Player Matchup

Guan Yu
Guan Yu
Green_Blazerr
Guan Yu
Level 147
God Stats
3W - 0L
1,263 SR
Queue Stats
83W - 97L
1,322 Elo+
Solo
Zeus
Zeus
Heilung666
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,441 Elo+
Solo
Scylla
Scylla
MrsAries
Scylla
Level 87
God Stats
3W - 1L
1,458 SR
Queue Stats
185W - 175L
1,459 Elo+
Solo
Cabrakan
Cabrakan
Nvjook
Cabrakan
Level 159
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 33L
1,521 Elo+
Solo
Cernunnos
Cernunnos
SoulStealer1
Cernunnos
Level 185
God Stats
6W - 7L
1,330 SR
Queue Stats
337W - 334L
1,559 Elo+
Solo
Team Averages
Level 132
1,453 SR
1,460 Elo+

VS

Team Averages
Level 134
1,475 SR
1,481 Elo+
Shiva
Shiva
Chum MD
Shiva
Level 116
God Stats
2W - 3L
1,347 SR
Queue Stats
337W - 320L
1,449 Elo+
Party 1
Fafnir
Fafnir
Luwes1087
Fafnir
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
389W - 379L
1,511 Elo+
Solo
Rama
Rama
OhHeyHowAreYa
Rama
Level 131
God Stats
8W - 2L
1,811 SR
Queue Stats
266W - 295L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Shaneian22
Xbalanque
Level 106
God Stats
19W - 23L
1,417 SR
Queue Stats
934W - 969L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
kujo 151
Ix Chel
Level 152
God Stats
0W - 2L
1,303 SR
Queue Stats
321W - 326L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 3 / 13
10,124
844
9,100
19,254
18,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 12
9,866
822
14,981
6,541
3,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
MrsAries
Scylla
16
3 / 1 / 10
9,366
781
13,428
7,377
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nvjook
Cabrakan
15
1 / 3 / 16
9,642
804
13,206
19,097
27,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SoulStealer1
Cernunnos
17
5 / 1 / 12
9,943
829
14,600
8,978
5,106
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chum MD
Shiva
11
0 / 4 / 5
7,019
585
7,307
15,558
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Luwes1087
Fafnir
14
1 / 3 / 6
7,884
657
6,004
14,664
24,231
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 4 / 2
9,638
803
13,708
11,903
6,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Shaneian22
Xbalanque
12
0 / 3 / 7
7,195
600
10,437
14,286
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
kujo 151
Ix Chel
14
1 / 3 / 7
7,676
640
10,597
12,945
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
17
Kills
9
9
Deaths
17
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
Chum MD
Shiva
0
4
5
0.63
W
Guan Yu
3
3
13
3.17
W
5
1
12
11
L
Fafnir
Luwes1087
Fafnir
1
3
6
1.33
W
Scylla
MrsAries
Scylla
3
1
10
8
W
Cabrakan
Nvjook
Cabrakan
1
3
16
3
L
7
4
2
2
L
Xbalanque
Shaneian22
Xbalanque
0
3
7
1.17
W
Cernunnos
SoulStealer1
Cernunnos
5
1
12
11
L
Ix Chel
kujo 151
Ix Chel
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,315
Damage
48,053
61,247
Taken
69,356
58,093
Mitigated
61,637
31,507
Healing
31,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Chum MD
Shiva
7,307
639
3,978
2,974
15,558
18,347
0
8,890
6,668
0
8,497
W
Guan Yu
9,100
81
11,908
8,626
19,254
18,287
1,327
4,025
14,926
0
17,702
W
14,981
1,218
2,103
668
6,541
3,173
1,973
1,766
4,690
30,095
597
L
Fafnir
Luwes1087
Fafnir
6,004
833
1,421
2,574
14,664
24,231
0
7,890
6,774
10,701
776
W
Scylla
MrsAries
Scylla
13,428
1,396
1,508
829
7,377
3,528
852
2,929
4,448
30,735
0
W
Cabrakan
Nvjook
Cabrakan
13,206
1,135
963
2,193
19,097
27,999
914
4,487
14,171
13,525
2,822
L
13,708
10,727
779
2,387
11,903
6,146
0
7,038
4,865
0
38,843
L
Xbalanque
Shaneian22
Xbalanque
10,437
6,504
982
2,938
14,286
6,659
0
8,160
6,126
0
16,775
W
Cernunnos
SoulStealer1
Cernunnos
14,600
4,099
1,147
1,562
8,978
5,106
2,550
2,341
6,551
0
33,295
L
Ix Chel
kujo 151
Ix Chel
10,597
2,057
9,075
4,472
12,945
6,254
0
6,977
5,968
23,351
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
39,412
143
Minions Killed
104
0
Camps Cleared
0
1,064,819
Distance Traveled
987,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,019
585
7
1
0
201,425
0
W
Guan Yu
10,124
844
15
1
0
235,258
0
W
Zeus
9,866
822
29
2
0
198,966
0
L
Fafnir
7,884
657
5
0
0
187,487
0
W
Scylla
9,366
781
44
4
0
199,134
0
W
Cabrakan
9,642
804
10
1
0
210,716
0
L
Rama
9,638
803
53
4
0
191,287
0
L
Xbalanque
7,195
600
15
1
0
213,015
0
W
Cernunnos
9,943
829
45
4
0
220,745
0
L
Ix Chel
7,676
640
24
2
0
194,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role