Player Matchup

Janus
Janus
Creatinpro
Janus
Level 147
God Stats
35W - 28L
1,543 SR
Queue Stats
216W - 158L
1,463 Elo+
Solo
Cernunnos
Cernunnos
Xx_Dacu_xX
Cernunnos
Level 65
God Stats
17W - 23L
1,407 SR
Queue Stats
289W - 316L
1,351 Elo+
Party 1
Ymir
Ymir
chemita_calvar
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,313 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,376 Elo+

VS

Team Averages
Level 76
1,554 SR
1,349 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DamXso
Bellona
Level 61
God Stats
9W - 5L
1,699 SR
Queue Stats
68W - 113L
1,297 Elo+
Party 2
Vulcan
Vulcan
Silvio-x6
Vulcan
Level 49
God Stats
12W - 10L
1,463 SR
Queue Stats
42W - 93L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 0 / 0
8,477
848
5,033
4,392
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Xx_Dacu_xX
Cernunnos
11
2 / 2 / 2
7,137
714
4,113
8,706
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 4
6,949
695
1,153
6,216
4,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 3 / 0
7,149
715
8,494
7,372
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
DamXso
Bellona
6
0 / 1 / 1
5,461
546
0
1,279
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Silvio-x6
Vulcan
8
0 / 2 / 1
6,039
604
1,347
3,181
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
0
1
W
Janus
4
0
0
4
L
Bellona
DamXso
Bellona
0
1
1
0.5
L
Vulcan
Silvio-x6
Vulcan
0
2
1
0.25
W
Cernunnos
Xx_Dacu_xX
Cernunnos
2
2
2
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
9,841
19,314
Taken
11,832
9,482
Mitigated
4,374
2,210
Healing
803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,494
266
0
803
7,372
2,622
0
4,933
1,992
25,636
0
W
Janus
5,033
103
0
884
4,392
1,674
0
2,462
1,634
35,760
2,047
L
Bellona
DamXso
Bellona
0
0
0
0
1,279
537
0
45
1,234
0
564
L
Vulcan
Silvio-x6
Vulcan
1,347
0
0
0
3,181
1,215
0
532
2,649
7,724
0
W
Cernunnos
Xx_Dacu_xX
Cernunnos
4,113
2,114
0
1,326
8,706
2,938
606
4,354
3,918
0
27,983
W
1,153
140
0
0
6,216
4,870
108
2,045
3,891
12,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
18,649
146
Minions Killed
56
0
Camps Cleared
0
534,370
Distance Traveled
263,782
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,149
715
42
4
0
163,580
0
W
Janus
8,477
848
77
8
0
180,044
0
L
Bellona
5,461
546
1
0
0
26,985
0
L
Vulcan
6,039
604
13
1
0
73,217
0
W
Cernunnos
7,137
714
47
5
0
178,716
1
W
Ymir
6,949
695
22
2
0
175,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role