elo+

VS

Team Averages
Level 58
1,571 SR
1,392 Elo+
Scylla
Scylla
Chruetli
Scylla
Level 80
God Stats
0W - 3L
1,307 SR
Queue Stats
182W - 199L
1,396 Elo+
Solo
Cupid
Cupid
Superigroc13
Cupid
Level 43
God Stats
12W - 6L
1,739 SR
Queue Stats
300W - 257L
1,448 Elo+
Party 1
Tyr
Tyr
braisribi7
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Thanatos
Thanatos
sycotico
Thanatos
Level 61
God Stats
5W - 2L
1,791 SR
Queue Stats
74W - 75L
1,407 Elo+
Solo
Sobek
Sobek
yaron37
Sobek
Level 39
God Stats
6W - 5L
1,520 SR
Queue Stats
304W - 265L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 3
7,528
538
4,387
10,891
10,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PABLO FRX
Thanatos
13
3 / 1 / 3
7,690
549
5,422
14,281
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
RaccManiacc
Cu Chulainn
14
2 / 0 / 4
9,031
645
10,456
9,069
8,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 3
7,665
548
7,569
6,249
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 0 / 4
8,767
626
7,362
6,091
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chruetli
Scylla
12
1 / 3 / 0
6,842
489
4,194
8,071
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
6,520
466
4,084
10,494
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 0
6,314
451
6,462
15,249
13,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
sycotico
Thanatos
5
0 / 3 / 0
4,887
349
1,019
4,856
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
yaron37
Sobek
11
0 / 0 / 1
6,423
459
2,944
10,288
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Scylla
Chruetli
Scylla
1
3
0
0.33
W
Thanatos
PABLO FRX
Thanatos
3
1
3
4.5
W
Cu Chulainn
RaccManiacc
Cu Chulainn
2
0
4
4
L
0
4
0
0
W
3
0
3
4.5
L
0
4
0
0
L
Thanatos
sycotico
Thanatos
0
3
0
0
W
3
0
4
5
L
Sobek
yaron37
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,196
Damage
18,703
46,581
Taken
48,958
29,706
Mitigated
30,672
19,764
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,387
635
0
1,945
10,891
10,455
0
2,482
8,409
14,600
0
L
Scylla
Chruetli
Scylla
4,194
939
0
600
8,071
2,842
533
3,441
4,257
46,308
1,108
W
Thanatos
PABLO FRX
Thanatos
5,422
1,436
0
11,593
14,281
5,739
0
3,309
10,972
0
57,315
W
Cu Chulainn
RaccManiacc
Cu Chulainn
10,456
2,107
0
2,009
9,069
8,363
106
189
8,880
0
56,626
L
4,084
1,741
0
1,710
10,494
4,250
0
1,661
8,664
0
48,717
W
7,569
287
0
1,983
6,249
2,434
0
2,407
3,842
52,491
0
L
6,462
412
0
2,234
15,249
13,693
0
908
13,633
516
38,151
L
Thanatos
sycotico
Thanatos
1,019
270
0
2,575
4,856
1,346
0
996
3,698
0
12,405
W
7,362
2,193
0
2,234
6,091
2,715
2,924
243
5,848
0
65,370
L
Sobek
yaron37
Sobek
2,944
404
181
3,921
10,288
8,541
27
4,114
5,897
15,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
30,986
365
Minions Killed
267
0
Camps Cleared
0
1,446,993
Distance Traveled
1,251,524
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,528
538
16
1
0
282,059
0
L
Scylla
6,842
489
82
6
0
269,537
0
W
Thanatos
7,690
549
87
6
0
301,948
0
W
Cu Chulainn
9,031
645
92
7
0
291,246
3
L
Cupid
6,520
466
79
6
0
252,142
0
W
Janus
7,665
548
77
6
0
296,469
4
L
Tyr
6,314
451
57
4
0
297,987
5
L
Thanatos
4,887
349
27
2
0
106,567
0
W
Neith
8,767
626
93
7
0
275,271
0
L
Sobek
6,423
459
22
2
0
325,291
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role