Player Matchup

Awilix
Awilix
Hey Tisumi
Awilix
Level 83
God Stats
375W - 280L
1,570 SR
Queue Stats
534W - 513L
1,482 Elo+
Solo
King Arthur
King Arthur
amm2704
King Arthur
Level 149
God Stats
4W - 6L
1,538 SR
Queue Stats
132W - 138L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
jorgee_0008
Ix Chel
Level 109
God Stats
6W - 11L
1,423 SR
Queue Stats
33W - 43L
1,479 Elo+
Party 1
Maui
Maui
rubenperez01
Maui
Level 129
God Stats
2W - 3L
1,532 SR
Queue Stats
123W - 118L
1,563 Elo+
Party 1
Apollo
Apollo
xEduucs_
Apollo
Level 126
God Stats
3W - 2L
1,687 SR
Queue Stats
102W - 107L
1,553 Elo+
Party 1
Team Averages
Level 119
1,550 SR
1,524 Elo+

VS

Team Averages
Level 133
1,450 SR
1,561 Elo+
Khepri
Khepri
Phaced
Khepri
Level 144
God Stats
7W - 7L
1,408 SR
Queue Stats
202W - 180L
1,488 Elo+
Party 2
Janus
Janus
PopeOfTruth
Janus
Level 152
God Stats
15W - 18L
1,470 SR
Queue Stats
202W - 183L
1,586 Elo+
Solo
Da Ji
Da Ji
ScepticalShrimp
Da Ji
Level 125
God Stats
6W - 10L
1,407 SR
Queue Stats
322W - 310L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Zorromedsvardet
Xbalanque
Level 118
God Stats
11W - 10L
1,352 SR
Queue Stats
229W - 191L
1,496 Elo+
Party 2
Tyr
Tyr
tuperuano
Tyr
Level 128
God Stats
103W - 92L
1,615 SR
Queue Stats
249W - 210L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hey Tisumi
Awilix
13
1 / 5 / 2
7,306
487
5,954
14,806
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
amm2704
King Arthur
13
4 / 4 / 0
8,416
561
15,912
17,958
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
jorgee_0008
Ix Chel
12
0 / 3 / 2
7,015
468
5,071
9,277
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 3 / 2
7,146
476
2,751
12,739
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
xEduucs_
Apollo
14
0 / 2 / 1
8,033
536
5,723
10,899
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Phaced
Khepri
13
0 / 0 / 8
7,862
524
5,212
8,632
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 0 / 5
9,143
610
10,272
4,197
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 3
8,566
571
9,836
16,540
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Zorromedsvardet
Xbalanque
15
2 / 1 / 6
8,256
550
9,580
7,985
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 5
8,776
585
13,668
20,103
19,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
Hey Tisumi
Awilix
1
5
2
0.4
W
Khepri
Phaced
Khepri
0
0
8
4
W
6
0
5
8.5
W
6
2
3
3.75
W
Xbalanque
Zorromedsvardet
Xbalanque
2
1
6
5
L
King Arthur
amm2704
King Arthur
4
4
0
1
L
Ix Chel
jorgee_0008
Ix Chel
0
3
2
0.33
L
1
3
2
0.67
W
3
3
5
1.83
L
Apollo
xEduucs_
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
48,568
65,679
Taken
57,457
42,784
Mitigated
43,966
17,596
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Hey Tisumi
Awilix
5,954
2,347
0
3,928
14,806
5,753
0
2,983
11,823
0
64,414
W
Khepri
Phaced
Khepri
5,212
666
0
2,153
8,632
9,484
48
2,146
6,388
27,122
1,542
W
10,272
354
0
746
4,197
2,305
414
1,050
3,099
82,699
1,842
W
9,836
3,202
0
8,133
16,540
9,263
0
2,043
14,303
0
70,427
W
Xbalanque
Zorromedsvardet
Xbalanque
9,580
3,452
0
2,129
7,985
3,445
1,210
1,240
6,745
0
65,933
L
King Arthur
amm2704
King Arthur
15,912
2,492
0
3,738
17,958
17,250
0
1,655
16,303
0
61,985
L
Ix Chel
jorgee_0008
Ix Chel
5,071
738
981
3,132
9,277
3,552
0
5,566
3,711
49,479
0
L
2,751
679
0
2,698
12,739
11,206
0
3,379
9,360
18,030
0
W
13,668
1,034
0
8,639
20,103
19,469
0
1,495
17,569
0
68,596
L
Apollo
xEduucs_
Apollo
5,723
2,870
0
3,119
10,899
5,023
0
1,770
9,129
0
75,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
42,603
445
Minions Killed
464
0
Camps Cleared
0
1,484,577
Distance Traveled
1,604,266
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,306
487
94
6
0
324,315
3
W
Khepri
7,862
524
35
2
0
325,006
4
W
Janus
9,143
610
151
10
0
336,577
6
W
Da Ji
8,566
571
100
7
0
332,311
2
W
Xbalanque
8,256
550
87
6
0
281,148
1
L
King Arthur
8,416
561
91
6
0
266,830
1
L
Ix Chel
7,015
468
115
8
0
289,637
3
L
Maui
7,146
476
26
2
0
299,435
5
W
Tyr
8,776
585
91
6
0
329,224
0
L
Apollo
8,033
536
119
8
0
304,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role