Player Matchup

Fafnir
Fafnir
HÊAT
Fafnir
Level 156
God Stats
9W - 1L
1,971 SR
Queue Stats
72W - 66L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Mimoushi
Gilgamesh
Level 153
God Stats
5W - 3L
1,560 SR
Queue Stats
141W - 103L
1,536 Elo+
Solo
Charybdis
Charybdis
SaanGokuTRexkid
Charybdis
Level 153
God Stats
98W - 81L
1,652 SR
Queue Stats
1,096W - 1,133L
1,553 Elo+
Solo
Janus
Janus
Xaviok
Janus
Level 159
God Stats
202W - 248L
1,428 SR
Queue Stats
704W - 705L
1,530 Elo+
Solo
Fenrir
Fenrir
andrey1992serov
Fenrir
Level 154
God Stats
289W - 303L
1,566 SR
Queue Stats
537W - 567L
1,513 Elo+
Solo
Team Averages
Level 155
1,635 SR
1,547 Elo+

VS

Team Averages
Level 130
1,540 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
HiiWatchThis
Nut
Level 43
God Stats
136W - 125L
1,537 SR
Queue Stats
350W - 371L
1,478 Elo+
Solo
Fafnir
Fafnir
Reshram
Fafnir
Level 156
God Stats
1W - 3L
1,579 SR
Queue Stats
48W - 48L
1,564 Elo+
Solo
Athena
Athena
madarauchi2
Athena
Level 158
God Stats
2W - 2L
1,584 SR
Queue Stats
38W - 39L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HÊAT
Fafnir
10
1 / 0 / 3
6,460
1,292
2,442
2,366
2,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Mimoushi
Gilgamesh
10
0 / 0 / 3
5,527
1,105
3,887
2,806
1,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
SaanGokuTRexkid
Charybdis
11
1 / 0 / 4
5,767
1,153
3,471
2,875
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Xaviok
Janus
11
2 / 0 / 3
6,144
1,229
9,521
1,277
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
5,561
1,112
1,185
2,546
1,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

399

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 1
5,461
1,092
2,018
5,949
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
 
Freya
10
0 / 2 / 0
5,290
1,058
1,000
6,348
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,402
1,080
3,627
4,075
1,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
Reshram
Fafnir
10
1 / 0 / 0
5,812
1,162
3,234
5,910
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
9
0 / 0 / 0
4,844
969
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
5
Kills
1
1
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Freya
 
Freya
0
2
0
0
L
0
1
1
0.5
W
Fafnir
HÊAT
Fafnir
1
0
3
2.5
W
Gilgamesh
Mimoushi
Gilgamesh
0
0
3
1.5
L
Fafnir
Reshram
Fafnir
1
0
0
1
W
Charybdis
SaanGokuTRexkid
Charybdis
1
0
4
3
W
Janus
Xaviok
Janus
2
0
3
3.5
W
1
1
2
2
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
9,879
11,870
Taken
22,282
7,266
Mitigated
11,489
1,667
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,018
1,562
0
0
5,949
2,131
0
2,347
3,254
0
19,928
L
Freya
 
Freya
1,000
192
0
220
6,348
2,310
0
4,189
1,753
6,711
0
L
3,627
1,519
0
1
4,075
1,360
0
2,326
1,474
0
11,831
W
Fafnir
HÊAT
Fafnir
2,442
546
0
885
2,366
2,637
0
671
1,591
3,234
0
W
Gilgamesh
Mimoushi
Gilgamesh
3,887
402
0
252
2,806
1,510
0
1,069
1,620
0
11,833
L
Fafnir
Reshram
Fafnir
3,234
531
0
1,112
5,910
5,688
0
2,307
3,348
5,368
707
W
Charybdis
SaanGokuTRexkid
Charybdis
3,471
1,767
0
56
2,875
1,115
0
508
2,367
0
9,795
W
Janus
Xaviok
Janus
9,521
72
0
229
1,277
488
0
626
595
27,503
0
W
1,185
134
0
245
2,546
1,516
0
569
1,967
0
3,218
L
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
26,809
87
Minions Killed
93
6
Camps Cleared
3
507,317
Distance Traveled
345,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,461
1,092
41
8
1
77,497
0
L
Freya
5,290
1,058
15
3
1
86,616
0
L
Nut
5,402
1,080
29
6
1
85,810
2
W
Fafnir
6,460
1,292
1
0
1
114,636
0
W
Gilgamesh
5,527
1,105
27
5
3
115,272
0
L
Fafnir
5,812
1,162
8
2
0
95,670
0
W
Charybdis
5,767
1,153
16
3
0
80,022
0
W
Janus
6,144
1,229
42
8
1
110,313
0
W
Fenrir
5,561
1,112
1
0
1
87,074
0
L
Athena
4,844
969
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role