Player Matchup

Mercury
Mercury
Havoc1995
Mercury
Level 58
God Stats
9W - 12L
1,514 SR
Queue Stats
96W - 121L
1,514 Elo+
Party 2
Hera
Hera
LIVE2PORTAL
Hera
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 333L
1,568 Elo+
Party 1
Skadi
Skadi
SniperLyfeSebby
Skadi
Level 126
God Stats
13W - 12L
1,447 SR
Queue Stats
216W - 214L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
iVirussss
Jormungandr
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
315W - 277L
1,510 Elo+
Party 1
Athena
Athena
ranierino
Athena
Level 41
God Stats
3W - 4L
1,303 SR
Queue Stats
64W - 68L
1,482 Elo+
Party 2
Team Averages
Level 73
1,453 SR
1,532 Elo+

VS

Team Averages
Level 119
1,673 SR
1,496 Elo+
Izanami
Izanami
CherryBerserker
Izanami
Level 121
God Stats
4W - 1L
1,845 SR
Queue Stats
41W - 35L
1,558 Elo+
Solo
Kali
Kali
Fallen-Ks
Kali
Level 174
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 67L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Mr_Exclusive97
Jormungandr
Level 146
God Stats
2W - 3L
1,610 SR
Queue Stats
206W - 190L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
blackbear94
Erlang Shen
Level 69
God Stats
11W - 6L
1,698 SR
Queue Stats
131W - 127L
1,470 Elo+
Solo
Scylla
Scylla
xazeprime
Scylla
Level 83
God Stats
4W - 2L
1,710 SR
Queue Stats
89W - 64L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Havoc1995
Mercury
17
2 / 4 / 0
9,343
519
4,918
15,450
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
0 / 5 / 1
8,192
455
6,116
9,747
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 3 / 0
9,016
501
12,898
12,585
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
iVirussss
Jormungandr
15
0 / 4 / 0
9,201
511
13,641
18,520
15,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
ranierino
Athena
12
0 / 0 / 2
7,899
439
6,142
15,322
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,019
501
8,056
13,820
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
15
2 / 2 / 4
8,912
495
4,846
14,263
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Mr_Exclusive97
Jormungandr
15
2 / 0 / 3
9,551
531
11,069
17,291
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
blackbear94
Erlang Shen
13
1 / 0 / 7
8,866
493
9,750
15,154
12,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
xazeprime
Scylla
18
9 / 0 / 2
10,875
604
15,720
7,274
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Kali
2
2
4
2
L
Mercury
Havoc1995
Mercury
2
4
0
0.5
L
0
5
1
0.1
W
Jormungandr
Mr_Exclusive97
Jormungandr
2
0
3
3.5
L
4
3
0
1.33
W
Erlang Shen
blackbear94
Erlang Shen
1
0
7
4.5
L
Jormungandr
iVirussss
Jormungandr
0
4
0
0
L
Athena
ranierino
Athena
0
0
2
1
W
Scylla
xazeprime
Scylla
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,715
Damage
49,441
71,624
Taken
67,802
50,386
Mitigated
40,901
9,822
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
5,948
0
3,396
13,820
5,631
724
2,836
10,936
0
80,068
W
Kali
4,846
2,150
0
8,214
14,263
6,190
154
3,571
10,540
0
63,778
L
Mercury
Havoc1995
Mercury
4,918
1,613
0
790
15,450
7,717
321
4,342
10,963
0
93,954
L
6,116
1,547
0
744
9,747
4,056
0
3,601
6,100
69,020
0
W
Jormungandr
Mr_Exclusive97
Jormungandr
11,069
3,665
0
5,589
17,291
14,330
546
9,781
7,377
72,561
1,158
L
12,898
4,279
0
590
12,585
5,340
156
2,464
10,017
0
85,506
W
Erlang Shen
blackbear94
Erlang Shen
9,750
4,713
0
4,070
15,154
12,020
0
5,759
9,217
0
31,407
L
Jormungandr
iVirussss
Jormungandr
13,641
4,281
0
3,824
18,520
15,304
0
9,634
8,364
83,638
8,016
L
Athena
ranierino
Athena
6,142
2,058
0
3,874
15,322
17,969
0
5,483
9,664
26,148
1,154
W
Scylla
xazeprime
Scylla
15,720
1,786
0
1,529
7,274
2,730
0
2,078
5,095
93,973
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
47,223
582
Minions Killed
521
0
Camps Cleared
0
1,780,178
Distance Traveled
1,803,088
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,019
501
119
7
0
330,046
4
W
Kali
8,912
495
106
6
0
433,189
0
L
Mercury
9,343
519
147
8
0
407,638
0
L
Hera
8,192
455
142
8
0
341,769
0
W
Jormungandr
9,551
531
121
7
0
311,103
4
L
Skadi
9,016
501
126
7
0
328,725
4
W
Erlang Shen
8,866
493
35
2
0
353,559
8
L
Jormungandr
9,201
511
139
8
0
313,235
4
L
Athena
7,899
439
28
2
0
388,811
4
W
Scylla
10,875
604
140
8
0
375,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role