Player Matchup

Tiamat
Tiamat
Diddletaart
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,560 Elo+
Party 2
Ares
Ares
HollowKing29
Ares
Level 147
God Stats
5W - 4L
1,649 SR
Queue Stats
286W - 282L
1,467 Elo+
Solo
Poseidon
Poseidon
ReighnfromRed
Poseidon
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
113W - 150L
1,422 Elo+
Solo
Hel
Hel
Zalaron
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,573 Elo+
Party 2
Artemis
Artemis
danglinjohnson82
Artemis
Level 144
God Stats
12W - 2L
1,714 SR
Queue Stats
416W - 411L
1,455 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,495 Elo+

VS

Team Averages
Level 141
1,422 SR
1,438 Elo+
Ratatoskr
Ratatoskr
Lodsin
Ratatoskr
Level 159
God Stats
4W - 4L
1,502 SR
Queue Stats
550W - 572L
1,468 Elo+
Solo
Yemoja
Yemoja
Skullzie
Yemoja
Level 158
God Stats
14W - 12L
1,451 SR
Queue Stats
607W - 633L
1,380 Elo+
Solo
Da Ji
Da Ji
SoulEaterKage
Da Ji
Level 147
God Stats
7W - 12L
1,215 SR
Queue Stats
435W - 438L
1,449 Elo+
Solo
Kukulkan
Kukulkan
StorminMorman96
Kukulkan
Level 137
God Stats
1W - 2L
1,439 SR
Queue Stats
326W - 332L
1,477 Elo+
Party 1
Ganesha
Ganesha
WhiffMaster696
Ganesha
Level 102
God Stats
0W - 4L
1,505 SR
Queue Stats
75W - 85L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 7
9,677
744
12,563
10,023
7,851
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 9
9,560
735
7,731
14,049
18,511
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ReighnfromRed
Poseidon
15
3 / 2 / 5
9,370
721
7,258
5,959
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hel
16
3 / 3 / 10
9,314
716
6,389
13,118
7,360
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
2 / 5 / 6
9,149
704
15,450
11,575
5,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lodsin
Ratatoskr
18
4 / 3 / 8
10,296
792
22,449
18,934
13,786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Skullzie
Yemoja
17
2 / 2 / 8
8,890
684
3,360
13,155
12,651
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 3
9,440
726
15,117
12,751
8,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
5
0 / 0 / 0
6,232
479
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 5 / 11
9,280
714
6,442
20,241
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
13
Kills
15
15
Deaths
14
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
7
2.17
W
2
2
9
3.25
L
Ratatoskr
Lodsin
Ratatoskr
4
3
8
2.67
W
Poseidon
ReighnfromRed
Poseidon
3
2
5
2.75
L
Yemoja
Skullzie
Yemoja
2
2
8
3
L
8
4
3
2.38
L
Kukulkan
0
0
0
0
L
1
5
11
1.3
W
Hel
3
3
10
2.67
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
47,368
54,724
Taken
65,081
41,784
Mitigated
60,797
20,958
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,563
693
879
1,329
10,023
7,851
0
1,683
8,340
28,530
0
W
7,731
1,159
1,129
2,995
14,049
18,511
46
3,272
10,777
9,836
3,327
L
Ratatoskr
Lodsin
Ratatoskr
22,449
3,039
817
5,284
18,934
13,786
88
9,339
9,595
0
54,260
W
Poseidon
ReighnfromRed
Poseidon
7,258
1,010
479
1,070
5,959
2,194
0
341
5,618
17,727
1,878
L
Yemoja
Skullzie
Yemoja
3,360
1,009
8,903
4,507
13,155
12,651
121
7,699
5,456
7,848
890
L
15,117
1,689
485
855
12,751
8,679
0
7,816
4,935
0
25,330
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
6,442
541
1,055
3,577
20,241
25,681
0
7,571
12,670
15,695
0
W
Hel
6,389
1,286
6,356
5,169
13,118
7,360
0
2,436
10,682
16,010
0
W
15,450
6,197
278
1,274
11,575
5,868
0
1,908
9,667
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
44,138
131
Minions Killed
121
0
Camps Cleared
0
1,072,211
Distance Traveled
923,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,677
744
33
3
0
249,863
0
W
Ares
9,560
735
16
1
0
240,001
0
L
Ratatoskr
10,296
792
78
6
0
238,910
0
W
Poseidon
9,370
721
34
3
0
195,258
0
L
Yemoja
8,890
684
23
2
0
234,579
0
L
Da Ji
9,440
726
20
2
0
229,744
0
L
Kukulkan
6,232
479
0
0
0
23,467
0
L
Ganesha
9,280
714
0
0
0
197,295
0
W
Hel
9,314
716
15
1
0
195,482
0
W
Artemis
9,149
704
33
3
0
191,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role