Player Matchup

Neith
Neith
Fenrir9264
Neith
Level 155
God Stats
3W - 3L
1,353 SR
Queue Stats
96W - 102L
1,511 Elo+
Solo
Jormungandr
Jormungandr
SoloSponge
Jormungandr
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Thanatos
Thanatos
TheMattata
Thanatos
Level 161
God Stats
2W - 0L
1,638 SR
Queue Stats
3W - 1L
1,850 Elo+
Party 1
Merlin
Merlin
plague6ghost
Merlin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 96L
1,508 Elo+
Solo
Khepri
Khepri
qAxen
Khepri
Level 109
God Stats
10W - 6L
1,584 SR
Queue Stats
338W - 292L
1,525 Elo+
Solo
Team Averages
Level 148
1,515 SR
1,611 Elo+

VS

Team Averages
Level 133
1,549 SR
1,519 Elo+
Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Anastasia333
Aphrodite
Level 83
God Stats
93W - 81L
1,558 SR
Queue Stats
285W - 277L
1,503 Elo+
Solo
Merlin
Merlin
DarealSulfur
Merlin
Level 100
God Stats
2W - 2L
1,433 SR
Queue Stats
205W - 196L
1,439 Elo+
Solo
Fafnir
Fafnir
Osath
Fafnir
Level 198
God Stats
4W - 4L
1,736 SR
Queue Stats
278W - 220L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXx UpRiZe xXx
Ah Muzen Cab
Level 172
God Stats
7W - 9L
1,516 SR
Queue Stats
300W - 296L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 0 / 2
7,612
586
10,978
8,044
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
SoloSponge
Jormungandr
14
3 / 0 / 1
8,554
658
9,944
12,953
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TheMattata
Thanatos
13
1 / 1 / 9
7,033
541
7,936
13,632
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
3 / 2 / 4
7,965
613
4,027
6,441
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
qAxen
Khepri
11
1 / 0 / 5
6,810
524
3,783
7,817
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 4 / 2
6,129
471
4,310
13,591
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Anastasia333
Aphrodite
10
0 / 3 / 0
6,059
466
3,860
12,580
8,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
12
2 / 3 / 0
7,432
572
4,671
6,963
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Osath
Fafnir
12
0 / 1 / 0
6,573
506
4,469
11,016
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xXx UpRiZe xXx
Ah Muzen Cab
11
1 / 2 / 0
6,154
473
5,836
8,873
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
2
0.25
L
Aphrodite
Anastasia333
Aphrodite
0
3
0
0
L
Merlin
2
3
0
0.67
W
Neith
5
0
2
6
L
Fafnir
Osath
Fafnir
0
1
0
0
W
Jormungandr
SoloSponge
Jormungandr
3
0
1
3.5
W
Thanatos
TheMattata
Thanatos
1
1
9
5.5
W
Merlin
3
2
4
2.5
W
Khepri
qAxen
Khepri
1
0
5
3.5
L
Ah Muzen Cab
xXx UpRiZe xXx
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
23,146
48,887
Taken
53,023
26,602
Mitigated
27,864
23,712
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,310
2,931
0
4,523
13,591
4,784
0
3,614
9,730
0
40,196
L
Aphrodite
Anastasia333
Aphrodite
3,860
258
1,096
6,033
12,580
8,433
24
2,879
9,595
25,987
2,718
L
Merlin
4,671
139
0
1,107
6,963
2,385
0
1,684
5,081
54,824
3,201
W
Neith
10,978
4,609
0
3,521
8,044
3,570
559
1,380
6,664
0
72,014
L
Fafnir
Osath
Fafnir
4,469
751
0
6,349
11,016
8,724
0
6,052
4,241
36,553
2,893
W
Jormungandr
SoloSponge
Jormungandr
9,944
2,184
0
4,262
12,953
9,398
0
4,405
7,921
67,682
2,422
W
Thanatos
TheMattata
Thanatos
7,936
3,011
0
12,281
13,632
5,272
0
2,048
11,584
0
56,021
W
Merlin
4,027
232
0
1,000
6,441
2,391
1,277
2,033
4,408
57,696
0
W
Khepri
qAxen
Khepri
3,783
370
0
2,648
7,817
5,971
0
1,853
5,964
17,782
0
L
Ah Muzen Cab
xXx UpRiZe xXx
Ah Muzen Cab
5,836
2,689
0
847
8,873
3,538
0
2,029
6,836
0
49,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
32,347
480
Minions Killed
373
0
Camps Cleared
0
1,260,775
Distance Traveled
1,168,183
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,129
471
66
5
0
265,104
0
L
Aphrodite
6,059
466
44
3
0
220,866
0
L
Merlin
7,432
572
114
9
0
235,501
0
W
Neith
7,612
586
125
10
0
224,448
3
L
Fafnir
6,573
506
65
5
0
212,448
0
W
Jormungandr
8,554
658
132
10
0
243,559
2
W
Thanatos
7,033
541
80
6
0
275,690
1
W
Merlin
7,965
613
115
9
0
255,293
0
W
Khepri
6,810
524
28
2
0
261,785
6
L
Ah Muzen Cab
6,154
473
84
6
0
234,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role