Player Matchup

Khepri
Khepri
 
Khepri
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Enomosjunior
Thoth
Level 47
God Stats
1W - 2L
1,555 SR
Queue Stats
32W - 50L
1,487 Elo+
Party 1
Thanatos
Thanatos
SOB Herbo
Thanatos
Level 32
God Stats
9W - 11L
1,525 SR
Queue Stats
95W - 95L
1,327 Elo+
Solo
Team Averages
Level 54
1,527 SR
1,438 Elo+

VS

Team Averages
Level 105
1,512 SR
1,376 Elo+
Achilles
Achilles
CDTheBookMan
Achilles
Level 146
God Stats
1W - 3L
1,330 SR
Queue Stats
120W - 120L
1,477 Elo+
Solo
Anhur
Anhur
SMS Void
Anhur
Level 41
God Stats
9W - 9L
1,641 SR
Queue Stats
177W - 160L
1,313 Elo+
Solo
Nu Wa
Nu Wa
kwhite4520
Nu Wa
Level 129
God Stats
10W - 8L
1,564 SR
Queue Stats
349W - 363L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 0
6,028
603
3,114
10,399
6,816
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 0
6,183
618
3,756
7,671
2,362
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SOB Herbo
Thanatos
12
0 / 2 / 0
6,545
655
5,213
8,735
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CDTheBookMan
Achilles
13
4 / 0 / 6
7,989
799
8,489
8,854
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
SMS Void
Anhur
14
6 / 0 / 2
8,738
874
7,959
8,863
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
12
1 / 0 / 10
7,708
771
5,750
4,649
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
0
0
W
Achilles
CDTheBookMan
Achilles
4
0
6
7
L
0
6
0
0
W
Anhur
SMS Void
Anhur
6
0
2
7
L
Thanatos
SOB Herbo
Thanatos
0
2
0
0
W
Nu Wa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
22,198
26,805
Taken
22,366
12,475
Mitigated
14,802
5,172
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,114
570
186
441
10,399
6,816
0
2,206
7,773
14,959
2,090
W
Achilles
CDTheBookMan
Achilles
8,489
899
304
2,188
8,854
9,744
1,157
2,450
6,404
200
14,491
L
3,756
95
0
110
7,671
2,362
0
2,058
5,444
19,733
0
W
Anhur
SMS Void
Anhur
7,959
3,977
0
1,842
8,863
2,997
872
2,114
6,749
0
31,147
L
Thanatos
SOB Herbo
Thanatos
5,213
430
0
4,435
8,735
3,297
0
1,686
6,736
0
26,039
W
Nu Wa
5,750
2,078
0
1,206
4,649
2,061
560
2,013
2,636
22,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,756
Gold Earned
24,435
106
Minions Killed
107
0
Camps Cleared
0
508,942
Distance Traveled
593,232
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,028
603
27
3
0
160,392
0
W
Achilles
7,989
799
8
1
0
225,327
7
L
Thoth
6,183
618
30
3
0
146,794
0
W
Anhur
8,738
874
64
6
0
180,874
0
L
Thanatos
6,545
655
49
5
0
201,756
0
W
Nu Wa
7,708
771
35
4
0
187,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role