Player Matchup

Geb
Geb
 
Geb
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mas4sey
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,499 Elo+
Party 1
Lancelot
Lancelot
Quantumshaker1
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,499 Elo+
Party 1
Izanami
Izanami
lmonkel
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xTenryuu-
Fenrir
Level 76
God Stats
4W - 5L
1,557 SR
Queue Stats
201W - 188L
1,500 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,500 Elo+

VS

Team Averages
Level 125
1,579 SR
1,520 Elo+
Kuzenbo
Kuzenbo
BeefHardPecs
Kuzenbo
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 124L
1,490 Elo+
Solo
Serqet
Serqet
CubchooMeNut
Serqet
Level 82
God Stats
5W - 2L
1,915 SR
Queue Stats
325W - 377L
1,522 Elo+
Party 2
Chaac
Chaac
G0ld3nsun
Chaac
Level 126
God Stats
2W - 1L
1,194 SR
Queue Stats
114W - 97L
1,607 Elo+
Solo
Danzaburou
Danzaburou
smokesignals6
Danzaburou
Level 192
God Stats
17W - 20L
1,565 SR
Queue Stats
380W - 366L
1,436 Elo+
Solo
Olorun
Olorun
vx ENERGY xv
Olorun
Level 130
God Stats
2W - 1L
1,723 SR
Queue Stats
291W - 307L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 1
6,017
501
5,136
9,937
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Mas4sey
Nu Wa
10
0 / 4 / 3
5,840
487
4,936
8,210
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
0 / 0 / 0
6,165
514
1,748
8,485
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lmonkel
Izanami
9
0 / 4 / 0
5,023
419
4,143
8,256
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xTenryuu-
Fenrir
12
3 / 3 / 1
6,741
562
5,275
10,806
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeefHardPecs
Kuzenbo
11
0 / 1 / 9
6,741
562
7,176
10,010
10,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
14
7 / 0 / 1
7,859
655
3,931
10,845
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
G0ld3nsun
Chaac
14
0 / 0 / 1
8,083
674
4,552
7,198
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
smokesignals6
Danzaburou
11
4 / 1 / 1
6,569
547
5,127
7,017
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
13
2 / 2 / 6
7,987
666
7,269
6,763
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
W
Kuzenbo
BeefHardPecs
Kuzenbo
0
1
9
4.5
W
Serqet
7
0
1
7.5
W
Chaac
G0ld3nsun
Chaac
0
0
1
0.5
L
Nu Wa
Mas4sey
Nu Wa
0
4
3
0.38
L
Lancelot
0
0
0
0
L
Izanami
lmonkel
Izanami
0
4
0
0
W
Danzaburou
smokesignals6
Danzaburou
4
1
1
4.5
W
Olorun
2
2
6
2.5
L
Fenrir
xTenryuu-
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
28,055
45,694
Taken
41,833
23,669
Mitigated
26,983
9,657
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,136
679
0
2,124
9,937
7,990
0
3,166
6,771
27,737
2,058
W
Kuzenbo
BeefHardPecs
Kuzenbo
7,176
3,025
0
1,821
10,010
10,383
0
3,127
6,883
25,315
0
W
Serqet
3,931
843
0
5,469
10,845
5,074
0
1,865
8,941
0
60,371
W
Chaac
G0ld3nsun
Chaac
4,552
331
0
3,147
7,198
5,370
0
305
6,678
0
61,864
L
Nu Wa
Mas4sey
Nu Wa
4,936
720
91
950
8,210
2,803
0
4,320
3,529
36,621
0
L
Lancelot
1,748
178
0
802
8,485
5,080
0
0
8,362
0
36,210
L
Izanami
lmonkel
Izanami
4,143
3,103
0
1,001
8,256
3,077
0
3,585
4,589
0
30,246
W
Danzaburou
smokesignals6
Danzaburou
5,127
2,245
0
1,273
7,017
3,059
0
1,951
5,066
0
42,906
W
Olorun
7,269
2,941
229
2,815
6,763
3,097
812
2,492
4,271
66,790
10,327
L
Fenrir
xTenryuu-
Fenrir
5,275
898
0
4,689
10,806
4,719
0
3,036
7,770
0
40,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
37,239
315
Minions Killed
439
0
Camps Cleared
0
1,162,226
Distance Traveled
1,295,957
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,017
501
32
3
0
238,325
0
W
Kuzenbo
6,741
562
35
3
0
270,582
6
W
Serqet
7,859
655
104
9
0
309,920
0
W
Chaac
8,083
674
105
9
0
256,620
2
L
Nu Wa
5,840
487
55
5
0
216,095
0
L
Lancelot
6,165
514
90
8
0
263,794
0
L
Izanami
5,023
419
69
6
0
195,621
0
W
Danzaburou
6,569
547
69
6
0
233,346
0
W
Olorun
7,987
666
126
11
0
225,489
1
L
Fenrir
6,741
562
69
6
0
248,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role