Player Matchup

Ix Chel
Ix Chel
Drake XxenzoxX
Ix Chel
Level 36
God Stats
0W - 1L
1,269 SR
Queue Stats
45W - 38L
1,401 Elo+
Party 1
Ymir
Ymir
EMTG x75
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
MAZEUR225
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,482 Elo+
Party 1
Fafnir
Fafnir
Magomedlion5
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
Zuno1011
Gilgamesh
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
60W - 66L
1,409 Elo+
Party 1
Team Averages
Level 51
1,454 SR
1,429 Elo+

VS

Team Averages
Level 116
1,561 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AboMartin
Loki
Level 108
God Stats
72W - 57L
1,571 SR
Queue Stats
374W - 369L
1,421 Elo+
Solo
Skadi
Skadi
Aishma
Skadi
Level 124
God Stats
1W - 0L
1,739 SR
Queue Stats
64W - 52L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
MR-0_0-3MAR
Baron Samedi
Level 127
God Stats
13W - 10L
1,493 SR
Queue Stats
421W - 414L
1,449 Elo+
Solo
Olorun
Olorun
Seerens
Olorun
Level 64
God Stats
54W - 35L
1,500 SR
Queue Stats
157W - 128L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,731
481
6,616
8,151
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 5 / 2
6,052
432
3,002
15,802
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
MAZEUR225
Hachiman
12
1 / 2 / 0
6,259
447
5,437
8,355
3,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
0 / 4 / 0
6,056
433
2,874
12,207
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Zuno1011
Gilgamesh
12
3 / 2 / 0
6,722
480
7,178
12,881
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 5
8,600
614
8,021
9,700
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
5 / 0 / 6
8,014
572
6,363
9,120
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Aishma
Skadi
13
6 / 2 / 2
7,797
557
11,482
10,168
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
MR-0_0-3MAR
Baron Samedi
13
2 / 0 / 8
7,297
521
5,972
7,106
6,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Seerens
Olorun
14
2 / 3 / 1
8,286
592
4,926
10,507
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
6
Kills
17
17
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
Loki
5
0
6
8
W
Skadi
Aishma
Skadi
6
2
2
3.5
L
2
4
0
0.5
L
Ymir
0
5
2
0.2
L
Hachiman
MAZEUR225
Hachiman
1
2
0
0.5
W
Baron Samedi
MR-0_0-3MAR
Baron Samedi
2
0
8
6
L
Fafnir
0
4
0
0
W
Olorun
Seerens
Olorun
2
3
1
0.83
L
Gilgamesh
Zuno1011
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
36,764
57,396
Taken
46,601
38,376
Mitigated
26,641
6,956
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,021
578
95
2,650
9,700
8,314
186
2,156
7,544
59,653
1,865
W
Loki
6,363
1,216
0
1,120
9,120
3,503
0
882
8,238
0
54,142
W
Skadi
Aishma
Skadi
11,482
4,686
0
1,490
10,168
3,885
287
1,820
8,348
0
51,356
L
6,616
584
198
1,022
8,151
3,304
0
3,963
4,188
47,853
0
L
Ymir
3,002
248
0
923
15,802
13,342
0
3,253
12,549
17,038
491
L
Hachiman
MAZEUR225
Hachiman
5,437
2,113
0
2,710
8,355
3,064
0
1,796
6,559
0
49,098
W
Baron Samedi
MR-0_0-3MAR
Baron Samedi
5,972
864
902
2,815
7,106
6,799
291
1,267
5,839
29,881
0
L
Fafnir
2,874
909
0
1,410
12,207
12,115
0
5,524
6,683
31,857
2,386
W
Olorun
Seerens
Olorun
4,926
1,716
360
4,252
10,507
4,140
1,761
5,764
4,743
58,843
3,547
L
Gilgamesh
Zuno1011
Gilgamesh
7,178
2,614
0
693
12,881
6,551
0
3,904
8,977
0
53,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
39,994
286
Minions Killed
420
0
Camps Cleared
0
1,268,210
Distance Traveled
1,358,407
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,600
614
103
7
0
275,786
0
W
Loki
8,014
572
89
6
0
331,294
0
W
Skadi
7,797
557
76
5
0
242,961
1
L
Ix Chel
6,731
481
82
6
0
242,702
0
L
Ymir
6,052
432
18
1
0
253,235
0
L
Hachiman
6,259
447
84
6
0
254,067
0
W
Baron Samedi
7,297
521
42
3
0
269,318
4
L
Fafnir
6,056
433
31
2
0
219,003
0
W
Olorun
8,286
592
110
8
0
239,048
1
L
Gilgamesh
6,722
480
71
5
0
299,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role