Player Matchup

Sylvanus
Sylvanus
CheekyPiza
Sylvanus
Level 145
God Stats
57W - 59L
1,541 SR
Queue Stats
152W - 160L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
DRM_DarkDreams-
Hun Batz
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 101L
1,464 Elo+
Solo
Vulcan
Vulcan
Kirayung
Vulcan
Level 108
God Stats
0W - 2L
1,312 SR
Queue Stats
87W - 104L
1,473 Elo+
Party 1
Bellona
Bellona
Nalite1304
Bellona
Level 129
God Stats
5W - 7L
1,441 SR
Queue Stats
143W - 158L
1,474 Elo+
Party 1
Chang'e
Chang'e
Zlda
Chang'e
Level 175
God Stats
0W - 2L
1,498 SR
Queue Stats
84W - 70L
1,538 Elo+
Solo
Team Averages
Level 144
1,459 SR
1,486 Elo+

VS

Team Averages
Level 137
1,545 SR
1,502 Elo+
Pele
Pele
CookieCrumbleG1
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 123L
1,476 Elo+
Solo
Medusa
Medusa
DauraSP
Medusa
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 48L
1,474 Elo+
Solo
Terra
Terra
Qualzar
Terra
Level 105
God Stats
4W - 0L
1,657 SR
Queue Stats
208W - 229L
1,508 Elo+
Solo
Ra
Ra
deKepons
Ra
Level 157
God Stats
13W - 10L
1,564 SR
Queue Stats
114W - 113L
1,498 Elo+
Solo
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 134
God Stats
121W - 106L
1,504 SR
Queue Stats
457W - 434L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheekyPiza
Sylvanus
10
1 / 6 / 3
6,501
433
4,060
16,240
11,663
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
13
3 / 4 / 2
7,196
480
6,093
14,718
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Kirayung
Vulcan
13
1 / 3 / 3
7,443
496
12,551
9,653
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Nalite1304
Bellona
10
1 / 2 / 1
6,428
429
5,651
10,843
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chang'e
Zlda
Chang'e
14
1 / 0 / 0
7,810
521
4,058
6,890
2,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,277
485
6,717
15,358
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
DauraSP
Medusa
17
7 / 0 / 1
9,837
656
11,600
9,428
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Qualzar
Terra
12
2 / 1 / 7
7,535
502
8,533
17,188
12,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 1 / 3
9,448
630
11,247
8,488
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
xWeSSx
Cthulhu
15
0 / 1 / 2
9,207
614
2,483
7,486
3,962
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
15
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CheekyPiza
Sylvanus
1
6
3
0.42
W
1
4
3
0.63
L
Hun Batz
3
4
2
1
W
Medusa
DauraSP
Medusa
7
0
1
7.5
L
Vulcan
Kirayung
Vulcan
1
3
3
0.83
L
Bellona
Nalite1304
Bellona
1
2
1
0.75
W
Terra
Qualzar
Terra
2
1
7
5.5
L
Chang'e
Zlda
Chang'e
1
0
0
1
W
5
1
3
6.5
W
Cthulhu
xWeSSx
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,413
Damage
40,580
58,344
Taken
57,948
30,644
Mitigated
30,473
15,360
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CheekyPiza
Sylvanus
4,060
892
2,987
3,783
16,240
11,663
0
7,698
8,464
20,587
0
W
6,717
1,023
0
2,104
15,358
6,347
0
4,800
10,323
0
61,685
L
Hun Batz
6,093
1,532
0
963
14,718
5,854
0
4,120
10,598
0
51,068
W
Medusa
DauraSP
Medusa
11,600
5,503
0
2,758
9,428
3,743
689
1,050
8,000
0
94,100
L
Vulcan
Kirayung
Vulcan
12,551
673
0
1,093
9,653
4,022
112
5,299
4,354
68,721
0
L
Bellona
Nalite1304
Bellona
5,651
2,479
0
2,543
10,843
6,661
123
1,297
9,506
0
37,596
W
Terra
Qualzar
Terra
8,533
2,495
1,283
7,243
17,188
12,419
35
7,172
9,610
30,797
1,979
L
Chang'e
Zlda
Chang'e
4,058
351
224
3,767
6,890
2,444
0
3,249
3,385
63,357
1,132
W
11,247
351
1,682
3,562
8,488
4,002
0
4,994
3,280
91,401
1,437
W
Cthulhu
xWeSSx
Cthulhu
2,483
0
733
750
7,486
3,962
0
2,441
5,045
67,696
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
43,304
393
Minions Killed
548
0
Camps Cleared
0
1,403,860
Distance Traveled
1,501,997
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,501
433
28
2
0
268,054
5
W
Pele
7,277
485
94
6
0
343,130
0
L
Hun Batz
7,196
480
76
5
0
303,576
0
W
Medusa
9,837
656
128
9
0
293,230
2
L
Vulcan
7,443
496
121
8
0
280,581
2
L
Bellona
6,428
429
59
4
0
291,124
2
W
Terra
7,535
502
46
3
0
298,146
4
L
Chang'e
7,810
521
109
7
0
260,525
0
W
Ra
9,448
630
144
10
0
322,415
4
W
Cthulhu
9,207
614
136
9
0
245,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role