Player Matchup

Kumbhakarna
Kumbhakarna
Alpha__Duke11
Kumbhakarna
Level 37
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 33L
1,329 Elo+
Solo
Hercules
Hercules
SaucedUp218
Hercules
Level 156
God Stats
5W - 6L
1,460 SR
Queue Stats
265W - 380L
1,492 Elo+
Party 1
Chronos
Chronos
domicci
Chronos
Level 78
God Stats
1W - 3L
1,785 SR
Queue Stats
164W - 206L
1,510 Elo+
Party 1
Medusa
Medusa
highnetworth
Medusa
Level 100
God Stats
4W - 2L
1,271 SR
Queue Stats
35W - 24L
1,234 Elo+
Party 1
Thanatos
Thanatos
xDarkClown
Thanatos
Level 146
God Stats
3W - 3L
1,512 SR
Queue Stats
161W - 162L
1,505 Elo+
Party 1
Team Averages
Level 103
1,461 SR
1,414 Elo+

VS

Team Averages
Level 103
1,521 SR
1,528 Elo+
Athena
Athena
AGR_HURTLOCKER
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Solo
Poseidon
Poseidon
JaKeTheSniZZake4
Poseidon
Level 155
God Stats
30W - 30L
1,534 SR
Queue Stats
584W - 570L
1,507 Elo+
Solo
Skadi
Skadi
King_Juleo
Skadi
Level 65
God Stats
59W - 36L
1,556 SR
Queue Stats
175W - 161L
1,495 Elo+
Solo
Anhur
Anhur
Synth3tic4
Anhur
Level 139
God Stats
5W - 1L
1,598 SR
Queue Stats
97W - 88L
1,447 Elo+
Solo
Chang'e
Chang'e
victorrrrrrrrr30
Chang'e
Level 50
God Stats
9W - 12L
1,416 SR
Queue Stats
148W - 168L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alpha__Duke11
Kumbhakarna
1
0 / 1 / 0
2,489
498
85
1,238
519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SaucedUp218
Hercules
7
3 / 0 / 1
4,122
824
1,907
3,223
2,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
domicci
Chronos
6
0 / 2 / 1
3,401
680
512
3,085
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
5
0 / 1 / 0
3,058
612
519
2,589
653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
xDarkClown
Thanatos
6
2 / 0 / 1
3,502
700
973
3,270
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,154
631
484
1,781
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
3,755
751
1,082
757
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
6
2 / 0 / 0
3,952
790
1,676
1,259
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
7
1 / 0 / 0
3,592
718
1,010
2,756
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 4 / 1
3,127
625
1,383
4,910
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Kumbhakarna
Alpha__Duke11
Kumbhakarna
0
1
0
0
W
1
0
1
1.5
W
Skadi
2
0
0
2
L
Hercules
SaucedUp218
Hercules
3
0
1
3.5
W
Anhur
1
0
0
1
L
Chronos
domicci
Chronos
0
2
1
0.25
L
Medusa
0
1
0
0
W
0
4
1
0.13
L
Thanatos
xDarkClown
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,996
Damage
5,635
13,405
Taken
11,463
4,974
Mitigated
3,719
6,837
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
484
224
0
143
1,781
1,273
0
85
1,696
5,052
0
L
Kumbhakarna
Alpha__Duke11
Kumbhakarna
85
25
0
0
1,238
519
0
296
942
1,834
0
W
1,082
126
0
500
757
128
0
47
710
17,368
252
W
Skadi
1,676
1,096
0
807
1,259
347
0
0
1,259
0
17,997
L
Hercules
SaucedUp218
Hercules
1,907
793
0
1,794
3,223
2,070
0
1,194
2,029
0
18,872
W
Anhur
1,010
499
0
1,788
2,756
798
0
236
2,520
0
22,380
L
Chronos
domicci
Chronos
512
289
0
298
3,085
760
0
1,057
1,906
14,350
2,568
L
Medusa
519
345
0
452
2,589
653
0
0
2,589
0
11,315
W
1,383
183
0
830
4,910
1,173
0
130
4,780
11,801
0
L
Thanatos
xDarkClown
Thanatos
973
136
0
4,293
3,270
972
0
218
2,990
0
14,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,572
Gold Earned
17,580
123
Minions Killed
146
0
Camps Cleared
0
405,450
Distance Traveled
507,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,154
631
8
2
0
108,016
0
L
Kumbhakarna
2,489
498
3
1
0
20,101
0
W
Poseidon
3,755
751
38
8
0
109,724
2
W
Skadi
3,952
790
34
7
0
99,335
0
L
Hercules
4,122
824
36
7
0
95,341
0
W
Anhur
3,592
718
47
9
0
96,626
0
L
Chronos
3,401
680
31
6
0
95,094
0
L
Medusa
3,058
612
18
4
0
83,785
0
W
Chang'e
3,127
625
19
4
0
93,497
0
L
Thanatos
3,502
700
35
7
0
111,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role